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{{HeroTabs}}
{{Infobox hero
{{Infobox hero
| key = hero_shiv
| name           = Shiv
| voice_actor = Greg Chun<ref name=":0" />
| art            = Shiv full.png
| release_date = August 15, 2024
| card            = Shiv card.png
| pronouns = He/Him
| summary        = Bleeds out enemies, then goes in for a kill
}}{{Quotation|2=There's a whole lotta people that don't got enough knifes stuck in 'em.|4=Shiv_leave_base_04.mp3}}
| description    = Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.
'''Shiv''' is a [[Hero]] in ''[[Deadlock]]''. Seeking atonement for his past life, Shiv is a cutthroat monster hunter with a cause, conducting hit-and-run attacks and picking off vulnerable targets. Shiv can efficiently traverse the battlefield and catch up with his targets by making full use of his shotgun's recoil. Flinging '''[[Shiv#Serrated Knives|Serrated Knives]]''' to bleed his foes from range, Shiv initiates close quarters combat on his terms by dashing to them while '''[[Shiv#Slice and Dice|Slicing and Dicing]]''' through those standing in his way. By continuously dealing damage, Shiv builds '''[[Shiv#Killing Blow|Rage]]''' which enhances his abilities and allows him to be a one man army. Withstanding grievous damage via '''[[Shiv#Bloodletting|Bloodletting]]''', Shiv finishes off dying targets with a devastating '''[[Shiv#Killing Blow|Killing Blow]]'''.
| dps            = 60
| bullet_damage  = 5.7
| ammo            = 10
| bullets_per_sec = 1.9
| light_melee    = 63
| heavy_melee    = 116
| max_health      = 600
| health_regen    = 2
| bullet_resist  = 0
| spirit_resist  = 0
| move_speed      = 7
| sprint_speed    = 0
| stamina        = 3
| increase1_value = 0.40
| increase1_stat  = Base Bullet Damage
| increase2_value = 3.4
| increase2_stat  = Base Melee Damage
| increase3_value = 35
| increase3_stat  = Base Health
}}


A former criminal, Shiv seeks to make up for his mistakes by hunting down monsters on behalf of [[The Baxter Society]].
'''Shiv''' is a playable hero in ''[[Deadlock]]'', added on August 15, 2024.<ref>https://forums.playdeadlock.com/threads/08-15-2024-update.16378/</ref>


Shiv was released on [[Update:August 15, 2024|August 15, 2024]].
== Abilities ==
<tabber>
|-|(1) Serrated Knives=
{{Ability card
| name            = Serrated Knives
| key            = 1
| cast_time      = 0.2s
| charges        = 2
| charge_cooldown = 2s
| cooldown        = 18s
| description    = Throw a knife that '''damages and slows''' an enemy. Each additional hit adds a '''stack''' and refreshes the debuff duration, causing the damage to increase per stack.<br><br>Ultimate Unlock: '''While rage is full''' knives will ricochet to another enemy and apply a slow to enemies they bleed.
| effect1        = '''Damage:''' 35 {{ss|0.6}}
| effect2        = '''Bleed DPS Per Knife:''' 5 {{ss|0.2}}
| effect3        = '''Debuff Duration:''' 5s
| upgrade1        = '''+1''' Charges
| upgrade2        = '''+2s Debuff Duration'''
| upgrade3        = +40 Damage and +5 Bleed DPS
}}
|-|(2) Slice and Dice=
{{Ability card
| name            = Slice and Dice
| key            = 2
| cooldown        = 15s
| description    = Perform a '''dash forward, damaging enemies along the path'''.<br><br>Ultimate Unlock: '''While rage is full''' an echo of Shiv retraces the dash path after a short delay, damaging enemies again.
| effect1          = '''Damage:''' 125 {{ss|1.2}}
| effect2        = '''Dash Range:''' 12m
| upgrade1        = '''-4s''' Cooldown
| upgrade2        = '''+100''' Damage
| upgrade3        = Reduce cooldown by 2s per enemy hit. Max 6s per Dash.
}}
|-|(3) Bloodletting=
{{Ability card
| name            = Bloodletting
| cooldown        = 20s
| description    = Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to '''clear a portion of the deferred damage'''.<br><br>Ultimate Unlock: '''While rage is full''' the amount of damage deferred in{{sic}} increased.
| effect1        = '''Incoming Damage Deferred''': 35% (+15% at full rage)
| effect2        = '''Deferred Damage Duration''': 10s
| effect3        = '''On Activate:''' 50% Deferred Damage Cleared
| upgrade1        = '''+5s''' Deferred Damage Duration
| upgrade2        = '''-5s''' Cooldown
| upgrade3        = '''+25%''' Deferred Damage Cleared
}}
|-|(4) Killing Blow=
{{Ability card
| name            = Killing Blow
| cooldown        = 90
| range          = 20m
| description    = Activate to leap towards an enemy hero and '''instantly kill''' them if their health is '''below the kill threshold''', otherwise deal 200 damage to them.<br><br>Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and '''special properties''' on his other abilities.
| effect1        = '''Enemy health threshold:''' 20%
| effect2        = '''All Damage''': +25%
| upgrade1        = Gain '''+2 m/s''' move speed while at full rage.
| upgrade2        = '''+8%''' Enemy health threshold
| upgrade3        = Finishing off an enemy with Killing Blow '''resets its cooldown'''.
}}
</tabber>


== Weapon ==
== Background ==
{{Quotation||
'''A FATE'S TALE:'''


{{WeaponCard|key=hero_shiv}}
A loyal member of "[[The Baxter Society]]", an international order of monster hunters, Shiv travels across North America looking to put down creatures that prey on the living.
Shiv's alternate fire takes {{#invoke:HeroData|get_alt_fire_var|Shiv|AmmoConsumedPerShot}} ammo rounds per shot, and has a knockback recoil that can be used for movement. The knockback can be removed by sources of [[Movement Silence]], such as {{ItemIcon|Slowing Hex}}.


The alt-fire deals {{#invoke:HeroData|get_alt_fire_var|Shiv|BulletDamage}}{{#invoke:HeroData|get_hero_scalar|Shiv|Level|BulletDamageAltFire}} damage per pellet, at {{#invoke:HeroData|get_alt_fire_var|Shiv|BulletsPerShot}} pellets per shot ({{#expr:{{#invoke:HeroData|get_alt_fire_var|Shiv|BulletDamage}}*{{#invoke:HeroData|get_alt_fire_var|Shiv|BulletsPerShot}}}} total).
While his less polished nature and criminal past make some of the more traditional members of the Society wary, no one can deny his effectiveness.}}


== Abilities ==
== Playstyle ==
Shiv's Serrated Knives are one of the best early-game pokes, due to their large hitbox, long range, and Bleed ability. He is often able to hold a lane solo with these alone, especially when combined with his healing ability negating the need for a support-focused character. Mid- and late-game, Slice and Dice allows for an aggressive, up-close playstyle, especially when combined with high Rage.


{{AbilitySection
== Update history ==
| hero_name  = Shiv
| ability_num = 1
{| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 34%"
| notes      =
|-style="text-align: center; background-color:#f0dbbb;"
* Knives can be used to confirm soul orbs. This will consume a charge, and at full rage, will ricochet off of the soul orb.
|<b>Patch</b>
* Bleed damage ticks once per second for the listed DPS, barring any outside modifiers.
|<b>Changes</b>
}}
|-
 
|[[Update:08-29-2024 Update|Update 08-29-2024]]
{{AbilitySection
| - Bullet Damage Growth per Boon Reduced: 0.5 → <u>0.4</u>.
| hero_name  = Shiv
- Gun Falloff Range reduced by 10%.
| ability_num = 2
|notes=* While the spirit resist shred can stack, each individual stack only lasts 14 seconds (without any duration items) and its duration cannot be reset by Slice and Dice.}}
 
{{AbilitySection
| hero_name  = Shiv
| ability_num = 3
| notes =
* Bloodletting is affected by [[healing]] modifiers (which includes sources of anti-heal).
* If Shiv is hit by [[Pocket]]'s {{AbilityIcon|Affliction}}, and he is hit by any source of damage within the Deferred Damage Duration while at 1HP, Shiv can die to Bloodletting.
* Bloodletting allows Shiv to tank the instant kill damage from {{AbilityIcon|Killing Blow}} if it is copied by {{HeroIcon|Sinclair}}, and the lethal damage of the [[Street Brawl]] item {{ItemIcon|Unstable Concoction}}.}}


{{AbilitySection
- Health Growth per Boon Reduced: +41 → <u>+35</u>.
| hero_name  = Shiv
| ability_num = 4
| notes      =
* Executing an enemy fills the Rage meter.
* Shiv moves forward until it either reaches max range or hits an enemy below the kill threshold, damaging all enemy players in its path, as well as [[Troopers]] and [[Denizens]].
** Shiv can still damage enemies behind the enemy killed if they're close enough to Killing Blow's hitbox.
* Within roughly 25m of an enemy hero below the kill threshold, they will have a pulsating effect and red outline alongside a cracked heart in the center of their mass, indicating they can be instantly killed.
* Execute deals [[Pure Damage]].
}}


=== Rage ===
- {{AbilityIcon|Ability=Slice and Dice|Size=20}} '''Slice and Dice''' T2 Reduced: +100 → <u>+85</u>.


After unlocking Shiv's '''Killing Blow''' ultimate, rage can be built by dealing any damage. The amount of rage built varies depending on the source.
- {{AbilityIcon|Ability=Slice and Dice|Size=20}} '''Slice and Dice''' T3 now considers creeps for only half value.


Rage has a '''max value of 10''' which is required to be filled before becoming '''Enraged''', granting you the full rage bonuses.
- {{AbilityIcon|Ability=Bloodletting|Size=20}} '''Bloodletting''' Deferred Damage Reduced: 35% → <u>30%</u>.


{| class="wikitable"
- The targeting UI for Shiv's {{AbilityIcon|Ability=Killing Blow|Size=20}} '''Killing Blow''' is now more clear about when the target will be killed.
|+ Rage build values
|-
! Damage type !! Rage built per damage dealt (%)
|-
| Weapon Damage || {{#expr:{{#invoke:Abilities|get_ability_prop|Killing Blow|RagePerWeaponDamage}}round4}}
|-
| Spirit Damage || {{#expr:{{#invoke:Abilities|get_ability_prop|Killing Blow|RagePerSpiritDamage}}round4}}
|-
|-
| Light melee || {{#expr:{{#invoke:Abilities|get_ability_prop|Killing Blow|RagePerLightMelee}}round4}}
|Update 08-22-2024
| - {{AbilityIcon|Ability=Bloodletting|Size=20}} '''Bloodletting Deferred''' Damage Reduced: 40% → <u>35%</u>.
|-
|-
| Heavy melee || {{#expr:{{#invoke:Abilities|get_ability_prop|Killing Blow|RagePerHeavyMelee}}round4}}
|Update 08-16-2024
|}
| - Gun Base Damage Reduced: 6.3 → <u>5.7</u>.
 
- {{AbilityIcon|Ability=Serrated Knives|Size=20}} '''Serrated Knives''' Collision Size reduced by 10%.
Rage will begin to decay after '''{{#invoke:Abilities|get_ability_prop|Killing Blow|RageDrainDelayDuration}} seconds''' of not dealing any damage, at a rate of 0.25 per second (43 seconds total).


Rage only builds up from damage dealt to players (this includes [[Barrier]]s).
- {{AbilityIcon|Ability=Serrated Knives|Size=20}} '''Serrated Knives''' Projectile Speed reduced by 10%.


NOTE: These numbers are taken from the code for the game, but rage built per damage does not actually reflect in-game values.
- {{AbilityIcon|Ability=Serrated Knives|Size=20}} '''Serrated Knives''' Base Damage Reduced: 75 → <u>35</u>.


As a rule of thumb: Rage built from '''Weapon Damage''' and '''Melee Damage''' does not noticeably change with increases to weapon or spirit power, always taking roughly 18 shots at point blank or 4-7 Melee attacks (depending on strength) to build max rage. Rage built from '''Spirit Damage''' does scale with spirit power granting more rage the more damage your abilities do, however this is offset by the rage you build decreasing with spirit power, 100 Spirit power halving the rage built  (Imbued spirit power from {{ItemIcon|Surge of Power}} is not counted towards this, causing it to grant a lot more rage (to the imbued ability) than {{ItemIcon|Boundless Spirit}}.)
- {{AbilityIcon|Ability=Serrated Knives|Size=20}} '''Serrated Knives''' Spirit Scaling Reduced: {{Ss|1}} → <u>{{Ss|0.6}}</u>.


== Street Brawl ==
- {{AbilityIcon|Ability=Serrated Knives|Size=20}} '''Serrated Knives''' DPS Spirit Scaling Reduced: {{Ss|0.2}} → <u>{{Ss|0.16}}</u>.
=== Ability Changes ===
<!--For fresh data see [[Deadlock:Street Brawl Ability Changes]] -->
Apart from [[Street Brawl#Heroes|global changes]], Shiv does '''not''' have any special modifications for his abilities in Street Brawl.
=== Item Draft ===
{{HeroStreetBrawlItems|Shiv}}


== Backstory ==
- {{AbilityIcon|Ability=Serrated Knives|Size=20}} '''Serrated Knives''' T3 Reduced: +75 Damage and +5 Bleed → <u>+40 Damage and +5 Bleed</u>.
{{Fates_Tale|shiv}}


== Update history ==
- Fixed {{AbilityIcon|Ability=Serrated Knives|Size=20}} '''Serrated Knives''' bouncing to other units even if it did not impact the target.
{{Update history}}


== 3D model ==
- Fixed Rage and {{AbilityIcon|Ability=Bloodletting|Size=20}} '''Bloodletting''' not clearing out on death.
{{3D_Model|Shiv}}
===Weapon===
{{3D Model|Shiv Weapon|size=240px}}


== Gallery ==
- Fixed {{AbilityIcon|Ability=Bloodletting|Size=20}} '''Bloodletting''' deferred damage waking him up from sleep.
<gallery>
File:Shiv card.png|Shiv portrait
File:Shiv Gloat.png|Gloat portrait for Shiv
File:Shiv Critical.png|Critical health portrait for Shiv
File:Shiv MM.png|Shiv icon
File:Shiv Render.png|Shiv in-game render
File:Shiv select background.png|Shiv select background
File:Shiv Reference Sheet.png|Shiv reference sheet
File:Shiv Weapon.png|Shiv weapon - ''Busted Flush''
</gallery>


=== Typography ===
- Fixed {{AbilityIcon|Ability=Killing Blow|Size=20}} '''Killing Blow''' falling through the world sometimes.
<gallery>
|-
File:Shiv name.svg|Shiv's name typography
|Update 08-15-2024
File:Shiv brazilian.svg|Shiv's Brazilian Portuguese typography
| - Introduced.
File:Shiv french.svg|Shiv's French typography
|}
File:Shiv italian.svg|Shiv's Italian typography
File:Shiv polish.svg|Shiv's Polish typography
File:Shiv russian.svg|Shiv's Russian typography
File:Shiv schinese.svg|Shiv's Simplified Chinese typography
File:Shiv spanish.svg|Shiv's Spanish typography
File:Shiv turkish.svg|Shiv's Turkish typography
File:Shiv ukrainian.svg|Shiv's Ukrainian typography
</gallery>
 
=== Removed/Unused content ===
<gallery>
File:Shiv card old.png|Previous Shiv portrait
File:Shiv temp mm.png|Temporary Shiv  icon [[Update:September 12, 2024|(2024-09-12 update)]]
File:Shiv winter.png|Shiv 2024 [[Seasonal events#Winter|Winter skin]]
File:Monster Shiv model.png|Monster Shiv (old ult model)
</gallery>
 
=== [[Neon Prime]] ===
<gallery>
File:Shiv Neon Prime.png|Neon Prime Shiv portrait
File:Neon Prime Shiv gameplay.png|Neon Prime Shiv model
</gallery>


== Trivia ==
== Trivia ==
* Shiv has an [[:File:Monster Shiv model.png|alternate model]] in the game files titled '''"shiv_ult.vmdl_c"''' which shows an unfinished giant mole transformation, presumably meant for an old ultimate ability.
* Shiv has an alternate model in the games files titled "shiv_ult.vmdl_c" which shows an unfinished giant mole transformation presumably meant for an old ultimate ability.<ref>[[:File:Image 2024-08-26 130232710.png]]</ref>
* Shiv is voiced by '''Greg Chun''', who also voices {{HeroIcon|Pocket}}.<ref name=":0">{{YouTubeCite|1=cB8SgHZF1GQ|2=Greg's top 100 Voiceover roles 2025}}</ref>
* Shiv weapon is called "Busted Flush".
* In now removed voice lines, the [[Patron|Patrons]] said that Shiv "had been" a father<ref name=":1">{{PageRef|name=Sapphire Flame}}'s in-game [[Shiv/Quotes#Patrons|voice line]] (Shiv Start): ''"You've been many things, Shiv. A brigand, a father, a killer. But if you summon me, I'll make you a king."''</ref> and had a "monster inside him" called "The Beast".<ref name=":2">{{PageRef|name=Sapphire Flame}}'s in-game [[Shiv/Quotes#Patrons|voice line]] (Shiv Start): ''"Shiv, the monster inside you is not the Beast, it is ambition. Complete the ritual and you will finally be sated."''</ref> These lines were removed in the [[Old Gods, New Blood]] update.
* Shiv used to collect hairspray cans in [[Neon Prime]], presumably as an old version of his Rage passive ability.
* Shiv's pre-release ultimate ability, '''Haunt''' was nearly identical to [https://liquipedia.net/dota2/Lifestealer Lifestealer's] Infest ability from ''Dota 2'' and had him become surrounded by bats before leaping inside an enemy hero.
* Shiv's weapon name, the '''[[wikt:busted_flush|Busted Flush]]''', is a hand in [[wikipedia:Poker|Poker]] of four cards of the same suit (colour and type) and one of a different suit. It's also an expression referring to a promising thing that ends up failing its potential.
* Shiv carries an amulet on his hip with a design similar to the blood key from the movie [[wikipedia:Demon_Knight|''Demon Knight'']].<ref>{{YouTubeCite|_vujRFDWbVA|THE PROP SHOP 01: DEMON KNIGHT BLOOD KEY}}</ref> The amulet glows red when Shiv is at full Rage.
* "Playing With Knives in the Hideout" is displayed as one's status in the in-game Friends List when playing as Shiv in the [[Hideout]].
 
== References ==
<references />


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