Shrine

From The Deadlock Wiki
Jump to navigation Jump to search

Shrines are defensive Structures located in pairs within each team's base. They are the final objectives that must be destroyed before the Patron can be damaged.

Overview

Shrines appear to be a metallic chair or throne, with a modified Guardian sitting atop it. The guardian seems to have a conductive metal crown instead of the usual brazier head found on standard guardians, which it uses to target nearby Troopers.

Shrines are found in pairs within each team's base, located on opposite sides to each other. The Patron will patrol between each Shrine, and defend any that are under attack. Shrines have Error: Key "MaxHealth" not found in path "destroyable_building". Health.

Shrines have a beam attack that curses players in its area of effect.

Durability

Like Base Guardians, Shrines have scaling Bullet Resist. By default, they have Error: Key "BulletResistBase" not found in path "destroyable_building".% Bullet Resist, however with every additional enemy hero nearby, they lose Error: Key "BulletResistReductionPerHero" not found in path "destroyable_building".%. This is likely to discourage backdooring and encourage attacking the base as a team. Additionally, Shrines are immune to damage from any source further than Error: Key "AntiSnipeRange" not found in path "destroyable_building".m away.

Nearby Enemy Heroes Bullet Resist
0 Error: Key "BulletResistBase" not found in path "destroyable_building".%
1 Expression error: Unexpected < operator.%
2 Expression error: Unexpected < operator.%
3 Expression error: Unexpected < operator.%
4 Expression error: Unexpected < operator.%
5 Expression error: Unexpected < operator.%
6 Expression error: Unexpected < operator.%

Like the Patron and Walkers, shrines also have backdoor protection, this causes them to constantly regenerate health if there are no Troopers nearby.

Destruction

Once both shrines have been destroyed, the enemy Patron will become vulnerable to damage. Allied Troopers will also gain 30% damage and health for the rest of the match.

Update history

View the full update history: Shrine/Update history

Update Changes

April 30, 2026

  • Shrines now have 10% Bullet Resistance

March 10, 2026

March 6, 2026

  • Shrine is now easier to kill for the first one and harder for the second. HP from 8100 to 5000/10000 (HP updates after the first one dies, like Walkers)
  • Shrines attack no longer hits heroes under the shrine
  • Middle Lane troopers now gets upgraded when either of the shrines die, rather than only when both die (Wiki note: Based on testing, this seems to have been reverted in an undocumented change)
  • Shrines bounty increased from 0 to 2000
  • Added "0 Way" veils underneath the Shrine platforms in each base

Trivia

  • Latin inscription on the throne
    The backrest of the throne, as well as the sign worn by the Guardian, feature the following Latin text

    EN SACRIFICIUM CUSTOS LAPIDIS CORDE DIVINO OBLATUM TESTAMENTUM IN CHORO VIRTUTIS ET OBSEQUIL IN UMBRIS HUIUS THRONI RESONAT LEGATUM EORUM QUI AUSI SUNT CAELOS LACES SERE SOLUM INVENIRE FORTUNAM IN SACRIFICIO DESINATAM. HIC THRONUS MEMORIALE STET OPORTET ET POTEN TISSIMUM ORDINEM COELESTE ADORARE

    In English this approximately translates to

    Behold the sacrifice, the guardian of the stone offered with a divine heart—a testament. In the chorus of virtue and obedience, in the shadows of this throne, resounds the legacy of those who dared to challenge the heavens, only to find fortune destined in sacrifice. This throne must stand as a memorial, and it is fitting to worship the most powerful celestial order.