Related changesGive feedback
Jump to navigation
Jump to search
Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.
List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
12 September 2026
| 16:08 | Ability Cooldown diffhist −30 ~2026-LaneFireUrn1085 talk (→Calculation: clean up {{#replace: {{ItemData|...}}}} to just use DataProp instead) | ||||
| 16:05 | Ability Duration diffhist −30 ~2026-LaneFireUrn1085 talk (→Calculating Ability Duration: change #replace's to use DataProp instead) | ||||
| 16:02 | Ability Range diffhist −31 ~2026-LaneFireUrn1085 talk (→Calculating Ability Range: cleanup #replace itemdata -> DataProp) | ||||
| 07:35 | Stack diffhist +58 ~2026-RescueSilenceAmmo1143 talk (resolved a truthvalue) | ||||
11 September 2026
| 19:22 | Weapon Damage diffhist +649 Sleuth talk contribs (Bonus damage/flat Weapon damage are mildly relevant to the Weapon damage Formula. Separated the items into another category from the ones that affect Weapon Damage (stat).) | ||||
10 September 2026
|
|
23:21 | Lifesteal 2 changes history +135 [Gammaton32 (2×)] | |||
|
|
23:21 (cur | prev) +65 Gammaton32 talk contribs (→Melee Lifesteal: updated) | ||||
|
|
23:19 (cur | prev) +70 Gammaton32 talk contribs (→Hero Abilities: new table) | ||||
| m 22:08 | Weapon Damage diffhist −285 Acurrz talk contribs (→Sources: headhunter & headshot booster's passives do not grant the weapon damage stat, so the passives probably shouldn't be mentioned on this page) | ||||
|
|
19:10 | Health 2 changes history +177 [~2026-LaneFireUrn1085 (2×)] | |||
|
|
19:10 (cur | prev) +166 ~2026-LaneFireUrn1085 talk (→Health Bars: add note about half health vfx on the healthbar) | ||||
|
|
19:02 (cur | prev) +11 ~2026-LaneFireUrn1085 talk (→Regaining Health: add icons) | ||||
|
|
17:34 | Move Speed 3 changes history +815 [~2026-LaneFireUrn1085 (3×)] | |||
|
|
17:34 (cur | prev) +115 ~2026-LaneFireUrn1085 talk (→Calculating Move Speed: replace (probably ai generated?) unicode symbols with mathjax so they are easier for anyone to edit) | ||||
|
|
17:17 (cur | prev) +17 ~2026-LaneFireUrn1085 talk (→Sprint Speed: add item icons) | ||||
|
|
09:58 (cur | prev) +683 ~2026-LaneFireUrn1085 talk (→Sprint Speed: add more notes about what does/doesn't interrupt sprinting) | ||||
|
|
17:13 | Ability Cooldown 2 changes history +1,171 [~2026-LaneFireUrn1085 (2×)] | |||
|
|
17:13 (cur | prev) +914 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation to dynamically pull frmo itemdata like the pages for range / duration. also changed the items around because Diviner's Kevlar no longer gives cooldown reduction) | ||||
|
|
16:12 (cur | prev) +257 ~2026-LaneFireUrn1085 talk (add note that Ability Cooldown does not affect items unlike Ability Range and Ability Duration) | ||||
|
|
17:09 | Ability Duration 2 changes history +1,699 [~2026-LaneFireUrn1085 (2×)] | |||
|
|
17:09 (cur | prev) +1,002 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation to dynamically pull from ItemData. also, I compared Magic Carpet and Diviner's Kevlar because I think 15 + 15 =/= 30 illustrates the diminishing returns a little clearer than Superior Duration's +28%, but you could use that instead since it's the most obvious duration item) | ||||
|
|
16:06 (cur | prev) +697 ~2026-LaneFireUrn1085 talk (add calculation section similar to Ability Range and Ability Cooldown pages) | ||||
|
|
17:01 | Ability Range 4 changes history +1,110 [~2026-LaneFireUrn1085 (4×)] | |||
|
|
17:01 (cur | prev) −779 ~2026-LaneFireUrn1085 talk (→Calculation: rewrite to use https://www.mediawiki.org/wiki/Extension:Variables) | ||||
|
|
16:37 (cur | prev) +1,674 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation section to dynamically pull from ItemData. this was already out of date so I'm trying this out, feel free to undo it if it's causing performance issues) | ||||
|
|
16:00 (cur | prev) +205 ~2026-LaneFireUrn1085 talk (add note about items having cylindrical ability range) | ||||
|
|
15:52 (cur | prev) +10 ~2026-LaneFireUrn1085 talk (clarify that ability range affects items (I think this is worth mentioning since Ability Range/Duration affect items but not Ability Cooldown)) | ||||
| 15:53 | Damage Amplification diffhist +131 Steveneven3 talk contribs (→Bugs, Quirks, and Exceptions) | ||||
9 September 2026
| 13:23 | Stamina diffhist +1 ~2026-FlexMagazineMajestic1124 talk (Changed that it replenishes from 4 stamina points to 3 for restorative locket. It say so on the update history of May 22, 2026. https://deadlock.wiki/Restorative_Locket) | ||||
8 September 2026
| 22:36 | Pure Damage diffhist +117 Gammaton32 talk contribs (→Overview) | ||||
7 September 2026
6 September 2026
| 22:29 | Module:ItemTables diffhist +33 Gammaton32 talk contribs (added frenzy debuff resist to percentages) | ||||
|
|
20:56 | Health 2 changes history +180 [Toad64 (2×)] | |||
| m |
|
20:56 (cur | prev) −38 Toad64 talk contribs (grammar and phrasing change to explain stamina pool element) Tag: Visual edit | |||
|
|
00:38 (cur | prev) +218 Toad64 talk contribs (update to the gameinfo.gi healthbar info) Tag: Visual edit | ||||
| 16:04 | Melee Damage diffhist +94 Gammaton32 talk contribs (→Abilities) | ||||
|
|
16:02 | Melee Attack 2 changes history +142 [Gammaton32 (2×)] | |||
|
|
16:02 (cur | prev) +77 Gammaton32 talk contribs (→Overview) | ||||
|
|
16:02 (cur | prev) +65 Gammaton32 talk contribs (→Overview: updated) | ||||
| 16:00 | Souls diffhist +201 Gammaton32 talk contribs (→Soul Orbs: updated) | ||||
| 13:31 | Charge-Up diffhist 0 ~2026-RestorativeHazeZipline1105 talk (Fixed typo) | ||||
| 07:25 | Damage Amplification diffhist +277 Sparkz9502 talk contribs (Adding previously unstated exceptions to Damage Reduction) | ||||
| m 07:18 | Melee Distance diffhist +268 Korvokorvo1234 talk contribs (Added note on heavy melee still takes the same time to completely resolve) | ||||