Editing SilverGive feedback
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 111: | Line 111: | ||
* Bonus fire rate is applied through stacks given when "shooting" (attacking) enemies. The max bonus listed on ability card is given at the maximum of {{DataProp|Lycan Curse|MaxStacks}} stacks. Each attack applies a new stack and refreshes the duration of all previous stacks to {{DataProp|Lycan Curse|StackDuration}}s. As an example, the base ability lists +{{DataProp|Lycan Curse|BonusFireRate}}% Fire Rate; this means that every attack gives a +{{#expr: {{DataProp|Lycan Curse|BonusFireRate}} / {{DataProp|Lycan Curse|MaxStacks}}}}% Fire Rate bonus. | * Bonus fire rate is applied through stacks given when "shooting" (attacking) enemies. The max bonus listed on ability card is given at the maximum of {{DataProp|Lycan Curse|MaxStacks}} stacks. Each attack applies a new stack and refreshes the duration of all previous stacks to {{DataProp|Lycan Curse|StackDuration}}s. As an example, the base ability lists +{{DataProp|Lycan Curse|BonusFireRate}}% Fire Rate; this means that every attack gives a +{{#expr: {{DataProp|Lycan Curse|BonusFireRate}} / {{DataProp|Lycan Curse|MaxStacks}}}}% Fire Rate bonus. | ||
* Buildup notes: | * Buildup notes: | ||
** Lycan Curse bloodlust builds {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}% per damage dealt (post-mitigation by | ** Lycan Curse bloodlust builds {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}% per damage dealt (post-mitigation by resistances). | ||
** Whenever Silver is below {{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthFraction}}% health, the bloodlust buildup is increased by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}%. This additional buildup grows by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus.Scale.Value}}% per [[Boon]] (additively), making it +{{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus.Scale.Value}})}}% at max level. This bonus is applied retroactively to the existing buildup when Silver reaches the health threshold. | ** Whenever Silver is below {{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthFraction}}% health, the bloodlust buildup is increased by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}%. This additional buildup grows by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus.Scale.Value}}% per [[Boon]] (additively), making it +{{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus.Scale.Value}})}}% at max level. This bonus is applied retroactively to the existing buildup when Silver reaches the health threshold. | ||
** The base required amount of hero-damage inflicted (not counting low health bonus) to charge Lycan Curse is {{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}}. The damage required increases by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}% per [[Boon]] (additively), making it {{#expr:({{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}+(7*{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}))/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}} at level 7 when the ultimate is unlocked, and {{#expr:({{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}))/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}} at max level. | ** The base required amount of hero-damage inflicted (not counting low health bonus) to charge Lycan Curse is {{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}}. The damage required increases by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}% per [[Boon]] (additively), making it {{#expr:({{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}+(7*{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}))/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}} at level 7 when the ultimate is unlocked, and {{#expr:({{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}))/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}} at max level. | ||