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- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
12 September 2026
- diffhist Ability Cooldown 16:08 −30 ~2026-LaneFireUrn1085 talk (→Calculation: clean up {{#replace: {{ItemData|...}}}} to just use DataProp instead)
- diffhist Ability Duration 16:05 −30 ~2026-LaneFireUrn1085 talk (→Calculating Ability Duration: change #replace's to use DataProp instead)
- diffhist Ability Range 16:02 −31 ~2026-LaneFireUrn1085 talk (→Calculating Ability Range: cleanup #replace itemdata -> DataProp)
- diffhist Stack 07:35 +58 ~2026-RescueSilenceAmmo1143 talk (resolved a truthvalue) Tags: Mobile edit Mobile web edit
11 September 2026
- diffhist Weapon Damage 19:22 +649 Sleuth talk contribs (Bonus damage/flat Weapon damage are mildly relevant to the Weapon damage Formula. Separated the items into another category from the ones that affect Weapon Damage (stat).)
10 September 2026
- diffhist Lifesteal 23:21 +65 Gammaton32 talk contribs (→Melee Lifesteal: updated)
- diffhist Lifesteal 23:19 +70 Gammaton32 talk contribs (→Hero Abilities: new table)
- diffhist m Weapon Damage 22:08 −285 Acurrz talk contribs (→Sources: headhunter & headshot booster's passives do not grant the weapon damage stat, so the passives probably shouldn't be mentioned on this page) Tag: Visual edit
- diffhist Health 19:10 +166 ~2026-LaneFireUrn1085 talk (→Health Bars: add note about half health vfx on the healthbar)
- diffhist Health 19:02 +11 ~2026-LaneFireUrn1085 talk (→Regaining Health: add icons)
- diffhist Move Speed 17:34 +115 ~2026-LaneFireUrn1085 talk (→Calculating Move Speed: replace (probably ai generated?) unicode symbols with mathjax so they are easier for anyone to edit)
- diffhist Move Speed 17:17 +17 ~2026-LaneFireUrn1085 talk (→Sprint Speed: add item icons)
- diffhist Ability Cooldown 17:13 +914 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation to dynamically pull frmo itemdata like the pages for range / duration. also changed the items around because Diviner's Kevlar no longer gives cooldown reduction)
- diffhist Ability Duration 17:09 +1,002 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation to dynamically pull from ItemData. also, I compared Magic Carpet and Diviner's Kevlar because I think 15 + 15 =/= 30 illustrates the diminishing returns a little clearer than Superior Duration's +28%, but you could use that instead since it's the most obvious duration item)
- diffhist Ability Range 17:01 −779 ~2026-LaneFireUrn1085 talk (→Calculation: rewrite to use https://www.mediawiki.org/wiki/Extension:Variables)
- diffhist Ability Range 16:37 +1,674 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation section to dynamically pull from ItemData. this was already out of date so I'm trying this out, feel free to undo it if it's causing performance issues)
- diffhist Ability Cooldown 16:12 +257 ~2026-LaneFireUrn1085 talk (add note that Ability Cooldown does not affect items unlike Ability Range and Ability Duration)
- diffhist Ability Duration 16:06 +697 ~2026-LaneFireUrn1085 talk (add calculation section similar to Ability Range and Ability Cooldown pages)
- diffhist Ability Range 16:00 +205 ~2026-LaneFireUrn1085 talk (add note about items having cylindrical ability range)
- diffhist Damage Amplification 15:53 +131 Steveneven3 talk contribs (→Bugs, Quirks, and Exceptions)
- diffhist Ability Range 15:52 +10 ~2026-LaneFireUrn1085 talk (clarify that ability range affects items (I think this is worth mentioning since Ability Range/Duration affect items but not Ability Cooldown))
- diffhist Move Speed 09:58 +683 ~2026-LaneFireUrn1085 talk (→Sprint Speed: add more notes about what does/doesn't interrupt sprinting)
9 September 2026
- diffhist Stamina 13:23 +1 ~2026-FlexMagazineMajestic1124 talk (Changed that it replenishes from 4 stamina points to 3 for restorative locket. It say so on the update history of May 22, 2026. https://deadlock.wiki/Restorative_Locket) Tag: Visual edit
8 September 2026
- diffhist Pure Damage 22:36 +117 Gammaton32 talk contribs (→Overview)
7 September 2026
- diffhist Imbue 15:00 +222 Gammaton32 talk contribs (Updated, rewrote and added new sections) Tags: Mobile edit Mobile web edit Advanced mobile edit
- diffhist m Knockdown 10:47 +75 Vergir talk contribs (restructure notes. Write about stun not affected by debuff resist)
- diffhist Knockdown 05:48 +267 ~2026-LaneFireUrn1085 talk (→Notes: add notes about ability duration and stun duration while falling (see talk page))
6 September 2026
- diffhist Cultist Sacrifice 22:43 +168 Gammaton32 talk contribs (→Abilities affected by Cultist Sacrifice)
- diffhist Module:ItemTables 22:29 +33 Gammaton32 talk contribs (added frenzy debuff resist to percentages)
- diffhist m Health 20:56 −38 Toad64 talk contribs (grammar and phrasing change to explain stamina pool element) Tag: Visual edit
- diffhist Melee Damage 16:04 +94 Gammaton32 talk contribs (→Abilities)
- diffhist Souls 16:00 +201 Gammaton32 talk contribs (→Soul Orbs: updated)
- diffhist Charge-Up 13:31 0 ~2026-RestorativeHazeZipline1105 talk (Fixed typo) Tag: Visual edit
- diffhist Damage Amplification 07:25 +277 Sparkz9502 talk contribs (Adding previously unstated exceptions to Damage Reduction) Tag: Visual edit: Switched
- diffhist m Melee Distance 07:18 +268 Korvokorvo1234 talk contribs (Added note on heavy melee still takes the same time to completely resolve)
- diffhist Stack 03:42 +1 ~2026-HexDenyDynamo1102 talk (→Heroes with Permanent Stack Bonuses) Tag: Visual edit
- diffhist Stack 03:42 0 ~2026-HexDenyDynamo1102 talk (→Heroes with Permanent Stack Bonuses) Tag: Visual edit
- diffhist Stack 03:40 0 ~2026-HexDenyDynamo1102 talk (→Items with Stacking Effects) Tag: Visual edit
- diffhist Health 00:38 +218 Toad64 talk contribs (update to the gameinfo.gi healthbar info) Tag: Visual edit