Sinclair/Sounds: Difference between revisions

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Audio loops on Sinclair after selecting the spell ''<small>(can be heard by enemies even behind a wall)</small>''
Audio loops on Sinclair after selecting the spell ''<small>(can be heard by enemies even behind a wall)</small>''
{| class="wikitable"
{| class="wikitable"
!Loop  
|Loop 1
![[File:Magician animalcurse select lp 01.mp3]]
![[File:Magician animalcurse select lp 01.mp3]]
|}
|}
Line 122: Line 122:
|[[File:Magician animalcurse aoe start 01.mp3]]
|[[File:Magician animalcurse aoe start 01.mp3]]
|}
|}
Audio plays on the target upon impact
An impact and transformation audio play simultaneously on the target upon impact
{| class="wikitable"
{| class="wikitable"
|Impact 1
|Impact 1
Line 132: Line 132:
|Impact 3
|Impact 3
|[[File:Magician animalcurse cast impact 03.mp3]]
|[[File:Magician animalcurse cast impact 03.mp3]]
|-
|Transform 1
|[[File:Magician animalcurse transform 01.mp3]]
|-
|Transform 2
|[[File:Magician animalcurse transform 02.mp3]]
|-
|Transform 3
|[[File:Magician animalcurse transform 03.mp3]]
|}
Audio loops on the transformed target
{| class="wikitable"
|Loop 1
|[[File:Magician animalcurse transformed lp 01.mp3]]
|-
|Loop 2
|[[File:Magician animalcurse transformed lp 02.mp3]]
|-
|Loop 3
|[[File:Magician animalcurse transformed lp 03.mp3]]
|}
|}



Revision as of 04:15, 4 July 2025

List of sound effects for Sinclair.

Abilities

Vexing Bolt

Description Audio
Bolt cast
Flying projectile
Redirect
Impact

Spectral Assistant

Description Audio
Audio plays on Sinclair when selecting the spell (can be heard by enemies even behind a wall)
Audio loops on Sinclair after selecting the spell (can be heard by enemies even behind a wall)
Audio plays on the assistant when deployed
Audio plays on Sinclair after deploying the assistant
Audio loops on the assistant after being deployed
Audio plays when swapping places with the assistant
Audio plays when the assistant expires

The assistant's weapon is a distorted version of Sinclair's gun:

Description Audio
Shooting 1
Shooting 2
Shooting 3
Shooting 4
Shooting 5
Shooting 6
Shooting 7
Shooting 8
Shooting 9

Rabbit Hex

Audio plays on Sinclair when selecting the spell (can be heard by enemies even behind a wall)

Select 1
Select 2
Select 3

Audio loops on Sinclair after selecting the spell (can be heard by enemies even behind a wall)

Loop 1

Audio plays on Sinclair after deselecting the spell

Deselect

Audio plays on the AoE after using the spell

Start 1

An impact and transformation audio play simultaneously on the target upon impact

Impact 1
Impact 2
Impact 3
Transform 1
Transform 2
Transform 3

Audio loops on the transformed target

Loop 1
Loop 2
Loop 3

Audience Participation

Description Audio