Sinclair/Sounds: Difference between revisionsGive feedback
mNo edit summary |
mNo edit summary |
||
| Line 7: | Line 7: | ||
== Abilities == | == Abilities == | ||
=== <big>'''Vexing Bolt | === <big>'''Vexing Bolt'''</big> === | ||
Audio plays on Sinclair after shooting the projectile | Audio plays on Sinclair after shooting the projectile | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 51: | Line 51: | ||
|} | |} | ||
=== '''<big>Spectral Assistant | === '''<big>Spectral Assistant</big>''' === | ||
Audio plays on Sinclair when selecting the spell ''<small>(can be heard by enemies even behind a wall)</small>'' | Audio plays on Sinclair when selecting the spell ''<small>(can be heard by enemies even behind a wall)</small>'' | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 123: | Line 123: | ||
|} | |} | ||
=== <big>'''Rabbit Hex | === <big>'''Rabbit Hex'''</big> === | ||
Audio plays on Sinclair when selecting the spell ''<small>(can be heard by enemies even behind a wall)</small>'' | Audio plays on Sinclair when selecting the spell ''<small>(can be heard by enemies even behind a wall)</small>'' | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 195: | Line 195: | ||
|} | |} | ||
=== <big>'''Audience Participation | === <big>'''Audience Participation'''</big> === | ||
Audio plays on Sinclair when selecting the spell ''<small>(can be heard by enemies even behind a wall)</small>'' | Audio plays on Sinclair when selecting the spell ''<small>(can be heard by enemies even behind a wall)</small>'' | ||
{| class="wikitable" | {| class="wikitable" | ||
Revision as of 06:14, 4 July 2025
List of sound effects for Sinclair.
Weapon
Movement
Abilities
Vexing Bolt
Audio plays on Sinclair after shooting the projectile
| Cast 1 | |
| Cast 2 | |
| Cast 3 | |
| Cast 4 |
Audio loops on the projectile throughout it's duration
| Loop |
Audio plays on the projectile after redirecting it's trajectory
| Redirect 1 | |
| Redirect 2 | |
| Redirect 3 |
Impact sound plays when the projectile hits the marked area
| Impact 1 | |
| Impact 2 | |
| Impact 3 |
Spectral Assistant
Audio plays on Sinclair when selecting the spell (can be heard by enemies even behind a wall)
| Select |
Audio loops on Sinclair while selecting the spell (can be heard by enemies even behind a wall)
| Loop |
Audio plays on Sinclair after deselecting the spell (can be heard by enemies even behind a wall)
| Deselect |
Audio plays on the assistant when deployed
| Clone start |
Audio plays on Sinclair when deploying the assistant
| Deploy |
Audio loops on the assistant throughout it's duration
| Loop |
Audio plays on both Sinclair and the assistant when swapping places
| Swap |
Audio plays on the assistant when shooting
| Shooting 1 | |
| Shooting 2 | |
| Shooting 3 | |
| Shooting 4 | |
| Shooting 5 | |
| Shooting 6 | |
| Shooting 7 | |
| Shooting 8 | |
| Shooting 9 |
Audio plays on both Sinclair and the assistant when the spell expires
| Expire |
Rabbit Hex
Audio plays on Sinclair when selecting the spell (can be heard by enemies even behind a wall)
| Select 1 | |
| Select 2 | |
| Select 3 |
Audio loops on Sinclair while selecting the spell (can be heard by enemies even behind a wall)
| Loop |
Audio plays on Sinclair after deselecting the spell (can be heard by enemies even behind a wall)
| Deselect |
Audio plays on the marked AoE after using the spell
| Start |
An impact and transformation audio play simultaneously on each target upon impact
| Impact 1 | |
| Impact 2 | |
| Impact 3 | |
| Transform 1 | |
| Transform 2 | |
| Transform 3 |
Audio loops on each transformed target
| Loop 1 | |
| Loop 2 | |
| Loop 3 |
Audio plays on each target after the spell runs out
| Expire 1 | |
| Expire 2 | |
| Expire 3 |
Audience Participation
Audio plays on Sinclair when selecting the spell (can be heard by enemies even behind a wall)
| Select |
Audio loops on Sinclair while selecting the spell (can be heard by enemies even behind a wall)
| Loop |
Audio plays on Sinclair after deselecting the spell (can be heard by enemies even behind a wall)
| Deselect |
Audio plays on Sinclair after stealing an ultimate
| Cast |
Audio loops on Sinclair after stealing an ultimate
| Loop |
Audio plays on Sinclair after using the stolen ultimate
| Activate |
Audio plays on Sinclair if the timer runs out
| Expire |