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Show new changes starting from 12:16, 13 September 2026
 
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13 September 2026

     00:10  Souls diffhist 0 Gammaton32 talk contribs (Comeback Mechanics) Tag: Visual edit

12 September 2026

     16:08  Ability Cooldown diffhist −30 ~2026-LaneFireUrn1085 talk (Calculation: clean up {{#replace: {{ItemData|...}}}} to just use DataProp instead)
     16:05  Ability Duration diffhist −30 ~2026-LaneFireUrn1085 talk (Calculating Ability Duration: change #replace's to use DataProp instead)
     16:02  Ability Range diffhist −31 ~2026-LaneFireUrn1085 talk (Calculating Ability Range: cleanup #replace itemdata -> DataProp)
     15:58  Bullet Resilience diffhist −32 ~2026-LaneFireUrn1085 talk (use dataprop over #replace itemdata)
     15:48  Spirit Resilience diffhist −32 ~2026-LaneFireUrn1085 talk (itemdata -> dataprop)
     12:41  Berserker diffhist +26 ~2026-LeapActiveIdols1146 talk (Added Item Icons for the mentioned examples.) Tag: Visual edit: Switched

11 September 2026

     19:56  Ethereal Shift 2 changes history +523 [Sleuth; Acurrz]
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19:56 (cur | prev) +89 Sleuth talk contribs (Notes)
     
18:50 (cur | prev) +434 Acurrz talk contribs (Added more notable interactions that Ethereal Shift has, they do need links to their respective pages however and i do not remember how to do that lol) Tag: Visual edit
     15:26  Fortitude diffhist +165 Gammaton32 talk contribs (added trivia) Tags: Mobile edit Mobile web edit Advanced mobile edit

10 September 2026

     20:24  Items 8 changes history +945 [Joe Rippa (2×); Gammaton32 (6×)]
     
20:24 (cur | prev) −30 Gammaton32 talk contribs (Investment bonuses: consistency) Tag: Visual edit
     
20:23 (cur | prev) 0 Gammaton32 talk contribs (Overview) Tag: Visual edit
     
20:22 (cur | prev) −9 Gammaton32 talk contribs (Overview)
     
20:22 (cur | prev) −2 Gammaton32 talk contribs (Overview: more clear wording)
     
20:17 (cur | prev) −9 Gammaton32 talk contribs (Investment bonuses: consistency) Tag: Visual edit
     
20:15 (cur | prev) −4 Gammaton32 talk contribs (Overview: accuracy) Tag: Visual edit
     
20:12 (cur | prev) +4 Joe Rippa talk contribs (Overview: line break was missing)
     
20:10 (cur | prev) +995 Joe Rippa talk contribs (Improving overall page content and formatting. Improving consistency and clarity across the page.)
     19:42  Bullet Resilience 4 changes history +738 [~2026-LaneFireUrn1085 (4×)]
     
19:42 (cur | prev) +349 ~2026-LaneFireUrn1085 talk (oops, fixed. I didn't change TechResist to BulletResist)
     
19:39 (cur | prev) −337 ~2026-LaneFireUrn1085 talk (Undo revision 146589 by ~2026-LaneFireUrn1085 (talk)) Tag: Undo
     
19:39 (cur | prev) +337 ~2026-LaneFireUrn1085 talk (Notes: resistances now pull from ItemData because this item gets tweaked really often)
     
19:21 (cur | prev) +389 ~2026-LaneFireUrn1085 talk (add note that the resist bonuses are combined additively instead of multiplicatively (something i've been wondering about this item forever). mirrored on the spirit resilience page)
     19:38  Spirit Resilience 2 changes history +726 [~2026-LaneFireUrn1085 (2×)]
     
19:38 (cur | prev) +341 ~2026-LaneFireUrn1085 talk (Notes: resistances now pull from ItemData because this item gets tweaked really often. I didn't think the math for the enhanced version was worth including but you could if you wanted.)
     
19:23 (cur | prev) +385 ~2026-LaneFireUrn1085 talk (add note that the resistances are combined additively)
     19:10  Health 2 changes history +177 [~2026-LaneFireUrn1085 (2×)]
     
19:10 (cur | prev) +166 ~2026-LaneFireUrn1085 talk (Health Bars: add note about half health vfx on the healthbar)
     
19:02 (cur | prev) +11 ~2026-LaneFireUrn1085 talk (Regaining Health: add icons)
     18:31  Decay diffhist +495 ~2026-LaneFireUrn1085 talk (add note section & add note on ability range scaling. Decay is the only item that scales its base range value like this so I think it's noteworthy, every other ability in the game is additive)
     17:13  Ability Cooldown 2 changes history +1,171 [~2026-LaneFireUrn1085 (2×)]
     
17:13 (cur | prev) +914 ~2026-LaneFireUrn1085 talk (Calculation: change calculation to dynamically pull frmo itemdata like the pages for range / duration. also changed the items around because Diviner's Kevlar no longer gives cooldown reduction)
     
16:12 (cur | prev) +257 ~2026-LaneFireUrn1085 talk (add note that Ability Cooldown does not affect items unlike Ability Range and Ability Duration)
     17:09  Ability Duration 2 changes history +1,699 [~2026-LaneFireUrn1085 (2×)]
     
17:09 (cur | prev) +1,002 ~2026-LaneFireUrn1085 talk (Calculation: change calculation to dynamically pull from ItemData. also, I compared Magic Carpet and Diviner's Kevlar because I think 15 + 15 =/= 30 illustrates the diminishing returns a little clearer than Superior Duration's +28%, but you could use that instead since it's the most obvious duration item)
     
16:06 (cur | prev) +697 ~2026-LaneFireUrn1085 talk (add calculation section similar to Ability Range and Ability Cooldown pages)
     17:01  Ability Range 4 changes history +1,110 [~2026-LaneFireUrn1085 (4×)]
     
17:01 (cur | prev) −779 ~2026-LaneFireUrn1085 talk (Calculation: rewrite to use https://www.mediawiki.org/wiki/Extension:Variables)
     
16:37 (cur | prev) +1,674 ~2026-LaneFireUrn1085 talk (Calculation: change calculation section to dynamically pull from ItemData. this was already out of date so I'm trying this out, feel free to undo it if it's causing performance issues)
     
16:00 (cur | prev) +205 ~2026-LaneFireUrn1085 talk (add note about items having cylindrical ability range)
     
15:52 (cur | prev) +10 ~2026-LaneFireUrn1085 talk (clarify that ability range affects items (I think this is worth mentioning since Ability Range/Duration affect items but not Ability Cooldown))

9 September 2026

     07:45  Magic Carpet diffhist +374 ~2026-LaneFireUrn1085 talk (add note about sprinting on the carpet)
     03:56  Heroic Aura 3 changes history +281 [~2026-FleetfootPocketSecure1119; Gammaton32 (2×)]
     
03:56 (cur | prev) +24 Gammaton32 talk contribs (Notes)
     
03:55 (cur | prev) +31 Gammaton32 talk contribs (Notes: formatting)
     
03:43 (cur | prev) +226 ~2026-FleetfootPocketSecure1119 talk (heroic aura can affect base turrets! i feel like this is a good addition to this page :)) Tag: Visual edit

8 September 2026

     18:32  Spirit Rend 3 changes history +170 [Corsaka; ~2026-AlchemicalParryHigh1114 (2×)]
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18:32 (cur | prev) +25 Corsaka talk contribs (Notes: fix items)
     
02:47 (cur | prev) 0 ~2026-AlchemicalParryHigh1114 talk (Notes) Tag: Visual edit
     
02:47 (cur | prev) +145 ~2026-AlchemicalParryHigh1114 talk (Notes: true) Tag: Visual edit
     18:00  Heroic Aura diffhist +3 Gammaton32 talk contribs (Abilities affected by Heroic Aura: new table)
     01:46  Armor Piercing Rounds diffhist +242 ~2026-WardenLeapPoint1113 talk (Added a little known fact about this item to the notes.) Tags: Visual edit Mobile edit Mobile web edit

7 September 2026

     15:09  Echo Shard diffhist +242 Gammaton32 talk contribs Tags: Mobile edit Mobile web edit Advanced mobile edit
     10:47  Knockdown 2 changes history +342 [~2026-LaneFireUrn1085; Vergir]
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10:47 (cur | prev) +75 Vergir talk contribs (restructure notes. Write about stun not affected by debuff resist)
     
05:48 (cur | prev) +267 ~2026-LaneFireUrn1085 talk (Notes: add notes about ability duration and stun duration while falling (see talk page))
     09:25  Items 2 changes history 0 [~2026-DashTroopersSecret1110; Gammaton32]
     
09:25 (cur | prev) −39 Gammaton32 talk contribs (These items were renamed, not removed) Tags: Undo Mobile edit Mobile web edit Advanced mobile edit
     
06:08 (cur | prev) +39 ~2026-DashTroopersSecret1110 talk (Removed items) Tag: Visual edit
     00:05  Module:Infobox item diffhist 0 ~2026-EnduringDurationJump1108 talk (append_label: prefer per-stat StatLinks target over generic attribute-type link (fixes e.g. Debuff Resist → Ability Duration) (with help from vergir-bot LLM))