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! Damage type !! Rage built per damage dealt (%)
! Damage type !! Rage built per damage dealt (%)
|-
|-
| Weapon Damage || {{#expr:{{#invoke:Abilities|get_ability_prop|Killing Blow|RagePerWeaponDamage}}round4}}
| Weapon Damage || {{#invoke:Abilities|get_ability_prop|Killing Blow|RagePerWeaponDamage}}
|-
|-
| Spirit Damage || {{#expr:{{#invoke:Abilities|get_ability_prop|Killing Blow|RagePerSpiritDamage}}round4}}
| Spirit Damage || {{#invoke:Abilities|get_ability_prop|Killing Blow|RagePerSpiritDamage}}
|-
|-
| Light melee || {{#expr:{{#invoke:Abilities|get_ability_prop|Killing Blow|RagePerLightMelee}}round4}}
| Light melee || {{#invoke:Abilities|get_ability_prop|Killing Blow|RagePerLightMelee}}
|-
|-
| Heavy melee || {{#expr:{{#invoke:Abilities|get_ability_prop|Killing Blow|RagePerHeavyMelee}}round4}}
| Heavy melee || {{#invoke:Abilities|get_ability_prop|Killing Blow|RagePerHeavyMelee}}
|}
|}


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Rage only builds up from damage dealt to players (this includes [[Barrier]]s).
Rage only builds up from damage dealt to players (this includes [[Barrier]]s).


NOTE: These numbers are taken from the code for the game, but rage built per damage does not actually reflect in-game values.
NOTE: These numbers are taken from the code for the game, but rage built per damage does not actually reflect in game values.


As a rule of thumb: Rage built from '''Weapon Damage''' and '''Melee Damage''' does not noticeably change with increases to weapon or spirit power, always taking roughly 18 shots at point blank or 4-7 Melee attacks (depending on strength) to build max rage. Rage built from '''Spirit Damage''' does scale with spirit power granting more rage the more damage your abilities do, however this is offset by the rage you build decreasing with spirit power, 100 Spirit power halving the rage built  (Imbued spirit power from {{ItemIcon|Surge of Power}} is not counted towards this, causing it to grant a lot more rage (to the imbued ability) than {{ItemIcon|Boundless Spirit}}.)
As a rule of thumb: Rage built from '''Weapon Damage''' and '''Melee Damage''' does not noticeably change with increases to weapon or spirit power, always taking roughly 18 shots at point blank or 4-7 Melee attacks (depending on strength) to build max rage. Rage built from '''Spirit Damage''' does scale with spirit power granting more rage the more damage your abilities do, however this is offset by the rage you build decreasing with spirit power, 100 Spirit power halving the rage built  (Imbued spirit power from {{ItemIcon|Surge of Power}} is not counted towards this, causing it to grant a lot more rage (to the imbued ability) than {{ItemIcon|Boundless Spirit}}.)
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