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</tabber> | </tabber> | ||
{{Quotation | {{Quotation | ||
| 2 = Everyone makes a mistake eventually. And when they do, they're mine. | | 2 = Everyone makes a mistake eventually. And when they do, they're mine. | ||
}} | }} | ||
'''Silver''' is a [[Hero]] in ''[[Deadlock]]'', making her living tracking down lowlifes, but today New York’s misanthrope lycanthrope plans on summoning a god. Fortunately, her career as a bounty hunter has prepared her well for all that the ritual requires. She makes quick work of adversaries by catching them with her | '''Silver''' is a [[Hero]] in ''[[Deadlock]]'', making her living tracking down lowlifes, but today New York’s misanthrope lycanthrope plans on summoning a god. Fortunately, her career as a bounty hunter has prepared her well for all that the ritual requires. She makes quick work of adversaries by catching them with her Entangling Bola, Boot Kicking them in the face, and finishing them off with a Slam Fire from her rifle. But inevitably, the Lycan Curse comes calling whether she likes it or not, and her foes will regret being too close when it does. | ||
Lilah Silver has been a werewolf for as long as she can remember, insisting that she has her Lycanthropy under control. Despite her successes as a bounty hunter, Silver struggles with alcohol, smoking, financial, and personal troubles on a daily basis, driving her to seek the [[Patron]]'s help to "thrive". | Lilah Silver has been a werewolf for as long as she can remember, insisting that she has her Lycanthropy under control. Despite her successes as a bounty hunter, Silver struggles with alcohol, smoking, financial, and personal troubles on a daily basis, driving her to seek the [[Patron]]'s help to "thrive". | ||
Silver | Silver was released on [[Update:February 2, 2026|February 2, 2026]] as the third winner of the [[Update:January 22, 2026|Old Gods, New Blood]] update contest. | ||
== Weapon == | == Weapon == | ||
<tabber> | <tabber> | ||
|-|Default = | |-|Default= | ||
{{WeaponCard|key=hero_werewolf}}<br> | {{WeaponCard|key=hero_werewolf}}<br> | ||
Hair of the Dog reloads single shots and the reload can be interrupted. | Hair of the Dog reloads single shots and the reload can be interrupted. | ||
|-|Transformed = | |||
|-|Transformed= | |||
{{WeaponCard|key=hero_werewolf_transformed|weapon_name=Loose Muzzle|no_falloff=true}}<br> | {{WeaponCard|key=hero_werewolf_transformed|weapon_name=Loose Muzzle|no_falloff=true}}<br> | ||
Loose Muzzle | Loose Muzzle only hits enemies in [[Melee Attack|melee]] range, in a cone-shaped attack that can hit multiple enemies. The range cannot be increased by items such as {{ItemIcon|Sharpshooter}}. It has no ammo count and no reload, and does not deal headshot damage. It does proc Weapon item effects such as {{ItemIcon|Ricochet}}. | ||
{{ItemIcon|Split Shot}} has no effect on Loose Muzzle. | |||
</tabber> | </tabber> | ||
== Abilities == | == Abilities == | ||
Silver is unique among heroes in having two distinct sets of abilities — one for her default (human) form and one for her transformed (werewolf) form — which swap automatically when [[#Ultimate Ability|Lycan Curse]] transforms her. Her ultimate, Lycan Curse, is shared between both forms and triggers the transformation. | |||
{{clear}} | |||
=== Basic Abilities === | === Basic Abilities === | ||
<tabber style="max-width:100%;"> | <tabber style="max-width:100%;"> | ||
|-|Default = | |-|Default= | ||
{{AbilitySection | {{AbilitySection | ||
| hero_name = Silver | | hero_name = Silver | ||
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| notes = | | notes = | ||
* For T3 extra damage, all shots must be on the same target. | * For T3 extra damage, all shots must be on the same target. | ||
}} | }} | ||
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* T3 Ricochet has {{#invoke:Abilities|get_ability_upgrade_prop|Entangling Bola|3|RicochetRange}}m range. It hits the two closest enemies to the main target, and doesn't prioritize players over NPCs. | * T3 Ricochet has {{#invoke:Abilities|get_ability_upgrade_prop|Entangling Bola|3|RicochetRange}}m range. It hits the two closest enemies to the main target, and doesn't prioritize players over NPCs. | ||
}} | }} | ||
|-|Transformed = | |-|Transformed= | ||
{{AbilitySection | {{AbilitySection | ||
| hero_name = Silver (Transformed) | | hero_name = Silver (Transformed) | ||
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|notes = | |notes = | ||
* Despite dealing [[Melee Damage]], Mauling Leap incorrectly uses the [[Spirit Damage]] icon in the ability UI. Only the bonus damage over time is spirit. | * Despite dealing [[Melee Damage]], Mauling Leap incorrectly uses the [[Spirit Damage]] icon in the ability UI. Only the bonus damage over time is spirit. | ||
}} | |||
{{AbilitySection | {{AbilitySection | ||
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| ability_num = 4 | | ability_num = 4 | ||
| notes = | | notes = | ||
* The passive feature has a | * The passive feature has a short delay before automatically casting Lycan Curse once bloodlust is full. The player can press the ability button to transform instantly during that delay. | ||
* | * Wolf Silver's base attack deals [[Weapon Damage]] (see "Weapon/Transformed" above for more info). She can still do [[Melee Attacks]] with the melee key, but it can be hard to tell when Wolf Silver uses light melee since it has a similar animation to her base attack. | ||
* Damage dealt to [[Unit|NPCs]] does not count towards Lycan Curse. However, it does generate the {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondInCombat}}% passive buildup in combat. | * Damage dealt to [[Unit|NPCs]] does not count towards Lycan Curse. However, it does generate the {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondInCombat}}% passive buildup in combat. | ||
* After Lycan Curse ends, Silver's weapon is automatically reloaded. | * After Lycan Curse ends, Silver's weapon is automatically reloaded. | ||
* Lycan Curse's cooldown does not begin until the transformation ends. | * Lycan Curse's cooldown does not begin until the transformation ends. | ||
* Buildup notes: | * Buildup notes: | ||
** Lycan Curse bloodlust builds {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}% per damage dealt | ** Lycan Curse bloodlust builds {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}% per damage dealt. | ||
** Whenever Silver is below {{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthFraction}}% health, the bloodlust buildup is increased by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}%. This additional buildup grows by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus.Scale.Value}}% per [[Boon]] (additively), making it +{{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus.Scale.Value}})}}% at max level. This bonus is applied retroactively to the existing buildup when Silver reaches the health threshold. | ** Whenever Silver is below {{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthFraction}}% health, the bloodlust buildup is increased by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}%. This additional buildup grows by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus.Scale.Value}}% per [[Boon]] (additively), making it +{{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*{{#invoke:Abilities|get_ability_prop|Lycan Curse|LowHealthRageBonus.Scale.Value}})}}% at max level. This bonus is applied retroactively to the existing buildup when Silver reaches the health threshold. | ||
** The base required amount of hero-damage inflicted (not counting low health bonus) to charge Lycan Curse is {{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}}. The damage required increases by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}% per [[Boon]] (additively), making it {{#expr:({{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}+( | ** The base required amount of hero-damage inflicted (not counting low health bonus) to charge Lycan Curse is {{#expr:{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}}. The damage required increases by +{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}% per [[Boon]] (additively), making it {{#expr:({{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}+(6*{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}))/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}} at level 6 when the ultimate is unlocked, and {{#expr:({{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage}}+({{#invoke:SoulUnlock|get_max|PowerIncrease}}*{{#invoke:Abilities|get_ability_prop|Lycan Curse|MaxRage.Scale.Value}}))/{{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePerDamage}}round0}} at max level. | ||
** | ** Lycan Curse bloodlust also passively builds up {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondInCombat}}% per second in combat, effectively lowering the damage required. | ||
*** | *** Buildup is lost at the rate of {{#invoke:Abilities|get_ability_prop|Lycan Curse|RagePercentagePerSecondOutOfCombat}}% per second when out of combat. | ||
}} | }} | ||
== Backstory == | |||
{{Fates Tale|werewolf}} | |||
{{Fates Tale|werewolf | |||
== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Silver Card.png|Silver's card | File:Silver Card.png|Silver's card. | ||
File:Silver vertical.png|Silver's vertical portrait. | |||
File:Silver.png|Silver's icon. | |||
File:Silver Render.png|Silver's in-game render. | |||
File:Silver select background.png|Silver's select background. | |||
File:Silver Reference Sheet.png|Silver Reference Sheet. | |||
File:Silver vertical.png|Silver's vertical portrait | File:Silver name.svg|Typography for Silver. | ||
File:Silver.png|Silver's icon | File:Silver Weapon.png|Silver's weapon - Hair of the Dog. | ||
File:Silver Render.png|Silver's in-game render | File:Silver VoterPoster.jpg|"Vote for Silver" poster/spray from the 1/23/26 major update. | ||
File:Silver select background.png|Silver's select background | File:Vote Silver Damaged.png|Damaged "Vote Silver" poster. | ||
File:Silver Reference Sheet.png|Silver | File:Silver Vote Box.png|Silver splash art from the vote screen. | ||
File:Silver Weapon.png|Silver's weapon - | File:Silver Voter Sticker.png|Silver voter sticker. | ||
File:Silver | File:Silver shadow.png|Silver's shadow in the hideout. | ||
File:Silver Gloat Portrait.png|Gloat portrait for Silver. | |||
File:Silver Critical Health.png|Critical health portrait for Silver. | |||
File:Werewolf Silver Card.png|Silver's werewolf form card. | |||
File:Werewolf Silver Gloat.png|Gloat portrait for Silver (werewolf form). | |||
File:Silver | File:Werewolf Silver Critical.png|Critical health portrait for Silver (werewolf form). | ||
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File:Werewolf | |||
File:Silver | |||
File: | |||
File:Silver Thank You Voting Poster.png|Thanks for voting Silver! | File:Silver Thank You Voting Poster.png|Thanks for voting Silver! | ||
File:Silver Thank You Voting Poster Damaged.png|Awooooooo | File:Silver Thank You Voting Poster Damaged.png|Awooooooo | ||
</gallery> | </gallery> | ||
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== Navigation == | == Navigation == | ||
{{Hero Navbox}} | {{Hero Navbox}} | ||
[[Category:Heroes]] | |||
[[Category:Silver]] | |||