Editing ShivGive feedback
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 4: | Line 4: | ||
| voice_actor = Greg Chun<ref name=":0" /> | | voice_actor = Greg Chun<ref name=":0" /> | ||
| release_date = August 15, 2024 | | release_date = August 15, 2024 | ||
}}{{Quotation|2=By the time they see me comin' it will be too late.}} | |||
}}{{Quotation|2= | '''Shiv''' is a [[Hero]] in ''[[Deadlock]]''. He is a monster hunter with a cause, conducting hit-and-run attacks and picking off vulnerable targets. Flinging Serrated Knives to bleed his targets from range, Shiv builds his Rage through damage and dashes up to his enemy with a Slice and Dice flurry of blades and a few powerful shotgun blasts. Withstanding grievous damage via Bloodletting, Shiv hunts down any dying targets to finish them off with a devastating Killing Blow. | ||
'''Shiv''' is a [[Hero]] in ''[[Deadlock]]''. | |||
A former criminal, Shiv seeks to make up for his mistakes by hunting down monsters on behalf of [[The Baxter Society]]. | A former criminal, Shiv seeks to make up for his past mistakes by hunting down monsters on behalf of [[The Baxter Society]]. | ||
Shiv was | Shiv was added to the roster on [[Update:August 15, 2024|August 15, 2024]]. | ||
== Weapon == | == Weapon == | ||
{{WeaponCard|key=hero_shiv}} | {{WeaponCard|key=hero_shiv}}Shiv's alternate fire takes {{#invoke:HeroData|get_alt_fire_var|Shiv|AmmoConsumedPerShot}} ammo rounds per shot, and has a recoil that can be used for movement. The alt-fire deals {{#invoke:HeroData|get_alt_fire_var|Shiv|BulletDamage}}{{#invoke:HeroData|get_hero_scalar|Shiv|Level|BulletDamage}} damage per pellet, at {{#invoke:HeroData|get_alt_fire_var|Shiv|BulletsPerShot}} pellets per shot ({{#expr:{{#invoke:HeroData|get_alt_fire_var|Shiv|BulletDamage}}*{{#invoke:HeroData|get_alt_fire_var|Shiv|BulletsPerShot}}}} total). | ||
Shiv's alternate fire takes {{#invoke:HeroData|get_alt_fire_var|Shiv|AmmoConsumedPerShot}} ammo rounds per shot, and has a | |||
The alt-fire deals {{#invoke:HeroData|get_alt_fire_var|Shiv|BulletDamage}}{{#invoke:HeroData|get_hero_scalar|Shiv|Level| | |||
== Abilities == | == Abilities == | ||
| Line 25: | Line 21: | ||
| ability_num = 1 | | ability_num = 1 | ||
| notes = | | notes = | ||
* Knives can be used to confirm soul orbs. This | * Knives can be used to confirm [[soul|soul orbs]]. This does not consume the knife, but at full rage, it will consume the ricochet. | ||
* Bleed damage ticks once per second for the listed DPS, barring any outside modifiers. | * Bleed damage ticks once per second for the listed DPS, barring any outside modifiers. | ||
}} | }} | ||
| Line 32: | Line 28: | ||
| hero_name = Shiv | | hero_name = Shiv | ||
| ability_num = 2 | | ability_num = 2 | ||
}} | |||
{{AbilitySection | {{AbilitySection | ||
| hero_name = Shiv | | hero_name = Shiv | ||
| ability_num = 3 | | ability_num = 3 | ||
}} | |||
{{AbilitySection | {{AbilitySection | ||
| Line 46: | Line 39: | ||
| ability_num = 4 | | ability_num = 4 | ||
| notes = | | notes = | ||
* Shiv moves forward until it either reaches max range or hits an enemy below the kill threshold, damaging all enemies in its path. It can still damage enemies behind the enemy killed if they're close enough to Killing Blow's hitbox. | |||
* Shiv moves forward until it either reaches max range or hits an enemy below the kill threshold, damaging all | * Within roughly 25m of an enemy hero below the kill threshold, they will have a pulsating effect and red outline indicating they can be instantly killed. | ||
* After activating Killing Blow, the targeted hero is able to heal up to 3% of their max health, and still be instantly killed. | |||
* Within roughly 25m of an enemy hero below the kill threshold, they will have a pulsating effect and red outline | |||
* | |||
}} | }} | ||
| Line 62: | Line 53: | ||
|+ Rage build values | |+ Rage build values | ||
|- | |- | ||
! Damage type !! Rage built per damage dealt | ! Damage type !! Rage built per damage dealt | ||
|- | |- | ||
| Weapon Damage || | | Weapon Damage || {{#invoke:Abilities|get_ability_prop|Killing Blow|RagePerWeaponDamage}} | ||
|- | |- | ||
| Spirit Damage || | | Spirit Damage || {{#invoke:Abilities|get_ability_prop|Killing Blow|RagePerSpiritDamage}} | ||
|- | |- | ||
| Light melee || | | Light melee || {{#invoke:Abilities|get_ability_prop|Killing Blow|RagePerLightMelee}} | ||
|- | |- | ||
| Heavy melee || | | Heavy melee || {{#invoke:Abilities|get_ability_prop|Killing Blow|RagePerHeavyMelee}} | ||
|} | |} | ||
| Line 77: | Line 68: | ||
Rage only builds up from damage dealt to players (this includes [[Barrier]]s). | Rage only builds up from damage dealt to players (this includes [[Barrier]]s). | ||
NOTE: These numbers are taken from the code for the game, but rage built per damage does not actually reflect in | NOTE: These numbers are taken from the code for the game, but rage built per damage does not actually reflect in game values. | ||
As a rule of thumb: Rage built from '''Weapon Damage''' and '''Melee Damage''' does not noticeably change with increases to weapon or spirit power, always taking roughly 18 shots at point blank or 4-7 Melee attacks (depending on strength) to build max rage. Rage built from '''Spirit Damage''' does scale with spirit power granting more rage the more damage your abilities do, however this is offset by the rage you build decreasing with spirit power, 100 Spirit power halving the rage built (Imbued spirit power from [[Surge of Power]] is not counted towards this, causing it to grant a lot more rage (to the imbued ability) than [[Boundless Spirit]].) | |||
== Backstory == | == Backstory == | ||
| Line 93: | Line 77: | ||
== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Shiv card.png|Shiv portrait | File:Shiv card.png|Shiv portrait | ||
File:Shiv MM.png|Shiv icon | File:Shiv MM.png|Shiv icon | ||
File:Shiv Render.png|Shiv in-game render | File:Shiv Render.png|Shiv in-game render | ||
File:Shiv select background.png|Shiv select background | File:Shiv select background.png|Shiv select background | ||
File:Shiv Reference Sheet.png|Shiv reference sheet | File:Shiv Reference Sheet.png|Shiv reference sheet | ||
File:Shiv | File:Shiv name.png|Shiv name typography | ||
File:Shiv Weapon.png|Shiv weapon - Busted Flush | |||
File:Shiv | |||
File:Shiv card old.png|Previous Shiv portrait | File:Shiv card old.png|Previous Shiv portrait | ||
File:Shiv winter.png|Shiv 2024 [[Seasonal events#Winter|Winter skin]] | |||
File:Shiv temp mm.png|Temporary Shiv icon [[Update:September 12, 2024|(2024-09-12 update)]] | File:Shiv temp mm.png|Temporary Shiv icon [[Update:September 12, 2024|(2024-09-12 update)]] | ||
File:Shiv | File:Shiv Neon Prime.png|[[Neon Prime]] Shiv | ||
File:Neon Prime Shiv gameplay.png|[[Neon Prime]] Shiv | |||
File:Monster Shiv model.png|Monster Shiv (old ult model) | File:Monster Shiv model.png|Monster Shiv (old ult model) | ||
File:Shiv Gloat.png|Gloat portrait for Shiv. | |||
File:Shiv Critical.png|Critical health portrait for Shiv. | |||
File:Shiv | |||
File: | |||
</gallery> | </gallery> | ||
| Line 145: | Line 103: | ||
* Shiv used to collect hairspray cans in [[Neon Prime]], presumably as an old version of his Rage passive ability. | * Shiv used to collect hairspray cans in [[Neon Prime]], presumably as an old version of his Rage passive ability. | ||
* Shiv's pre-release ultimate ability, '''Haunt''' was nearly identical to [https://liquipedia.net/dota2/Lifestealer Lifestealer's] Infest ability from ''Dota 2'' and had him become surrounded by bats before leaping inside an enemy hero. | * Shiv's pre-release ultimate ability, '''Haunt''' was nearly identical to [https://liquipedia.net/dota2/Lifestealer Lifestealer's] Infest ability from ''Dota 2'' and had him become surrounded by bats before leaping inside an enemy hero. | ||
* Shiv's weapon name, the ''' | * Shiv's weapon name, the '''Busted Flush''', is a hand in [[wikipedia:Poker|Poker]] of four cards of the same suit (colour and type) and one of a different suit. It's also an expression referring to a promising thing that ends up failing its potential. | ||
* Shiv carries an amulet on his hip with a design similar to the blood key from the movie [[wikipedia:Demon_Knight|''Demon Knight'']].<ref>{{YouTubeCite|_vujRFDWbVA|THE PROP SHOP 01: DEMON KNIGHT BLOOD KEY}}</ref> The amulet glows red when Shiv is at full Rage. | * Shiv carries an amulet on his hip with a design similar to the blood key from the movie [[wikipedia:Demon_Knight|''Demon Knight'']].<ref>{{YouTubeCite|_vujRFDWbVA|THE PROP SHOP 01: DEMON KNIGHT BLOOD KEY}}</ref> The amulet glows red when Shiv is at full Rage. | ||
* "Playing With Knives in the Hideout" is displayed as one's status in the in-game Friends List when playing as Shiv in the [[Hideout]]. | * "Playing With Knives in the Hideout" is displayed as one's status in the in-game Friends List when playing as Shiv in the [[Hideout]]. | ||
* {{AbilityIcon|Bloodletting}} allows Shiv to tank the instant kill damage from {{AbilityIcon|Killing Blow}} if it is copied by {{HeroIcon|Sinclair}}, and the lethal damage of the [[Street Brawl]] item {{ItemIcon|Unstable Concoction}}. | |||
== References == | == References == | ||
| Line 154: | Line 113: | ||
== Navigation == | == Navigation == | ||
{{Hero Navbox}} | {{Hero Navbox}} | ||
[[Category:Heroes]] | |||
[[Category:Shiv]] | |||