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- This is a minor edit
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13 September 2026
| 14:27 | Weapon Damage diffhist +18 Gammaton32 talk contribs (→Crit Multiplier) | ||||
| 00:10 | Souls diffhist 0 Gammaton32 talk contribs (→Comeback Mechanics) | ||||
12 September 2026
| 15:58 | Bullet Resilience diffhist −32 ~2026-LaneFireUrn1085 talk (use dataprop over #replace itemdata) | ||||
| 15:48 | Spirit Resilience diffhist −32 ~2026-LaneFireUrn1085 talk (itemdata -> dataprop) | ||||
| 12:41 | Berserker diffhist +26 ~2026-LeapActiveIdols1146 talk (Added Item Icons for the mentioned examples.) | ||||
11 September 2026
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19:56 | Ethereal Shift 2 changes history +523 [Sleuth; Acurrz] | |||
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19:56 (cur | prev) +89 Sleuth talk contribs (→Notes) | |||
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18:50 (cur | prev) +434 Acurrz talk contribs (Added more notable interactions that Ethereal Shift has, they do need links to their respective pages however and i do not remember how to do that lol) Tag: Visual edit | ||||
| 19:22 | Weapon Damage diffhist +649 Sleuth talk contribs (Bonus damage/flat Weapon damage are mildly relevant to the Weapon damage Formula. Separated the items into another category from the ones that affect Weapon Damage (stat).) | ||||
| 15:26 | Fortitude diffhist +165 Gammaton32 talk contribs (added trivia) | ||||
10 September 2026
| m 22:08 | Weapon Damage diffhist −285 Acurrz talk contribs (→Sources: headhunter & headshot booster's passives do not grant the weapon damage stat, so the passives probably shouldn't be mentioned on this page) | ||||
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20:24 | Items 8 changes history +945 [Joe Rippa (2×); Gammaton32 (6×)] | |||
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20:24 (cur | prev) −30 Gammaton32 talk contribs (→Investment bonuses: consistency) Tag: Visual edit | ||||
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20:23 (cur | prev) 0 Gammaton32 talk contribs (→Overview) Tag: Visual edit | ||||
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20:22 (cur | prev) −9 Gammaton32 talk contribs (→Overview) | ||||
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20:22 (cur | prev) −2 Gammaton32 talk contribs (→Overview: more clear wording) | ||||
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20:17 (cur | prev) −9 Gammaton32 talk contribs (→Investment bonuses: consistency) Tag: Visual edit | ||||
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20:15 (cur | prev) −4 Gammaton32 talk contribs (→Overview: accuracy) Tag: Visual edit | ||||
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20:12 (cur | prev) +4 Joe Rippa talk contribs (→Overview: line break was missing) | ||||
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20:10 (cur | prev) +995 Joe Rippa talk contribs (Improving overall page content and formatting. Improving consistency and clarity across the page.) | ||||
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19:42 | Bullet Resilience 4 changes history +738 [~2026-LaneFireUrn1085 (4×)] | |||
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19:42 (cur | prev) +349 ~2026-LaneFireUrn1085 talk (oops, fixed. I didn't change TechResist to BulletResist) | ||||
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19:39 (cur | prev) −337 ~2026-LaneFireUrn1085 talk (Undo revision 146589 by ~2026-LaneFireUrn1085 (talk)) Tag: Undo | ||||
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19:39 (cur | prev) +337 ~2026-LaneFireUrn1085 talk (→Notes: resistances now pull from ItemData because this item gets tweaked really often) | ||||
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19:21 (cur | prev) +389 ~2026-LaneFireUrn1085 talk (add note that the resist bonuses are combined additively instead of multiplicatively (something i've been wondering about this item forever). mirrored on the spirit resilience page) | ||||
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19:38 | Spirit Resilience 2 changes history +726 [~2026-LaneFireUrn1085 (2×)] | |||
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19:38 (cur | prev) +341 ~2026-LaneFireUrn1085 talk (→Notes: resistances now pull from ItemData because this item gets tweaked really often. I didn't think the math for the enhanced version was worth including but you could if you wanted.) | ||||
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19:23 (cur | prev) +385 ~2026-LaneFireUrn1085 talk (add note that the resistances are combined additively) | ||||
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19:10 | Health 2 changes history +177 [~2026-LaneFireUrn1085 (2×)] | |||
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19:10 (cur | prev) +166 ~2026-LaneFireUrn1085 talk (→Health Bars: add note about half health vfx on the healthbar) | ||||
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19:02 (cur | prev) +11 ~2026-LaneFireUrn1085 talk (→Regaining Health: add icons) | ||||
| 18:31 | Decay diffhist +495 ~2026-LaneFireUrn1085 talk (add note section & add note on ability range scaling. Decay is the only item that scales its base range value like this so I think it's noteworthy, every other ability in the game is additive) | ||||
9 September 2026
| 07:45 | Magic Carpet diffhist +374 ~2026-LaneFireUrn1085 talk (add note about sprinting on the carpet) | ||||
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03:56 | Heroic Aura 3 changes history +281 [~2026-FleetfootPocketSecure1119; Gammaton32 (2×)] | |||
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03:56 (cur | prev) +24 Gammaton32 talk contribs (→Notes) | ||||
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03:55 (cur | prev) +31 Gammaton32 talk contribs (→Notes: formatting) | ||||
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03:43 (cur | prev) +226 ~2026-FleetfootPocketSecure1119 talk (heroic aura can affect base turrets! i feel like this is a good addition to this page :)) Tag: Visual edit | ||||
8 September 2026
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18:32 | Spirit Rend 3 changes history +170 [Corsaka; ~2026-AlchemicalParryHigh1114 (2×)] | |||
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18:32 (cur | prev) +25 Corsaka talk contribs (→Notes: fix items) | |||
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02:47 (cur | prev) 0 ~2026-AlchemicalParryHigh1114 talk (→Notes) Tag: Visual edit | ||||
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02:47 (cur | prev) +145 ~2026-AlchemicalParryHigh1114 talk (→Notes: true) Tag: Visual edit | ||||
| 18:00 | Heroic Aura diffhist +3 Gammaton32 talk contribs (→Abilities affected by Heroic Aura: new table) | ||||
| 01:46 | Armor Piercing Rounds diffhist +242 ~2026-WardenLeapPoint1113 talk (Added a little known fact about this item to the notes.) | ||||
7 September 2026
| 15:09 | Echo Shard diffhist +242 Gammaton32 talk contribs | ||||
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10:47 | Knockdown 2 changes history +342 [~2026-LaneFireUrn1085; Vergir] | |||
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10:47 (cur | prev) +75 Vergir talk contribs (restructure notes. Write about stun not affected by debuff resist) | |||
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05:48 (cur | prev) +267 ~2026-LaneFireUrn1085 talk (→Notes: add notes about ability duration and stun duration while falling (see talk page)) | ||||
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09:25 | Items 2 changes history 0 [~2026-DashTroopersSecret1110; Gammaton32] | |||
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09:25 (cur | prev) −39 Gammaton32 talk contribs (These items were renamed, not removed) Tags: Undo Mobile edit Mobile web edit Advanced mobile edit | ||||
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06:08 (cur | prev) +39 ~2026-DashTroopersSecret1110 talk (→Removed items) Tag: Visual edit | ||||
| 00:05 | Module:Infobox item diffhist 0 ~2026-EnduringDurationJump1108 talk (append_label: prefer per-stat StatLinks target over generic attribute-type link (fixes e.g. Debuff Resist → Ability Duration) (with help from vergir-bot LLM)) | ||||
| 00:04 | Data:StatLinks.json diffhist +1 ~2026-EnduringDurationJump1108 talk (SlowPercent/MaxSlowPercent → Movement Slow, TotalHealthRegen → Healing (with help from vergir-bot LLM)) | ||||
6 September 2026
| 22:43 | Cultist Sacrifice diffhist +168 Gammaton32 talk contribs (→Abilities affected by Cultist Sacrifice) | ||||
| 22:42 | Monster Rounds diffhist +90 Gammaton32 talk contribs (→Abilities affected by Monster Rounds) | ||||
| m 20:56 | Health diffhist −38 Toad64 talk contribs (grammar and phrasing change to explain stamina pool element) | ||||
| 16:00 | Souls diffhist +201 Gammaton32 talk contribs (→Soul Orbs: updated) | ||||
| m 07:17 | Silencer diffhist −22 Sparkz9502 talk contribs (Changing linked page for damage reduction) | ||||
| m 06:56 | Inhibitor diffhist −22 Sparkz9502 talk contribs (Changing linked page for damage reduction) | ||||
| m 05:00 | Split Shot diffhist −48 Acurrz talk contribs (→Notable interactions: why is this specified? why would someone reasonably need "Charged Shot is not multiplied by Split Shot" written down as a notable interaction?) | ||||