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| | ability_num = 1 | | | ability_num = 1 |
| | notes = | | | notes = |
| * Deals damage (and applies T2 slow) in {{DataProp|Lightning Ball|TickRate}}s intervals, with each "tick" dealing {{#expr: {{DataProp|Lightning Ball|TickRate}} * 100}}% of listed damage. | | * Deals damage in {{DataProp|Lightning Ball|TickRate}}s intervals, with each "tick" dealing {{#expr: {{DataProp|Lightning Ball|TickRate}} * 100}}% of listed damage. |
| | interactions =
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| {{AbilityInteraction | interaction = debuff resist | state = partial | text =
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| Lightning Ball's T2 slow is continously reapplied which effectively nullifies any debuff resist. However when the player leaves the ball's area the slow lingers for a short time which can be reduced e.g. by {{ItemIcon|Debuff Reducer}}.
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| }}
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| }} | | }} |
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