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== Melee damage abilities == | == Melee damage abilities == | ||
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Some abilities scale with melee damage and are affected by Shadow Weave's increase to [[Melee Damage]]. | Some abilities scale with melee damage and are affected by Shadow Weave's increase to [[Melee Damage]]. | ||
{{AbilityTable|melee| | {{AbilityTable|melee}} | ||
== Notes == | |||
* Using most items will also break Shadow Weave's Stealth and begin the Ambush. The following items do not break Stealth: | |||
** {{ItemIcon|fleetfoot}} | |||
** {{ItemIcon|Restorative Locket}} | |||
** {{ItemIcon|Heroic Aura}} | |||
* Untoggling {{ItemIcon|Blood Tribute}} while Shadow Weave is active triggers the Ambush but keeps Stealth. | |||
* Charging up {{HeroIcon|Paradox}}'s {{AbilityIcon|Kinetic Carbine}} and throwing {{HeroIcon|Haze}}'s {{AbilityIcon|Sleep Dagger}} do not break Stealth. | |||
* Most abilities that can be re-activated (e.g. redirecting {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Connection}} tether to another ally) break Stealth. | |||
** Swapping places with {{HeroIcon|Sinclair}}'s {{AbilityIcon|Spectral Assistant}}s does not break Stealth. | |||
* Targeted abilities such as {{HeroIcon|Mo & Krill}}'s {{AbilityIcon|Combo}} and {{ItemIcon|Curse}}'s active effect still work as normal on heroes in stealth. | |||
* The increase in [[fire rate]] after ending stealth is gradual, increasing to to the full 30% after about half a second. | |||
== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== Trivia == | |||
*Most heroes have voice lines for activating Shadow Weave, but they are not enabled in-game. | |||
== Gallery == | == Gallery == | ||
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File:Item - Shadow Weave - Active.jpg|An enemy {{HeroIcon|Shiv}} using Shadow Weave's active ability. | File:Item - Shadow Weave - Active.jpg|An enemy {{HeroIcon|Shiv}} using Shadow Weave's active ability. | ||
</gallery> | </gallery> | ||
== Navigation == | == Navigation == | ||
{{Item Navbox}} | {{Item Navbox}} | ||
[[Category:Active Items]] | [[Category:Active Items]] | ||