Return Fire: Difference between revisions

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Notes: updated to reflect july 29 change
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* '''Damage Reflection Mechanics'''
* '''Damage Reflection Mechanics'''
** Returns the attacker's '''pre-mitigation''' damage (original damage before your [[Damage Resistance|resistances]] apply)
** Returns the attacker's '''pre-mitigation''' damage (original damage before your [[Damage Resistance|resistances]] apply)
*** Example: If an enemy deals 100 [[Bullet Damage]] while you have 50% [[Bullet Resist]], you reflect 60 damage but only take 50
*** Example: If an enemy deals 100 [[Bullet Damage]] while you have 40% [[Bullet Resist]], you reflect 50 damage and you take 60
** Works even with 100% damage immunity (e.g., {{ItemIcon|Metal Skin}} reflects full damage while preventing damage to the user)
** Works even with 100% damage immunity (e.g., {{ItemIcon|Metal Skin}} reflects full damage while preventing damage to the user)



Revision as of 14:54, 12 August 2025

Return Fire
Image for the Deadlock item Return Fire
Cost Souls1,600
Tier 2
+10%% Bullet Resist
Active 23s
Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.
Internal name: upgrade_return_fire
Sounds

Return Fire is a Tier 2 Vitality Item that provides Bullet Resist to the purchasing hero.

Its active ability automatically fires a bullet towards any attacker who damages you for a short duration.

It can be purchased from the Shop for Souls1,600.

Notes

  • Damage Reflection Mechanics
    • Returns the attacker's pre-mitigation damage (original damage before your resistances apply)
    • Works even with 100% damage immunity (e.g., Metal Skin reflects full damage while preventing damage to the user)

Update history

Main article: Update history

View the full update history: Return Fire/Update history

Update Changes

May 22, 2026

  • Duration increased from 6s to 6.5s.

April 30, 2026

  • Bullet Resistance increased from 8% to 10%.
  • Bullet Damage Returned increased from 60% to 65%.

April 10, 2026

  • Bullet damage returned increased from 50% to 60%.
  • Cooldown reduced from 25s to 23s.
Weapon
Vitality
Spirit