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13 September 2026
- diffhist Neutral 00:10 +549 ~2026-LaneFireUrn1085 talk (→Overview: add paragraph about burrowed/unburrowed camps. I don't think I worded this very well, it could be a lot clearer)
12 September 2026
- diffhist Neutral 23:49 +196 ~2026-LaneFireUrn1085 talk (→Overview: add that they can lean around corners. This is a real thing (and it looks funny) but very inconsistent and hard to replicate)
- diffhist Ability Range 16:02 −31 ~2026-LaneFireUrn1085 talk (→Calculating Ability Range: cleanup #replace itemdata -> DataProp)
- diffhist Stack 07:35 +58 ~2026-RescueSilenceAmmo1143 talk (resolved a truthvalue) Tags: Mobile edit Mobile web edit
- diffhist Mechanics 02:03 −10 ~2026-SurgeFlexPatron1141 talk (→Comeback Mechanics: Troopers are not affected my the comeback mechanics) Tag: Visual edit
10 September 2026
- diffhist Celeste 19:24 +174 ~2026-ShoesStaminaGuardian1131 talk (→Abilities: Kelvin Dome interaction) Tag: Visual edit
- diffhist Health 19:10 +166 ~2026-LaneFireUrn1085 talk (→Health Bars: add note about half health vfx on the healthbar)
- diffhist Health 19:02 +11 ~2026-LaneFireUrn1085 talk (→Regaining Health: add icons)
- diffhist Move Speed 17:34 +115 ~2026-LaneFireUrn1085 talk (→Calculating Move Speed: replace (probably ai generated?) unicode symbols with mathjax so they are easier for anyone to edit)
- diffhist Move Speed 17:17 +17 ~2026-LaneFireUrn1085 talk (→Sprint Speed: add item icons)
- diffhist Ability Range 17:01 −779 ~2026-LaneFireUrn1085 talk (→Calculation: rewrite to use https://www.mediawiki.org/wiki/Extension:Variables)
- diffhist Ability Range 16:37 +1,674 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation section to dynamically pull from ItemData. this was already out of date so I'm trying this out, feel free to undo it if it's causing performance issues)
- diffhist Ability Range 16:00 +205 ~2026-LaneFireUrn1085 talk (add note about items having cylindrical ability range)
- diffhist Ability Range 15:52 +10 ~2026-LaneFireUrn1085 talk (clarify that ability range affects items (I think this is worth mentioning since Ability Range/Duration affect items but not Ability Cooldown))
- diffhist Move Speed 09:58 +683 ~2026-LaneFireUrn1085 talk (→Sprint Speed: add more notes about what does/doesn't interrupt sprinting)
9 September 2026
- diffhist Crowd Control 17:01 +1 ~2026-OrbJumpAbrams1125 talk (→Interrupt: typo fixed) Tag: Visual edit
- diffhist Stamina 13:23 +1 ~2026-FlexMagazineMajestic1124 talk (Changed that it replenishes from 4 stamina points to 3 for restorative locket. It say so on the update history of May 22, 2026. https://deadlock.wiki/Restorative_Locket) Tag: Visual edit
8 September 2026
- diffhist Graves 17:29 +184 ~2026-RejuvenatorPowerTransit1020 talk (→Abilities: added a note that even though ghouls melee attack deals weapon damage they don't benefit from increased weapon damage. In the future if there's an aura that gives weapon damage they might but at the moment the only thing that increases it is the spirit scaling.) Tag: Visual edit
7 September 2026
- diffhist Items 06:08 +39 ~2026-DashTroopersSecret1110 talk (→Removed items) Tag: Visual edit
- diffhist Knockdown 05:48 +267 ~2026-LaneFireUrn1085 talk (→Notes: add notes about ability duration and stun duration while falling (see talk page))
6 September 2026
- diffhist Trooper 19:13 −62 ~2026-BasePhantomPhantom1106 talk (→Trivia: Rewording the trivia section to put both in a single point) Tag: Visual edit
- diffhist Ivy 12:45 +46 ~2026-ChargeLineWarden1104 talk (Her gun much more closely resembles the Sten Mk5 visually, especially the sights and the overall shape of the metal components)