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'''Sources:''' | '''Sources:''' | ||
* {{HeroIcon|Paige}}'s {{AbilityIcon|Defend and Fight!}} | |||
* {{HeroIcon|The Doorman}}'s {{AbilityIcon|Doorway}} (Tier 2) | * {{HeroIcon|The Doorman}}'s {{AbilityIcon|Doorway}} (Tier 2) | ||
* {{HeroIcon| | * {{HeroIcon|Wraith}}'s {{AbilityIcon|Project Mind}} (Tier 2) | ||
* {{HeroIcon| | * {{HeroIcon|Ivy}}'s {{AbilityIcon|Air Drop}} | ||
* {{HeroIcon|Warden}}'s {{AbilityIcon|Willpower}} | * {{HeroIcon|Warden}}'s {{AbilityIcon|Willpower}} | ||
* {{ItemIcon|Divine Barrier}} (Active) | * {{ItemIcon|Divine Barrier}} (Active) | ||
* {{ItemIcon|Diviner's Kevlar}} | * {{ItemIcon|Diviner's Kevlar}} | ||
* {{ItemIcon|Guardian Ward}} (Active) | * {{ItemIcon|Guardian Ward}} (Active) | ||
* {{ItemIcon|Majestic Leap}} (Active) | * {{ItemIcon|Majestic Leap}} (Active) | ||
* {{ItemIcon|Reactive Barrier}} | * {{ItemIcon|Reactive Barrier}} | ||
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{{StatusBox|isBuff=true|status=Fire Rate Buff|status icon=Fire Rate}}{{Main|Fire Rate}} | {{StatusBox|isBuff=true|status=Fire Rate Buff|status icon=Fire Rate}}{{Main|Fire Rate}} | ||
=== Fire Rate Buff === | === Fire Rate Buff === | ||
A temporary buff that increases the weapon's rate of fire. | A temporary buff that increases the weapon's rate of fire. | ||
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'''Sources:''' | '''Sources:''' | ||
* [[Powerup|Gun Powerup]] | * [[Powerup|Gun Powerup]] | ||
* {{HeroIcon|Paige}}'s {{AbilityIcon| | * {{HeroIcon|Abrams}}' {{AbilityIcon|Seismic Impact}} (Tier 2) | ||
* {{HeroIcon|Bebop}}'s {{AbilityIcon|Sticky Bomb}} (Tier 3) | |||
* {{HeroIcon|Paige}}'s {{AbilityIcon|Defend and Fight!}} (Tier 2) | |||
* {{HeroIcon|Wraith}}'s {{AbilityIcon|Full Auto}} | * {{HeroIcon|Wraith}}'s {{AbilityIcon|Full Auto}} | ||
* {{HeroIcon|Ivy}}'s {{AbilityIcon| | * {{HeroIcon|Ivy}}'s {{AbilityIcon|Watcher's Covenant}} | ||
* {{HeroIcon|Mina}}'s {{AbilityIcon|Sanguine Retreat}} (Tier | * {{HeroIcon|Dynamo}}'s {{AbilityIcon|Quantum Entanglement}} | ||
* {{HeroIcon|Mirage}}'s {{AbilityIcon|Traveler}} | * {{HeroIcon|Lash}}'s {{AbilityIcon|Grapple}} (Tier 3) | ||
* {{HeroIcon|McGinnis}}'s {{AbilityIcon|Medicinal Specter}} (Tier 1) | |||
* {{HeroIcon|Mina}}'s {{AbilityIcon|Sanguine Retreat}} (Tier 2) | |||
* {{HeroIcon|Mirage}}'s {{AbilityIcon|Traveler}} | |||
* {{HeroIcon|Sinclair}}'s {{AbilityIcon|Spectral Assistant}} (Tier 3) | * {{HeroIcon|Sinclair}}'s {{AbilityIcon|Spectral Assistant}} (Tier 3) | ||
* {{HeroIcon|Victor}}'s {{AbilityIcon|Shocking Reanimation}} (Tier 1) | * {{HeroIcon|Victor}}'s {{AbilityIcon|Shocking Reanimation}} (Tier 1) | ||
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} (Tier 1) | |||
* {{ItemIcon|Active Reload}} | * {{ItemIcon|Active Reload}} | ||
* {{ItemIcon|Blood Tribute}} | * {{ItemIcon|Blood Tribute}} | ||
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{{StatusBox|isBuff=true|status=Health Regeneration|status icon=Healing}}{{Main|Health Regen}} | {{StatusBox|isBuff=true|status=Health Regeneration|status icon=Healing}}{{Main|Health Regen}} | ||
=== Health Regeneration === | === Health Regeneration === | ||
A temporary buff that restores health over time (HoT). This does not include instant heals or lifesteal. | A temporary buff that restores health over time (HoT). This does not include instant heals or lifesteal. | ||
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'''Sources:''' | '''Sources:''' | ||
* {{HeroIcon|Calico}}'s {{AbilityIcon|Return to Shadows}} | * {{HeroIcon|Calico}}'s {{AbilityIcon|Return to Shadows}} | ||
* {{HeroIcon|Dynamo}}'s {{AbilityIcon|Quantum Entanglement}} | * {{HeroIcon|Dynamo}}'s {{AbilityIcon|Quantum Entanglement}} | ||
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* {{HeroIcon|Mina}}'s {{AbilityIcon|Sanguine Retreat}} | * {{HeroIcon|Mina}}'s {{AbilityIcon|Sanguine Retreat}} | ||
* {{HeroIcon|Mirage}}'s {{AbilityIcon|Tornado}} | * {{HeroIcon|Mirage}}'s {{AbilityIcon|Tornado}} | ||
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} (While transforming) | * {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} (While transforming) | ||
* {{ItemIcon|Counterspell}} | * {{ItemIcon|Counterspell}} | ||
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'''Sources:''' | '''Sources:''' | ||
* {{HeroIcon|Haze}}'s {{AbilityIcon|Smoke Bomb}} (Tier 3) (Bullet Lifesteal) | * {{HeroIcon|Haze}}'s {{AbilityIcon|Smoke Bomb}} (Tier 2) (Bullet Lifesteal) | ||
* {{HeroIcon|Ivy}}'s {{AbilityIcon| | * {{HeroIcon|Wraith}}'s {{AbilityIcon|Full Auto}} (Tier 3) (Bullet and Spirit Lifesteal) | ||
* {{HeroIcon|Ivy}}'s {{AbilityIcon|Watcher's Covenant}} (Bullet Lifesteal) | |||
* {{ItemIcon|Active Reload}} (Bullet Lifesteal) | * {{ItemIcon|Active Reload}} (Bullet Lifesteal) | ||
* {{ItemIcon|Fury Trance}} (Bullet Lifesteal) | * {{ItemIcon|Fury Trance}} (Bullet Lifesteal) | ||
* {{ItemIcon|Infuser}} (Spirit Lifesteal) | * {{ItemIcon|Infuser}} (Spirit Lifesteal) | ||
* {{ItemIcon|Vampiric Burst}} (Bullet Lifesteal) | * {{ItemIcon|Vampiric Burst}} (Bullet Lifesteal) | ||
{{StatusBox|isBuff=true|status=Movement Speed Buff|status icon=Move speed sprint}}{{Main|Move Speed}} | {{StatusBox|isBuff=true|status=Movement Speed Buff|status icon=Move speed sprint}}{{Main|Move Speed}} | ||
=== Movement Speed Buff === | === Movement Speed Buff === | ||
A temporary increase to movement speed. | A temporary increase to movement speed. | ||
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* {{HeroIcon|Haze}}'s {{AbilityIcon|Smoke Bomb}} | * {{HeroIcon|Haze}}'s {{AbilityIcon|Smoke Bomb}} | ||
* {{HeroIcon|Kelvin}}'s {{AbilityIcon|Ice Path}} | * {{HeroIcon|Kelvin}}'s {{AbilityIcon|Ice Path}} | ||
* {{HeroIcon|Victor}}'s {{AbilityIcon|Jumpstart}} | * {{HeroIcon|Victor}}'s {{AbilityIcon|Jumpstart}} | ||
* {{HeroIcon|Warden}}'s {{AbilityIcon|Willpower}} | * {{HeroIcon|Warden}}'s {{AbilityIcon|Willpower}} | ||
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* {{ItemIcon|Burst Fire}} (conditional) | * {{ItemIcon|Burst Fire}} (conditional) | ||
* {{ItemIcon|Counterspell}} | * {{ItemIcon|Counterspell}} | ||
* {{ItemIcon| | * {{ItemIcon|Debuff Remover}} (Active) | ||
* {{ItemIcon|Divine Barrier}} (Active) | * {{ItemIcon|Divine Barrier}} (Active) | ||
* {{ItemIcon|Ethereal Shift}} | * {{ItemIcon|Ethereal Shift}} | ||
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{{StatusBox|isBuff=true|status=Stealth|status icon=Invisible}} | {{StatusBox|isBuff=true|status=Stealth|status icon=Invisible}} | ||
=== Stealth === | === Stealth === | ||
A temporary buff that renders the user invisible. | A temporary buff that renders the user invisible. | ||
'''Sources:''' | '''Sources:''' | ||
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* {{ItemIcon|Shadow Weave}} | * {{ItemIcon|Shadow Weave}} | ||
* {{ItemIcon|Veil Walker}} | * {{ItemIcon|Veil Walker}} | ||
{{StatusBox|isBuff=true|status=Unstoppable|status icon=Unstoppable Symbol}} | {{StatusBox|isBuff=true|status=Unstoppable|status icon=Unstoppable Symbol}} | ||
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'''Sources:''' | '''Sources:''' | ||
* {{HeroIcon|Abrams}}' {{AbilityIcon|Seismic Impact}} (Tier 3) | * {{HeroIcon|Abrams}}' {{AbilityIcon|Seismic Impact}} (Tier 3 Upgrade) | ||
* {{HeroIcon|Billy}}'s {{AbilityIcon|Chain Gang}} (Tier 3) | * {{HeroIcon|Billy}}'s {{AbilityIcon|Chain Gang}} (Tier 3 Upgrade) | ||
* {{HeroIcon|The Doorman}}'s {{AbilityIcon|Hotel Guest}} (Tier | * {{HeroIcon|The Doorman}}'s {{AbilityIcon|Hotel Guest}} (Tier 2 Upgrade) | ||
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} | * {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} | ||
* {{ItemIcon|Unstoppable}} (Active) | * {{ItemIcon|Unstoppable}} (Active) | ||
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'''Sources:''' | '''Sources:''' | ||
* {{HeroIcon|Paige}}'s {{AbilityIcon| | * {{HeroIcon|Paige}}'s {{AbilityIcon|Defend and Fight!}} | ||
* {{HeroIcon|Abrams}}'s {{AbilityIcon|Shoulder Charge}} (Tier 1) | * {{HeroIcon|Abrams}}'s {{AbilityIcon|Shoulder Charge}} (Tier 1) | ||
* {{HeroIcon|Bebop}}'s {{AbilityIcon|Exploding Uppercut}} (Tier 2) | * {{HeroIcon|Bebop}}'s {{AbilityIcon|Exploding Uppercut}} (Tier 2) | ||
* {{HeroIcon|Billy}}'s {{AbilityIcon|Rising Ram}} (Tier 2) | * {{HeroIcon|Billy}}'s {{AbilityIcon|Rising Ram}} (Tier 2) | ||
* {{ItemIcon|Berserker}} | * {{ItemIcon|Berserker}} | ||
* {{ItemIcon|Split Shot}} | * {{ItemIcon|Split Shot}} | ||
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'''Sources:''' | '''Sources:''' | ||
* {{HeroIcon|Infernus}}' {{AbilityIcon|Afterburn}} | * {{HeroIcon|Infernus}}' {{AbilityIcon|Afterburn}} | ||
* {{ItemIcon|Spirit Burn}} | * {{ItemIcon|Spirit Burn}} | ||
{{StatusBox|status icon=Damage heart|status=Damage Output Reduction|isBuff=false}}{{Main|Damage Amplification}} | {{StatusBox|status icon=Damage heart|status=Damage Output Reduction|isBuff=false}}{{Main|Damage Amplification}} | ||
=== Damage Output Reduction === | === Damage Output Reduction === | ||
A negative status effect that reduces the damage output of the afflicted target. Some sources can reduce all damage types outputted, and others may only reduce a specific type. | A negative status effect that reduces the damage output of the afflicted target. Some sources can reduce all damage types outputted, and others may only reduce a specific type. | ||
'''Sources:''' | '''Sources:''' | ||
* {{HeroIcon| | * {{HeroIcon|Bebop}}'s {{AbilityIcon|Sticky Bomb}} (Tier 3) - Decreases all damage outputs (On attachment) | ||
* {{HeroIcon| | * {{HeroIcon|Infernus}}' {{AbilityIcon|Afterburn}} (Tier 1) - Decreases spirit damage output (When Built-Up from Bullets) | ||
* {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask}} | * {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask}} - Decreases weapon damage | ||
* {{ItemIcon|Inhibitor}} - Decreases all damage outputs (On-Hit from Bullets) | |||
* {{ItemIcon|Inhibitor}} - Decreases all damage outputs ( | * {{ItemIcon|Silencer}} - Decreases spirit damage outputs (When Built-Up from Bullets) | ||
* {{ItemIcon|Silencer}} - Decreases spirit damage outputs (Built-Up from Bullets) | |||
{{StatusBox|isBuff=false|status=Disarm}} | {{StatusBox|isBuff=false|status=Disarm}} | ||
=== Disarm === | === Disarm === | ||
A negative status effect that prevents the afflicted target from firing their weapon. They are still capable of casting abilities and using melee attacks. | A negative status effect that prevents the afflicted target from firing their weapon. They are still capable of casting abilities and using melee attacks. | ||
'''Sources:''' | '''Sources:''' | ||
* {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Spirit Snare}} | * {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Spirit Snare}} | ||
* {{HeroIcon|Mo & Krill}}'s {{AbilityIcon|Sand Blast}} | * {{HeroIcon|Mo & Krill}}'s {{AbilityIcon|Sand Blast}} | ||
* {{HeroIcon| | * {{HeroIcon|Wraith}}'s {{AbilityIcon|Telekinesis}} | ||
* {{ItemIcon| | * {{ItemIcon|Curse}} | ||
* {{ItemIcon|Disarming Hex}} | * {{ItemIcon|Disarming Hex}} | ||
* {{ItemIcon|Phantom Strike}} | * {{ItemIcon|Phantom Strike}} | ||
Note: Although {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}} deals weapon damage, it cannot be disarmed. | |||
{{StatusBox|isBuff=false|status=Displace|status icon=Ground Strike}} | {{StatusBox|isBuff=false|status=Displace|status icon=Ground Strike}} | ||
=== Displace === | === Displace === | ||
A negative status effect that changes the direction and acceleration of the target's movement. | A negative status effect that changes the direction and acceleration of the target's movement. | ||
'''Sources:''' | '''Sources:''' | ||
* | * Heavy Melee | ||
* {{HeroIcon|Abrams}}' {{AbilityIcon|Shoulder Charge}} | * {{HeroIcon|Abrams}}' {{AbilityIcon|Shoulder Charge}} | ||
* {{HeroIcon|Abrams}}' {{AbilityIcon|Seismic Impact}} | * {{HeroIcon|Abrams}}' {{AbilityIcon|Seismic Impact}} | ||
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* {{HeroIcon|Ivy}}'s {{AbilityIcon|Air Drop}} | * {{HeroIcon|Ivy}}'s {{AbilityIcon|Air Drop}} | ||
* {{HeroIcon|Lash}}'s {{AbilityIcon|Ground Strike}} (Tier 2) | * {{HeroIcon|Lash}}'s {{AbilityIcon|Ground Strike}} (Tier 2) | ||
* {{HeroIcon|Lash}}'s {{AbilityIcon|Death Slam}} | |||
* {{HeroIcon|McGinnis}}'s {{AbilityIcon|Spectral Wall}} | * {{HeroIcon|McGinnis}}'s {{AbilityIcon|Spectral Wall}} | ||
* {{HeroIcon|Mirage}}'s {{AbilityIcon|Tornado}} | * {{HeroIcon|Mirage}}'s {{AbilityIcon|Tornado}} | ||
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* {{HeroIcon|Paige}}'s {{AbilityIcon|Rallying Charge}} | * {{HeroIcon|Paige}}'s {{AbilityIcon|Rallying Charge}} | ||
* {{HeroIcon|Paradox}}'s {{AbilityIcon|Paradoxical Swap}} | * {{HeroIcon|Paradox}}'s {{AbilityIcon|Paradoxical Swap}} | ||
* {{HeroIcon|Sinclair}}'s {{AbilityIcon|Audience Participation}} (If copying an Ultimate that causes displacement) | * {{HeroIcon|Sinclair}}'s {{AbilityIcon|Audience Participation}} (If copying an Ultimate that causes displacement) | ||
* {{HeroIcon|Viscous}}' {{AbilityIcon|Puddle Punch}} | * {{HeroIcon|Viscous}}' {{AbilityIcon|Puddle Punch}} | ||
* {{HeroIcon|Viscous}}' {{AbilityIcon|Goo Ball}} | * {{HeroIcon|Viscous}}' {{AbilityIcon|Goo Ball}} | ||
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* {{ItemIcon|Knockdown}} (If the target is not on the ground) | * {{ItemIcon|Knockdown}} (If the target is not on the ground) | ||
* {{ItemIcon|Phantom Strike}} (If the target is not on the ground) | * {{ItemIcon|Phantom Strike}} (If the target is not on the ground) | ||
* {{ItemIcon|Vortex Web}} | * {{ItemIcon|Vortex Web}} | ||
{{StatusBox|isBuff=false|status=Healing Reduction|status icon=Damage heart}}{{Main|Healing#Healing_Reduction | {{StatusBox|isBuff=false|status=Healing Reduction|status icon=Damage heart}}{{Main|Healing#Healing_Reduction}} | ||
=== Healing Reduction === | === Healing Reduction === | ||
A negative status effect that reduces the target's healing from all sources. | A negative status effect that reduces the target's healing from all sources. | ||
'''Sources:''' | '''Sources:''' | ||
* {{HeroIcon|Pocket}}'s {{AbilityIcon|Affliction}} (Tier 2) | |||
* {{HeroIcon|Pocket}}'s {{AbilityIcon|Affliction}} (Tier | |||
* {{HeroIcon|Infernus}}' {{AbilityIcon|Napalm}} (Tier 3) | * {{HeroIcon|Infernus}}' {{AbilityIcon|Napalm}} (Tier 3) | ||
* {{HeroIcon|Vyper}}'s {{AbilityIcon|Lethal Venom}} (Tier 2) | * {{HeroIcon|Vyper}}'s {{AbilityIcon|Lethal Venom}} (Tier 2) | ||
* {{ItemIcon|Blood Tribute}} (Self) | |||
* {{ItemIcon|Cheat Death}} (Self) | * {{ItemIcon|Cheat Death}} (Self) | ||
* {{ItemIcon|Crippling Headshot}} | * {{ItemIcon|Crippling Headshot}} | ||
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{{StatusBox|isBuff=false|status=Immobilized|status icon=Immobilize}} | {{StatusBox|isBuff=false|status=Immobilized|status icon=Immobilize}} | ||
=== Immobilized === | === Immobilized === | ||
A negative status effect that prevents the target from moving. While rooted in place, the target is free to use abilities and fire their weapon. | A negative status effect that prevents the target from moving. While rooted in place, the target is free to use abilities and fire their weapon. | ||
'''Sources:''' | '''Sources:''' | ||
* {{HeroIcon|Warden}}'s {{AbilityIcon|Binding Word}} | |||
* {{HeroIcon| | |||
* {{HeroIcon|Paige}}'s {{AbilityIcon|Captivating Read}} | * {{HeroIcon|Paige}}'s {{AbilityIcon|Captivating Read}} | ||
* {{ItemIcon|Arctic Blast}} | * {{ItemIcon|Arctic Blast}} | ||
{{StatusBox|isBuff=false|status=Movement Slow}} | {{StatusBox|isBuff=false|status=Movement Slow}} | ||
{{Main|Movement Slow}} | {{Main|Movement Slow}} | ||
=== Movement Slow === | === Movement Slow === | ||
A negative status effect that reduces the movement speed of the target, including sprint speed. Its effectiveness can be reduced through the use of items such as {{ItemIcon|Enduring Speed}}. | A negative status effect that reduces the movement speed of the target, including sprint speed. Its effectiveness can be reduced through the use of items such as {{ItemIcon|Enduring Speed}}. | ||
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{{StatusBox|isBuff=false|status=Silence}} | {{StatusBox|isBuff=false|status=Silence}} | ||
=== Silence === | === Silence === | ||
A negative status effect that prevents the target from casting abilities, but they can still use active items | A negative status effect that prevents the target from casting abilities, but they can still use active items. | ||
'''Sources:''' | '''Sources:''' | ||
* {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Spirit Snare}} | * {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Spirit Snare}} | ||
* {{HeroIcon|Ivy}}'s {{AbilityIcon|Air Drop}} (Tier 3) | * {{HeroIcon|Ivy}}'s {{AbilityIcon|Air Drop}} (Tier 3) | ||
* {{HeroIcon|Lady Geist}}'s {{AbilityIcon|Soul Exchange}} (Tier | * {{HeroIcon|Lady Geist}}'s {{AbilityIcon|Soul Exchange}} (Tier 3) | ||
* {{HeroIcon|Wraith}}'s {{AbilityIcon|Telekinesis}} | |||
* {{HeroIcon| | |||
* {{HeroIcon|Mina}}'s {{AbilityIcon|Nox Nostra}} | * {{HeroIcon|Mina}}'s {{AbilityIcon|Nox Nostra}} | ||
* {{ItemIcon| | * {{ItemIcon|Capacitor}} (only silences movement-based abilities and active items, and stamina) | ||
* {{ItemIcon|Curse}} (also silences active items) | |||
* {{ItemIcon|Focus Lens}} | * {{ItemIcon|Focus Lens}} | ||
* {{ItemIcon|Fury Trance}} (Self, also silences stamina) | * {{ItemIcon|Fury Trance}} (Self, also silences stamina) | ||
* {{ItemIcon|Silence Wave}} | * {{ItemIcon|Silence Wave}} | ||
* {{ItemIcon|Silencer}} | * {{ItemIcon|Silencer}} | ||
* {{ItemIcon|Slowing Hex}} (only silences movement-based abilities and active items) | |||
* {{ | |||
{{StatusBox|isBuff=false|status=Stun}} | {{StatusBox|isBuff=false|status=Stun}} | ||
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* {{HeroIcon|Abrams}}' {{AbilityIcon|Shoulder Charge}} | * {{HeroIcon|Abrams}}' {{AbilityIcon|Shoulder Charge}} | ||
* {{HeroIcon|Abrams}}' {{AbilityIcon|Seismic Impact}} | * {{HeroIcon|Abrams}}' {{AbilityIcon|Seismic Impact}} | ||
* {{HeroIcon|The Doorman}}'s {{AbilityIcon|Luggage Cart}} (Tier 3) | * {{HeroIcon|The Doorman}}'s {{AbilityIcon|Luggage Cart}} (Tier 3) | ||
* {{HeroIcon|Dynamo}}'s {{AbilityIcon|Singularity}} | * {{HeroIcon|Dynamo}}'s {{AbilityIcon|Singularity}} | ||
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* {{HeroIcon|Infernus}}' {{AbilityIcon|Concussive Combustion}} | * {{HeroIcon|Infernus}}' {{AbilityIcon|Concussive Combustion}} | ||
* {{HeroIcon|Ivy}}'s {{AbilityIcon|Stone Form}} | * {{HeroIcon|Ivy}}'s {{AbilityIcon|Stone Form}} | ||
* {{HeroIcon|Lash}}'s {{AbilityIcon|Death Slam}} (Tier 3 | * {{HeroIcon|Lash}}'s {{AbilityIcon|Death Slam}} (Tier 3) | ||
* {{HeroIcon|McGinnis}}'s {{AbilityIcon|Spectral Wall}} (Tier 3) | |||
* {{HeroIcon|Mo & Krill}}'s {{AbilityIcon|Combo}} | * {{HeroIcon|Mo & Krill}}'s {{AbilityIcon|Combo}} | ||
* {{HeroIcon|Paige}}'s {{AbilityIcon|Rallying Charge}} | * {{HeroIcon|Paige}}'s {{AbilityIcon|Rallying Charge}} | ||
* {{HeroIcon|Seven}}'s {{AbilityIcon|Static Charge}} | * {{HeroIcon|Seven}}'s {{AbilityIcon|Static Charge}} | ||
* {{HeroIcon|Victor}}'s {{AbilityIcon|Shocking Reanimation}} | * {{HeroIcon|Victor}}'s {{AbilityIcon|Shocking Reanimation}} | ||
* {{HeroIcon|Viscous}}' {{AbilityIcon|Goo Ball}} | * {{HeroIcon|Viscous}}' {{AbilityIcon|Goo Ball}} | ||
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* {{ItemIcon|Knockdown}} | * {{ItemIcon|Knockdown}} | ||
* {{ItemIcon|Lightning Scroll}} | * {{ItemIcon|Lightning Scroll}} | ||
== Hero Specific Effects == | == Hero Specific Effects == | ||
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{{StatusBox|isBuff=false|status=Hotel Guest|status icon=Hotel Guest}} | {{StatusBox|isBuff=false|status=Hotel Guest|status icon=Hotel Guest}} | ||
=== Hotel Guest === | === Hotel Guest === | ||
A negative status effect applied by {{HeroIcon|The Doorman}}'s | A negative status effect applied by {{HeroIcon|The Doorman}}'s {{AbilityIcon|Hotel Guest}}. The target is sent to the [[Baroness Hotel]] and has to make their way to the elevator to escape. | ||
{{StatusBox|isBuff=false|status icon=Lethal Venom|status=Lethal Venom}} | {{StatusBox|isBuff=false|status icon=Lethal Venom|status=Lethal Venom}} | ||
=== Lethal Venom === | === Lethal Venom === | ||
A negative status effect applied exclusively by {{HeroIcon|Vyper}}'s ability of the same name. After a short delay, it deals Spirit Damage to the target. The max damage depends on the target's missing health. | A negative status effect applied exclusively by {{HeroIcon|Vyper}}'s ability of the same name. After a short delay, it deals Spirit Damage to the target. The max damage depends on the target's missing health. | ||
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{{StatusBox|isBuff=false|status icon=Petrifying Bola|status=Petrified}} | {{StatusBox|isBuff=false|status icon=Petrifying Bola|status=Petrified}} | ||
=== Petrified === | === Petrified === | ||
A negative status effect applied by {{HeroIcon|Vyper}}'s {{AbilityIcon|Petrifying Bola}}. Inflicted heroes are | A negative status effect applied by {{HeroIcon|Vyper}}'s {{AbilityIcon|Petrifying Bola}}. Inflicted heroes are unable to move and perform actions but block all incoming damage. | ||
{{StatusBox|isBuff=false|status=Rabbit Hex|status icon=Rabbit Hex}} | {{StatusBox|isBuff=false|status=Rabbit Hex|status icon=Rabbit Hex}} | ||
=== Rabbit Hex === | === Rabbit Hex === | ||
A negative status effect applied by {{HeroIcon|Sinclair}}'s ability of the same name. Inflicted heroes change shape into a rabbit, with its corresponding hitbox, and move faster but have amplified received damage. The hero cannot perform any actions and abilities in rabbit form besides walking and jumping, but any actions and abilities initiated before the transformation are not interrupted. | A negative status effect applied by {{HeroIcon|Sinclair}}'s ability of the same name. Inflicted heroes change shape into a rabbit, with its corresponding hitbox, and move faster but have amplified received damage. The hero cannot perform any actions and abilities in rabbit form besides walking and jumping, but any actions and abilities initiated before the transformation are not interrupted. | ||
{{StatusBox|isBuff=false|status=Sleep}} | |||
=== Sleep === | |||
A negative status effect applied by {{HeroIcon|Haze}}'s {{AbilityIcon|Sleep Dagger}}. It is similar to Stun in that it prevents the target from taking actions, however the target will wake up early should they take any damage. Sleep has a brief drowsy period where the target can move slowly before they become completely immobilized. | |||
{{StatusBox|isBuff=false|status=Tether}} | {{StatusBox|isBuff=false|status=Tether}} | ||
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* '''[[#Invincibility|Invincibility]]''': Grants temporary immunity to all damage and hostile effects. | * '''[[#Invincibility|Invincibility]]''': Grants temporary immunity to all damage and hostile effects. | ||
* '''[[#Unstoppable|Unstoppable]]''': Grants temporary immunity to crowd control effects. | * '''[[#Unstoppable|Unstoppable]]''': Grants temporary immunity to crowd control effects. | ||
=== Purge === | === Purge Effects === | ||
These effects instantly remove currently active debuffs. | These effects instantly remove currently active debuffs. | ||
* {{HeroIcon|Victor}}'s {{AbilityIcon|Jumpstart}} (Tier 3) | |||
* {{HeroIcon|Viscous}}' {{AbilityIcon|The Cube}} (Tier 3) | |||
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} | |||
* {{ItemIcon|Debuff Remover}} (Does not remove debuffs from Ultimates) | |||
* {{ItemIcon|Divine Barrier}} (Removes all debuffs, including those from Ultimates) | |||
=== Debuff Resistance (Stat) === | === Debuff Resistance (Stat) === | ||
The following | The following items grant a '''[[Debuff Resist|Debuff Resistance]]''' stat, which reduces the duration of debuffs. This is a character stat, not a temporary buff. | ||
* {{ | * {{ItemIcon|Debuff Reducer}} | ||
* {{ | * {{ItemIcon|Debuff Remover}} | ||
{{ | * {{ItemIcon|SpellBreaker}} | ||
* {{ItemIcon|Unstoppable}} | |||
* {{ItemIcon|Weighted Shots}} | |||
{{Navbox gameplay}} | {{Navbox gameplay}} | ||