Return Fire: Difference between revisions

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Notes: celeste interaction
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== Notable Interactions ==
== Notable Interactions ==
* Return Fire ''does'' apply the bonus [[Spirit Damage]] on bullet hit from {{HeroIcon|Celeste}}'s {{AbilityIcon|Fire Eater}}. This is likely unintentional.
* Return Fire ''does'' apply the bonus [[Spirit Damage]] on bullet hit from {{HeroIcon|Celeste}}'s {{AbilityIcon|Light Eater}}. This is likely unintentional.


== Gallery ==
== Gallery ==

Revision as of 16:51, 17 July 2026

Return Fire
Image for the Deadlock item Return Fire
Cost Souls1,600
Tier 2
+10% Bullet Resist
Active 23s
Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.
Internal name: upgrade_return_fire
Sounds

Return Fire is a Tier 2 Vitality Item that can be purchased from the Shop for Souls1,600.

Notes

  • Damage Reflection Mechanics
    • Returns the attacker's pre-mitigation damage (original damage before your resistances apply)
    • Works even with 100% damage immunity (e.g., Metal Skin reflects full damage while preventing damage to the user).
  • Damage returned ignores Debuffs that increase Weapon Damage against the target, such as Haze's Fixation.
  • Does not apply build-up or stacking effects against the attacker.

Notable Interactions

Update history

View the full update history: Return Fire/Update history

Update Changes

May 22, 2026

  • Duration increased from 6s to 6.5s.

April 30, 2026

  • Bullet Resistance increased from 8% to 10%.
  • Bullet Damage Returned increased from 60% to 65%.

April 10, 2026

  • Bullet damage returned increased from 50% to 60%.
  • Cooldown reduced from 25s to 23s.
Weapon
Vitality
Spirit