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| Latest revision | Your text | ||
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* {{ItemIcon|Divine Barrier}} (Active) | * {{ItemIcon|Divine Barrier}} (Active) | ||
* {{ItemIcon|Diviner's Kevlar}} | * {{ItemIcon|Diviner's Kevlar}} | ||
* {{ItemIcon|Guardian Ward}} (Active) | * {{ItemIcon|Guardian Ward}} (Active) | ||
* {{ItemIcon|Majestic Leap}} (Active) | * {{ItemIcon|Majestic Leap}} (Active) | ||
* {{ItemIcon|Reactive Barrier}} | * {{ItemIcon|Reactive Barrier}} | ||
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'''Sources:''' | '''Sources:''' | ||
* [[Powerup|Gun Powerup]] | * [[Powerup|Gun Powerup]] | ||
* {{HeroIcon|Paige}}'s {{AbilityIcon| | * {{HeroIcon|Abrams}}' {{AbilityIcon|Seismic Impact}} (Tier 2) | ||
* {{HeroIcon|Bebop}}'s {{AbilityIcon|Sticky Bomb}} (Tier 3) | |||
* {{HeroIcon|Paige}}'s {{AbilityIcon|Defend and Fight!}} (Tier 2) | |||
* {{HeroIcon|Wraith}}'s {{AbilityIcon|Full Auto}} | * {{HeroIcon|Wraith}}'s {{AbilityIcon|Full Auto}} | ||
* {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Connection}} | * {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Connection}} | ||
* {{HeroIcon|Mina}}'s {{AbilityIcon|Sanguine Retreat}} (Tier | * {{HeroIcon|Dynamo}}'s {{AbilityIcon|Quantum Entanglement}} | ||
* {{HeroIcon|Mirage}}'s {{AbilityIcon|Traveler}} | * {{HeroIcon|Lash}}'s {{AbilityIcon|Grapple}} (Tier 3) | ||
* {{HeroIcon|McGinnis}}'s {{AbilityIcon|Medicinal Specter}} (Tier 1) | |||
* {{HeroIcon|Mina}}'s {{AbilityIcon|Sanguine Retreat}} (Tier 2) | |||
* {{HeroIcon|Mirage}}'s {{AbilityIcon|Traveler}} | |||
* {{HeroIcon|Sinclair}}'s {{AbilityIcon|Spectral Assistant}} (Tier 3) | * {{HeroIcon|Sinclair}}'s {{AbilityIcon|Spectral Assistant}} (Tier 3) | ||
* {{HeroIcon|Silver}}'s {{AbilityIcon|Lycan Curse}} | * {{HeroIcon|Silver}}'s {{AbilityIcon|Lycan Curse}} | ||
* {{HeroIcon|Silver}}'s {{AbilityIcon|Slam Fire}} | * {{HeroIcon|Silver}}'s {{AbilityIcon|Slam Fire}} | ||
* {{HeroIcon|Victor}}'s {{AbilityIcon|Shocking Reanimation}} (Tier 1) | * {{HeroIcon|Victor}}'s {{AbilityIcon|Shocking Reanimation}} (Tier 1) | ||
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} (Tier 1) | |||
* {{ItemIcon|Active Reload}} | * {{ItemIcon|Active Reload}} | ||
* {{ItemIcon|Blood Tribute}} | * {{ItemIcon|Blood Tribute}} | ||
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* {{HeroIcon|Mina}}'s {{AbilityIcon|Sanguine Retreat}} | * {{HeroIcon|Mina}}'s {{AbilityIcon|Sanguine Retreat}} | ||
* {{HeroIcon|Mirage}}'s {{AbilityIcon|Tornado}} | * {{HeroIcon|Mirage}}'s {{AbilityIcon|Tornado}} | ||
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} (While transforming) | * {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} (While transforming) | ||
* {{ItemIcon|Counterspell}} | * {{ItemIcon|Counterspell}} | ||
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'''Sources:''' | '''Sources:''' | ||
* {{HeroIcon|Haze}}'s {{AbilityIcon|Smoke Bomb}} (Tier 3) (Bullet Lifesteal) | * {{HeroIcon|Haze}}'s {{AbilityIcon|Smoke Bomb}} (Tier 3) (Bullet Lifesteal) | ||
* {{HeroIcon|Wraith}}'s {{AbilityIcon|Full Auto}} (Tier 3) (Bullet and Spirit Lifesteal) | |||
* {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Connection}} (Bullet Lifesteal) | * {{HeroIcon|Ivy}}'s {{AbilityIcon|Kudzu Connection}} (Bullet Lifesteal) | ||
* {{ItemIcon|Active Reload}} (Bullet Lifesteal) | * {{ItemIcon|Active Reload}} (Bullet Lifesteal) | ||
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* {{ItemIcon|Infuser}} (Spirit Lifesteal) | * {{ItemIcon|Infuser}} (Spirit Lifesteal) | ||
* {{ItemIcon|Vampiric Burst}} (Bullet Lifesteal) | * {{ItemIcon|Vampiric Burst}} (Bullet Lifesteal) | ||
{{StatusBox|isBuff=true|status=Movement Speed Buff|status icon=Move speed sprint}}{{Main|Move Speed}} | {{StatusBox|isBuff=true|status=Movement Speed Buff|status icon=Move speed sprint}}{{Main|Move Speed}} | ||
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* {{ItemIcon|Burst Fire}} (conditional) | * {{ItemIcon|Burst Fire}} (conditional) | ||
* {{ItemIcon|Counterspell}} | * {{ItemIcon|Counterspell}} | ||
* {{ItemIcon| | * {{ItemIcon|Debuff Remover}} (Active) | ||
* {{ItemIcon|Divine Barrier}} (Active) | * {{ItemIcon|Divine Barrier}} (Active) | ||
* {{ItemIcon|Ethereal Shift}} | * {{ItemIcon|Ethereal Shift}} | ||
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{{StatusBox|isBuff=true|status=Stealth|status icon=Invisible}} | {{StatusBox|isBuff=true|status=Stealth|status icon=Invisible}} | ||
=== Stealth === | === Stealth === | ||
A temporary buff that renders the user invisible. | A temporary buff that renders the user invisible. | ||
'''Sources:''' | '''Sources:''' | ||
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* {{ItemIcon|Shadow Weave}} | * {{ItemIcon|Shadow Weave}} | ||
* {{ItemIcon|Veil Walker}} | * {{ItemIcon|Veil Walker}} | ||
{{StatusBox|isBuff=true|status=Hidden on Minimap|status icon=Invisible}} | {{StatusBox|isBuff=true|status=Hidden on Minimap|status icon=Invisible}} | ||
=== Hidden on minimap === | === Hidden on minimap === | ||
A temporary buff that renders the user unable to be seen on the minimap. | A temporary buff that renders the user unable to be seen on the minimap. | ||
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'''Sources:''' | '''Sources:''' | ||
* {{HeroIcon|Abrams}}' {{AbilityIcon|Seismic Impact}} (Tier 3) | * {{HeroIcon|Abrams}}' {{AbilityIcon|Seismic Impact}} (Tier 3 Upgrade) | ||
* {{HeroIcon|Billy}}'s {{AbilityIcon|Chain Gang}} (Tier 3) | * {{HeroIcon|Billy}}'s {{AbilityIcon|Chain Gang}} (Tier 3 Upgrade) | ||
* {{HeroIcon|The Doorman}}'s {{AbilityIcon|Hotel Guest}} (Tier 3) | * {{HeroIcon|The Doorman}}'s {{AbilityIcon|Hotel Guest}} (Tier 3 Upgrade) | ||
* {{HeroIcon|Warden}}'s {{AbilityIcon|Last Stand}} (Tier 3 | * {{HeroIcon|Warden}}'s {{AbilityIcon|Last Stand}} (Tier 3 Upgrade) | ||
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} | * {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} | ||
* {{ItemIcon|Unstoppable}} (Active) | * {{ItemIcon|Unstoppable}} (Active) | ||
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'''Sources:''' | '''Sources:''' | ||
* {{HeroIcon|Paige}}'s {{AbilityIcon| | * {{HeroIcon|Paige}}'s {{AbilityIcon|Defend and Fight!}} | ||
* {{HeroIcon|Abrams}}'s {{AbilityIcon|Shoulder Charge}} (Tier 1) | * {{HeroIcon|Abrams}}'s {{AbilityIcon|Shoulder Charge}} (Tier 1) | ||
* {{HeroIcon|Bebop}}'s {{AbilityIcon|Exploding Uppercut}} (Tier 2) | * {{HeroIcon|Bebop}}'s {{AbilityIcon|Exploding Uppercut}} (Tier 2) | ||
* {{HeroIcon|Billy}}'s {{AbilityIcon|Rising Ram}} (Tier 2) | * {{HeroIcon|Billy}}'s {{AbilityIcon|Rising Ram}} (Tier 2) | ||
* {{ItemIcon|Berserker}} | * {{ItemIcon|Berserker}} | ||
* {{ItemIcon|Split Shot}} | * {{ItemIcon|Split Shot}} | ||
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'''Sources:''' | '''Sources:''' | ||
* {{HeroIcon|Infernus}}' {{AbilityIcon|Afterburn}} | * {{HeroIcon|Infernus}}' {{AbilityIcon|Afterburn}} | ||
* {{HeroIcon|Venator}}'s {{AbilityIcon|Consecrating Grenade}} (deals [[Weapon Damage]] and [[Pure Damage]] instead of Spirit) | * {{HeroIcon|Venator}}'s {{AbilityIcon|Consecrating Grenade}} (deals [[Weapon Damage]] and [[Pure Damage]] instead of Spirit) | ||
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* {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Spirit Snare}} | * {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Spirit Snare}} | ||
* {{ItemIcon|Cursed Relic}} (also removes non-ultimate buffs) | * {{ItemIcon|Cursed Relic}} (also removes non-ultimate buffs) | ||
* [[Patron]] and [[Shrine]]s defensive attack | * [[Patron]] and [[Shrine]]s defensive attack | ||
'''Adjacent Effects:''' | |||
* {{HeroIcon|Apollo}}'s {{AbilityIcon|Itani Lo Sahn}} applies an effect similar to Curse, but it also sets players in slow motion and does not interrupt abilities. | |||
* {{HeroIcon|Apollo}}'s {{AbilityIcon|Itani Lo Sahn}} applies an effect similar to Curse, but it also | |||
{{StatusBox|status icon=Damage heart|status=Damage Output Reduction|isBuff=false}}{{Main|Damage Amplification}} | {{StatusBox|status icon=Damage heart|status=Damage Output Reduction|isBuff=false}}{{Main|Damage Amplification}} | ||
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'''Sources:''' | '''Sources:''' | ||
* {{HeroIcon|Infernus}}' {{AbilityIcon|Afterburn}} (Tier | * {{HeroIcon|Infernus}}' {{AbilityIcon|Afterburn}} (Tier 1) - Decreases spirit damage output (When Built-Up from Bullets) | ||
* {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask}} - Decreases weapon damage | |||
* {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask}} | |||
* {{ItemIcon|Inhibitor}} - Decreases all damage outputs (Built-Up from Bullets) | * {{ItemIcon|Inhibitor}} - Decreases all damage outputs (Built-Up from Bullets) | ||
* {{ItemIcon|Silencer}} - Decreases spirit damage outputs (Built-Up from Bullets) | * {{ItemIcon|Silencer}} - Decreases spirit damage outputs (Built-Up from Bullets) | ||
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=== Disarm === | === Disarm === | ||
A negative status effect that prevents the afflicted target from firing their weapon. They are still capable of casting abilities and using melee attacks. | A negative status effect that prevents the afflicted target from firing their weapon. They are still capable of casting abilities and using melee attacks. | ||
'''Sources:''' | '''Sources:''' | ||
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* {{ItemIcon|Cursed Relic}} | * {{ItemIcon|Cursed Relic}} | ||
* {{ItemIcon|Disarming Hex}} | * {{ItemIcon|Disarming Hex}} | ||
* {{ItemIcon|Phantom Strike}} | * {{ItemIcon|Phantom Strike}} | ||
* [[Patron]] and [[Shrine]]s defensive attack | * [[Patron]] and [[Shrine]]s defensive attack | ||
Note: Although {{HeroIcon|Haze}}'s {{AbilityIcon|Bullet Dance}} deals weapon damage, it cannot be disarmed. | |||
{{StatusBox|isBuff=false|status=Displace|status icon=Ground Strike}} | {{StatusBox|isBuff=false|status=Displace|status icon=Ground Strike}} | ||
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* {{HeroIcon|Ivy}}'s {{AbilityIcon|Air Drop}} | * {{HeroIcon|Ivy}}'s {{AbilityIcon|Air Drop}} | ||
* {{HeroIcon|Lash}}'s {{AbilityIcon|Ground Strike}} (Tier 2) | * {{HeroIcon|Lash}}'s {{AbilityIcon|Ground Strike}} (Tier 2) | ||
* {{HeroIcon|Lash}}'s {{AbilityIcon|Death Slam}} | |||
* {{HeroIcon|McGinnis}}'s {{AbilityIcon|Spectral Wall}} | * {{HeroIcon|McGinnis}}'s {{AbilityIcon|Spectral Wall}} | ||
* {{HeroIcon|Mirage}}'s {{AbilityIcon|Tornado}} | * {{HeroIcon|Mirage}}'s {{AbilityIcon|Tornado}} | ||
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* {{ItemIcon|Knockdown}} (If the target is not on the ground) | * {{ItemIcon|Knockdown}} (If the target is not on the ground) | ||
* {{ItemIcon|Phantom Strike}} (If the target is not on the ground) | * {{ItemIcon|Phantom Strike}} (If the target is not on the ground) | ||
* {{ItemIcon|Vortex Web}} | * {{ItemIcon|Vortex Web}} | ||
{{StatusBox|isBuff=false|status=Healing Reduction|status icon=Damage heart}}{{Main|Healing#Healing_Reduction|l1=Healing Reduction}} | {{StatusBox|isBuff=false|status=Healing Reduction|status icon=Damage heart}}{{Main|Healing#Healing_Reduction|l1=Healing Reduction}} | ||
=== Healing Reduction === | === Healing Reduction === | ||
A negative status effect that reduces the target's healing from all sources. | A negative status effect that reduces the target's healing from all sources. | ||
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* {{HeroIcon|Vindicta}}'s {{AbilityIcon|Crow Familiar}} (Tier 1) | * {{HeroIcon|Vindicta}}'s {{AbilityIcon|Crow Familiar}} (Tier 1) | ||
* {{HeroIcon|Vyper}}'s {{AbilityIcon|Lethal Venom}} (Tier 2) | * {{HeroIcon|Vyper}}'s {{AbilityIcon|Lethal Venom}} (Tier 2) | ||
* {{ItemIcon|Blood Tribute}} (Self) | |||
* {{ItemIcon|Cheat Death}} (Self) | * {{ItemIcon|Cheat Death}} (Self) | ||
* {{ItemIcon|Crippling Headshot}} | * {{ItemIcon|Crippling Headshot}} | ||
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'''Sources:''' | '''Sources:''' | ||
* {{HeroIcon|Graves}}' {{AbilityIcon|Grasping Hands}} | * {{HeroIcon|Graves}}' {{AbilityIcon|Grasping Hands}} | ||
* {{HeroIcon| | * {{HeroIcon|Warden}}'s {{AbilityIcon|Binding Word}} | ||
* {{HeroIcon|Paige}}'s {{AbilityIcon|Captivating Read}} | * {{HeroIcon|Paige}}'s {{AbilityIcon|Captivating Read}} | ||
* {{HeroIcon|Venator}}'s {{AbilityIcon|Hex-Lined Snap Trap}} | * {{HeroIcon|Venator}}'s {{AbilityIcon|Hex-Lined Snap Trap}} | ||
* {{ItemIcon|Arctic Blast}} | * {{ItemIcon|Arctic Blast}} | ||
{{StatusBox|isBuff=false|status=Movement Silence|status icon=MoveSlow}} | {{StatusBox|isBuff=false|status=Movement Silence|status icon=MoveSlow}} | ||
=== Movement Silence === | === Movement Silence === | ||
A negative status effect that applies [[Movement Slow]] and prevents the target from casting movement-related abilities and active items, and in some cases further restricts movement. See {{ItemIcon|Slowing Hex}} for a list of abilities and items affected. | A negative status effect that applies [[Movement Slow]] and prevents the target from casting movement-related abilities and active items, and in some cases further restricts movement. See {{ItemIcon|Slowing Hex}} for a list of abilities and items affected. | ||
'''Sources:''' | '''Sources:''' | ||
* {{HeroIcon|Silver}}'s {{AbilityIcon|Entangling Bola}} (also prevents stamina use) | * {{HeroIcon|Silver}}'s {{AbilityIcon|Entangling Bola}} (also prevents stamina use and jumping) | ||
* {{HeroIcon|Wraith}}'s {{AbilityIcon|Telekinesis}} (also prevents stamina use) | * {{HeroIcon|Wraith}}'s {{AbilityIcon|Telekinesis}} (also prevents stamina use) | ||
* {{ItemIcon|Capacitor}} (also prevents stamina use) | * {{ItemIcon|Capacitor}} (also prevents stamina use) | ||
* {{ItemIcon|Slowing Hex}} | * {{ItemIcon|Slowing Hex}} | ||
{{StatusBox|isBuff=false|status=Movement Slow}} | {{StatusBox|isBuff=false|status=Movement Slow}} | ||
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* {{HeroIcon|Apollo}}'s {{AbilityIcon|Itani Lo Sahn}} | * {{HeroIcon|Apollo}}'s {{AbilityIcon|Itani Lo Sahn}} | ||
* {{HeroIcon|Celeste}}'s {{AbilityIcon|Dazzling Trick}} | * {{HeroIcon|Celeste}}'s {{AbilityIcon|Dazzling Trick}} | ||
* {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Spirit Snare}} | * {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Spirit Snare}} | ||
* {{HeroIcon|Ivy}}'s {{AbilityIcon|Air Drop}} (Tier 3) | * {{HeroIcon|Ivy}}'s {{AbilityIcon|Air Drop}} (Tier 3) | ||
* {{HeroIcon|Lady Geist}}'s {{AbilityIcon|Soul Exchange}} (Tier | * {{HeroIcon|Lady Geist}}'s {{AbilityIcon|Soul Exchange}} (Tier 3) | ||
* {{HeroIcon|Paradox}}'s {{AbilityIcon|Time Wall}} (Tier 2) | * {{HeroIcon|Paradox}}'s {{AbilityIcon|Time Wall}} (Tier 2) | ||
* {{HeroIcon|Warden}}'s {{AbilityIcon|Binding Word}} (Tier 3) | * {{HeroIcon|Warden}}'s {{AbilityIcon|Binding Word}} (Tier 3) | ||
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* {{ItemIcon|Focus Lens}} | * {{ItemIcon|Focus Lens}} | ||
* {{ItemIcon|Fury Trance}} (Self, also silences stamina) | * {{ItemIcon|Fury Trance}} (Self, also silences stamina) | ||
* {{ItemIcon|Silence Wave}} | * {{ItemIcon|Silence Wave}} | ||
* {{ItemIcon|Silencer}} | * {{ItemIcon|Silencer}} | ||
* [[Patron]] and [[Shrine]]s defensive attack (also silences active items) | |||
{{StatusBox|isBuff=false|status=Sleep}} | {{StatusBox|isBuff=false|status=Sleep}} | ||
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* {{HeroIcon|Infernus}}' {{AbilityIcon|Concussive Combustion}} | * {{HeroIcon|Infernus}}' {{AbilityIcon|Concussive Combustion}} | ||
* {{HeroIcon|Ivy}}'s {{AbilityIcon|Stone Form}} | * {{HeroIcon|Ivy}}'s {{AbilityIcon|Stone Form}} | ||
* {{HeroIcon|Lash}}'s {{AbilityIcon|Death Slam}} (Tier 3 | * {{HeroIcon|Lash}}'s {{AbilityIcon|Death Slam}} (Tier 3) | ||
* {{HeroIcon|Mo & Krill}}'s {{AbilityIcon|Combo}} | * {{HeroIcon|Mo & Krill}}'s {{AbilityIcon|Combo}} | ||
* {{HeroIcon|Paige}}'s {{AbilityIcon|Rallying Charge}} | * {{HeroIcon|Paige}}'s {{AbilityIcon|Rallying Charge}} | ||
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* {{ItemIcon|Knockdown}} | * {{ItemIcon|Knockdown}} | ||
* {{ItemIcon|Lightning Scroll}} | * {{ItemIcon|Lightning Scroll}} | ||
== Hero Specific Effects == | == Hero Specific Effects == | ||
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{{StatusBox|isBuff=false|status icon=Petrifying Bola|status=Petrified}} | {{StatusBox|isBuff=false|status icon=Petrifying Bola|status=Petrified}} | ||
=== Petrified === | === Petrified === | ||
A negative status effect applied by {{HeroIcon|Vyper}}'s {{AbilityIcon|Petrifying Bola}}. Inflicted heroes are | A negative status effect applied by {{HeroIcon|Vyper}}'s {{AbilityIcon|Petrifying Bola}}. Inflicted heroes are unable to move and perform actions but block all incoming damage. | ||
{{StatusBox|isBuff=false|status=Rabbit Hex|status icon=Rabbit Hex}} | {{StatusBox|isBuff=false|status=Rabbit Hex|status icon=Rabbit Hex}} | ||
=== Rabbit Hex === | === Rabbit Hex === | ||
A negative status effect applied by {{HeroIcon|Sinclair}}'s ability of the same name. Inflicted heroes change shape into a rabbit, with its corresponding hitbox, and move faster but have amplified received damage. The hero cannot perform any actions and abilities in rabbit form besides walking and jumping, but any actions and abilities initiated before the transformation are not interrupted. | A negative status effect applied by {{HeroIcon|Sinclair}}'s ability of the same name. Inflicted heroes change shape into a rabbit, with its corresponding hitbox, and move faster but have amplified received damage. The hero cannot perform any actions and abilities in rabbit form besides walking and jumping, but any actions and abilities initiated before the transformation are not interrupted. | ||
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* '''[[#Invincibility|Invincibility]]''': Grants temporary immunity to all damage and hostile effects. | * '''[[#Invincibility|Invincibility]]''': Grants temporary immunity to all damage and hostile effects. | ||
* '''[[#Unstoppable|Unstoppable]]''': Grants temporary immunity to crowd control effects. | * '''[[#Unstoppable|Unstoppable]]''': Grants temporary immunity to crowd control effects. | ||
=== Purge === | === Purge Effects === | ||
These effects instantly remove currently active debuffs. | These effects instantly remove currently active debuffs. | ||
{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
| {{HeroIcon|Kelvin}}'s {{AbilityIcon|Frozen Shelter}} (Tier 3) || No | | {{HeroIcon|Kelvin}}'s {{AbilityIcon|Frozen Shelter}} (Tier 3) || No | ||
|- | |- | ||
| {{HeroIcon|Viscous}}' {{AbilityIcon|The Cube}} (Tier 3) || No | | {{HeroIcon|Viscous}}' {{AbilityIcon|The Cube}} (Tier 3) || No | ||
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| {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} || Yes | | {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} || Yes | ||
|- | |- | ||
| {{ItemIcon| | | {{ItemIcon|Debuff Remover}} || No | ||
|- | |- | ||
| {{ItemIcon|Divine Barrier}} || Yes | | {{ItemIcon|Divine Barrier}} || Yes | ||
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* {{HeroIcon|Warden}}'s {{AbilityIcon|Willpower}} (Tier 3) | * {{HeroIcon|Warden}}'s {{AbilityIcon|Willpower}} (Tier 3) | ||
{{Item stat table|Debuff Resist}} | {{Item stat table|Debuff Resist}} | ||
{{Navbox gameplay}} | {{Navbox gameplay}} | ||