Scaling: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) Created page with "'''Scaling''' refers to Stats or properties of Abilities and Items that increase incrementally based on another stat. This includes: * {{PI|compact=yes}} Boon scaling * {{Ss|compact=yes}} Spirit Power scaling * 30px|Weapon Damage Weapon Damage scaling * 30px|Melee Damage Melee Damage scaling Scaling is represented by a number next to the scaling icon, which indicates how much the stat is..." |
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* [[File:Melee scaling.png|30px|Melee Damage]] [[Melee Damage]] scaling | * [[File:Melee scaling.png|30px|Melee Damage]] [[Melee Damage]] scaling | ||
Scaling is represented by a number next to the scaling icon, which indicates how much the stat is multiplied by. The scaling value is added to the stat's base value. The player can see how much value is added by the scaling by holding Tab. | Scaling is represented by a number next to the scaling icon, which indicates how much the stat is multiplied by. The scaling value is added to the stat's base value. The player can see how much value is added by the scaling by holding Tab or Alt. | ||
== Navigation == | == Navigation == | ||
{{Stat navbox}} | {{Stat navbox}} | ||