Seven/Sounds: Difference between revisionsGive feedback
< Seven
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'''Audio plays on Seven when selecting the spell (can be heard by enemies even behind a wall)''' | '''Audio plays on Seven when selecting the spell (can be heard by enemies even behind a wall)''' | ||
'''This same audio plays after casting the spell on an enemy, but it gets increasingly higher pitched''' | '''This same audio plays after casting the spell on an enemy, but it gets increasingly higher pitched and sped up''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Select | |Select | ||
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=== {{AbilityIcon|Power Surge}} === | === {{AbilityIcon|Power Surge}} === | ||
'''Audio plays on Seven after activating the spell''' | |||
{| class="wikitable" | |||
|Start | |||
|[[File:Gigawatt power surge start.mp3]] | |||
|} | |||
'''Audio loops on Seven throughout the duration of the spell''' | |||
{| class="wikitable" | |||
|Loop | |||
|[[File:Gigawatt power surge activate lp.mp3]] | |||
|} | |||
'''Audio plays when Sven shoots additionally to his normal shooting sound''' | |||
{| class="wikitable" | |||
|Surge Fire 01 | |||
|[[File:Gigawatt power surge fire 01.mp3]] | |||
|- | |||
|Surge Fire 02 | |||
|[[File:Gigawatt power surge fire 02.mp3]] | |||
|- | |||
|Surge Fire 03 | |||
|[[File:Gigawatt power surge fire 03.mp3]] | |||
|- | |||
|Surge Fire 04 | |||
|[[File:Gigawatt power surge fire 04.mp3]] | |||
|- | |||
|Surge Fire 05 | |||
|[[File:Gigawatt power surge fire 05.mp3]] | |||
|- | |||
|Surge Fire 06 | |||
|[[File:Gigawatt power surge fire 06.mp3]] | |||
|- | |||
|Surge Fire 07 | |||
|[[File:Gigawatt power surge fire 07.mp3]] | |||
|} | |||
'''Audio plays when the spell ends''' | |||
{| class="wikitable" | |||
|Stop | |||
|[[File:Gigawatt power surge stop.mp3]] | |||
|} | |||
=== {{AbilityIcon|Storm Cloud}} === | === {{AbilityIcon|Storm Cloud}} === | ||
Revision as of 23:59, 5 July 2025
List of sound effects for Seven.
Weapon
Movement
Abilities
Audio plays when casting the spell
| Cast |
Audio loops on the projectile throughout it's duration
| Loop |
Audio plays on the projectile when it ends
| Explode |
Audio plays on Seven when selecting the spell (can be heard by enemies even behind a wall)
This same audio plays after casting the spell on an enemy, but it gets increasingly higher pitched and sped up
| Select |
Audio plays on the target unit after casting the spell on them
| Cast |
Audio plays on the target unit after the spell procs
| Proc |
Audio plays on Seven after activating the spell
| Start |
Audio loops on Seven throughout the duration of the spell
| Loop |
Audio plays when Sven shoots additionally to his normal shooting sound
| Surge Fire 01 | |
| Surge Fire 02 | |
| Surge Fire 03 | |
| Surge Fire 04 | |
| Surge Fire 05 | |
| Surge Fire 06 | |
| Surge Fire 07 |
Audio plays when the spell ends
| Stop |