Template:Active Items: Difference between revisions

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#invoke cooldown
Added auto localization of the table - item name, item type, item active description
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{| class="wikitable sortable" style="width: 100%;"
{| class="wikitable sortable" style="width: 100%;"
|+Active Items
|+{{#invoke:Dictionary|translate|Active Items}}
! colspan="2" |Name
! colspan="2" |{{#invoke:Lang|get_string|Citadel_HeroBuilds_CategoryNameLabel}}
!Type
!{{#invoke:Lang|get_string|Citadel_UserFeedback_TypeLabel}}
!Cost
!{{Souls|{{#invoke:Dictionary|translate|Cost}}}}
!Active
!{{#invoke:Lang|get_string|Citadel_Mod_Tooltip_Active}}
!Cooldown
!{{#invoke:Lang|get_string|AbilityCooldown_label}}
|-
|-
! style="background-color:#FCAC4D;" | [[File:Fleetfoot.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Fleetfoot.png|64x64px]]
![[Fleetfoot]]
![[Fleetfoot{{If_lang}}|{{#invoke:Lang|get_string|upgrade_fleetfoot_boots}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Weapon  
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Weapon|{{#invoke:Lang|get_string|CitadelCategoryWeapon}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Fleetfoot}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Fleetfoot}}}}
|Gain bonus Movement Speed and Ammo.
|{{#invoke:Utilities|process_variables|upgrade_fleetfoot_boots_active_desc|Fleetfoot}}
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Fleetfoot|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Fleetfoot|AbilityCooldown}}s
|-
|-
! style="background-color:#FCAC4D;" | [[File:Alchemical Fire.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Alchemical Fire.png|64x64px]]
![[Alchemical Fire]]
![[Alchemical Fire{{If_lang}}|{{#invoke:Lang|get_string|upgrade_thermal_detonator}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Weapon
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Weapon|{{#invoke:Lang|get_string|CitadelCategoryWeapon}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Alchemical Fire}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Alchemical Fire}}}}
|Throw a flask that explodes on contact, creating an area that does increasing
|{{#invoke:Utilities|process_variables|upgrade_thermal_detonator_desc|Alchemical Fire}}
spirit Damage per second and causes enemies to receive additional Weapon Damage from your team.
''Deals 40% less DPS vs non-heroes.''
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Alchemical Fire|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Alchemical Fire|AbilityCooldown}}s
|-
|-
! style="background-color:#FCAC4D;" | [[File:Heroic Aura.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Heroic Aura.png|64x64px]]
![[Heroic Aura]]
![[Heroic Aura{{If_lang}}|{{#invoke:Lang|get_string|upgrade_dps_aura}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Weapon
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Weapon|{{#invoke:Lang|get_string|CitadelCategoryWeapon}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Heroic Aura}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Heroic Aura}}}}
|Provides bonus Movement Speed and Fire Rate to you and nearby allies.
|{{#invoke:Utilities|process_variables|upgrade_dps_aura_active_desc|Heroic Aura}}
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Heroic Aura|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Heroic Aura|AbilityCooldown}}s
|-
|-
! style="background-color:#FCAC4D;" | [[File:Warp Stone.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Warp Stone.png|64x64px]]
![[Warp Stone]]
![[Warp Stone{{If_lang}}|{{#invoke:Lang|get_string|upgrade_warp_stone}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Weapon
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Weapon|{{#invoke:Lang|get_string|CitadelCategoryWeapon}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Warp Stone}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Warp Stone}}}}
|Teleport straight ahead, gaining Bullet Resist.
|{{#invoke:Utilities|process_variables|upgrade_warp_stone_desc|Warp Stone}}
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Warp Stone|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Warp Stone|AbilityCooldown}}s
|-
|-
! style="background-color:#FCAC4D;" | [[File:Shadow Weave.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Shadow Weave.png|64x64px]]
![[Shadow Weave]]
![[Shadow Weave{{If_lang}}|{{#invoke:Lang|get_string|upgrade_cloaking_device}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Weapon
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Weapon|{{#invoke:Lang|get_string|CitadelCategoryWeapon}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Shadow Weave}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Shadow Weave}}}}
|Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.
|{{#invoke:Utilities|process_variables|upgrade_cloaking_device_active_desc|Shadow Weave}}
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Shadow Weave|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Shadow Weave|AbilityCooldown}}s
|-
! style="background-color:#FCAC4D;" | [[File:Silencer.png|64x64px]]
![[Silencer]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Weapon
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Silencer}}
|For the next 4s, all your bullets immediately apply Silence.
Silence prevents targets from using abilities.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Silencer|AbilityCooldown}}s
|-
|-
! style="background-color:#FCAC4D;" | [[File:Vampiric Burst.png|64x64px]]
! style="background-color:#FCAC4D;" | [[File:Vampiric Burst.png|64x64px]]
![[Vampiric Burst]]
![[Vampiric Burst{{If_lang}}|{{#invoke:Lang|get_string|upgrade_surging_power}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Weapon
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Weapon|{{#invoke:Lang|get_string|CitadelCategoryWeapon}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Vampiric Burst}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Vampiric Burst}}}}
|Grants Lifesteal, Fire Rate, and Ammo.
|{{#invoke:Utilities|process_variables|upgrade_surging_power_active|Vampiric Burst}}
This added Ammo is not limited by your max magazine size.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Vampiric Burst|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Vampiric Burst|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Healing Rite.png|64x64px]]
! style="background-color:#86C921;" | [[File:Healing Rite.png|64x64px]]
![[Healing Rite]]
![[Healing Rite{{If_lang}}|{{#invoke:Lang|get_string|upgrade_health_stimpak}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Vitality
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Armor|{{#invoke:Lang|get_string|CitadelCategoryArmor}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Healing Rite}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Healing Rite}}}}
|Grant Regen and Sprint Speed to the target.
|{{#invoke:Utilities|process_variables|upgrade_health_stimpak_desc|Healing Rite}}
Gets dispelled if you take damage from enemy players or objectives.
Can be self-cast.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Healing Rite|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Healing Rite|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Divine Barrier.png|64x64px]]
! style="background-color:#86C921;" | [[File:Divine Barrier.png|64x64px]]
![[Divine Barrier]]
![[Divine Barrier{{If_lang}}|{{#invoke:Lang|get_string|upgrade_savior}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Vitality
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Armor|{{#invoke:Lang|get_string|CitadelCategoryArmor}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Divine Barrier}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Divine Barrier}}}}
|Provide the target with Bullet Shield, Spirit Shield, and Movement Speed.
|{{#invoke:Utilities|process_variables|upgrade_savior_desc|Divine Barrier}}
Can be self-cast.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Divine Barrier|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Divine Barrier|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Health Nova.png|64x64px]]
! style="background-color:#86C921;" | [[File:Health Nova.png|64x64px]]
![[Healing Nova]]
![[Healing Nova{{If_lang}}|{{#invoke:Lang|get_string|upgrade_health_nova}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Vitality
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Armor|{{#invoke:Lang|get_string|CitadelCategoryArmor}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Healing Nova}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Healing Nova}}}}
|Heal yourself and nearby allies.
|{{#invoke:Utilities|process_variables|upgrade_health_nova_desc|Healing Nova}}
''Heals an additional 20% per ally.''
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Healing Nova|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Healing Nova|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Restorative Locket.png|64x64px]]
! style="background-color:#86C921;" | [[File:Restorative Locket.png|64x64px]]
![[Restorative Locket]]
![[Restorative Locket{{If_lang}}|{{#invoke:Lang|get_string|upgrade_restorative_locket}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Vitality
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Armor|{{#invoke:Lang|get_string|CitadelCategoryArmor}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Restorative Locket}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Restorative Locket}}}}
|Consume all stacks to heal target ally.
|{{#invoke:Utilities|process_variables|upgrade_restorative_locket_active_desc|Restorative Locket}}
If used at the max stacks it replenishes a stamina point on the target.
Can be self-cast.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Restorative Locket|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Restorative Locket|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Return Fire.png|64x64px]]
! style="background-color:#86C921;" | [[File:Return Fire.png|64x64px]]
![[Return Fire]]
![[Return Fire{{If_lang}}|{{#invoke:Lang|get_string|upgrade_return_fire}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Vitality
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Armor|{{#invoke:Lang|get_string|CitadelCategoryArmor}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Return Fire}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Return Fire}}}}
|Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.
|{{#invoke:Utilities|process_variables|upgrade_return_fire_desc|Return Fire}}
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Return Fire|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Return Fire|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Debuff Remover.png|64x64px]]
! style="background-color:#86C921;" | [[File:Debuff Remover.png|64x64px]]
![[Debuff Remover]]
![[Debuff Remover{{If_lang}}|{{#invoke:Lang|get_string|upgrade_reduce_debuff_duration}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Vitality
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Armor|{{#invoke:Lang|get_string|CitadelCategoryArmor}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Debuff Remover}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Debuff Remover}}}}
|Purge all negative effects currently applied to you.
|{{#invoke:Utilities|process_variables|upgrade_reduce_debuff_duration_active_desc|Debuff Remover}}
If any effects were removed, gain a movement speed bonus.
Cannot be used while stunned or slept.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Debuff Remover|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Debuff Remover|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Majestic Leap.png|64x64px]]
! style="background-color:#86C921;" | [[File:Majestic Leap.png|64x64px]]
![[Majestic Leap]]
![[Majestic Leap{{If_lang}}|{{#invoke:Lang|get_string|upgrade_rocket_booster}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Vitality
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Armor|{{#invoke:Lang|get_string|CitadelCategoryArmor}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Majestic Leap}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Majestic Leap}}}}
|Launch yourself high into the air.
|{{#invoke:Utilities|process_variables|upgrade_rocket_booster_desc|Majestic Leap}}
While in the air, you can use the active again to drop down faster.
Cannot be used for 5s if attacked by enemy Hero.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Majestic Leap|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Majestic Leap|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Metal Skin.png|64x64px]]
! style="background-color:#86C921;" | [[File:Metal Skin.png|64x64px]]
![[Metal Skin]]
![[Metal Skin{{If_lang}}|{{#invoke:Lang|get_string|upgrade_metal_skin}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Vitality
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Armor|{{#invoke:Lang|get_string|CitadelCategoryArmor}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Metal Skin}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Metal Skin}}}}
|Become immune to bullets and melee attacks.
|{{#invoke:Utilities|process_variables|upgrade_metal_skin_desc|Metal Skin}}
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Metal Skin|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Metal Skin|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Rescue Beam.png|64x64px]]
! style="background-color:#86C921;" | [[File:Rescue Beam.png|64x64px]]
![[Rescue Beam]]
![[Rescue Beam{{If_lang}}|{{#invoke:Lang|get_string|upgrade_rescue_beam}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Vitality
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Armor|{{#invoke:Lang|get_string|CitadelCategoryArmor}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Rescue Beam}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Rescue Beam}}}}
|Heals a target allied hero and yourself for a percentage of Max Health.
|{{#invoke:Utilities|process_variables|upgrade_rescue_beam_desc|Rescue Beam}}
Once while healing, you can Pull the target towards you.
Can be self-cast.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Rescue Beam|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Rescue Beam|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Colossus.png|64x64px]]
! style="background-color:#86C921;" | [[File:Colossus.png|64x64px]]
![[Colossus]]
![[Colossus{{If_lang}}|{{#invoke:Lang|get_string|upgrade_colossus}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Vitality
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Armor|{{#invoke:Lang|get_string|CitadelCategoryArmor}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Colossus}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Colossus}}}}
|Gain 40% Bullet Resist and 40% Spirit Resist, and slow the movement and dash speed of enemies nearby by 35%.
|{{#invoke:Utilities|process_variables|upgrade_colossus_desc|Colossus}}
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Colossus|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Colossus|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Phantom Strike.png|64x64px]]
! style="background-color:#86C921;" | [[File:Phantom Strike.png|64x64px]]
![[Phantom Strike]]
![[Phantom Strike{{If_lang}}|{{#invoke:Lang|get_string|upgrade_phantom_strike}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Vitality
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Armor|{{#invoke:Lang|get_string|CitadelCategoryArmor}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Phantom Strike}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Phantom Strike}}}}
|Teleport to the target applying Disarm for 3 seconds, 50% movement Slow for 3 seconds, and dealing 75 Spirit Damage.
|{{#invoke:Utilities|process_variables|upgrade_phantom_strike_desc|Phantom Strike}}
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Phantom Strike|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Phantom Strike|AbilityCooldown}}s
|-
|-
! style="background-color:#86C921;" | [[File:Unstoppable.png|64x64px]]
! style="background-color:#86C921;" | [[File:Unstoppable.png|64x64px]]
![[Unstoppable]]
![[Unstoppable{{If_lang}}|{{#invoke:Lang|get_string|upgrade_unstoppable}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Vitality
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Armor|{{#invoke:Lang|get_string|CitadelCategoryArmor}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Unstoppable}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Unstoppable}}}}
|Suppress negative status effects and become Immune to Stun, Silence, Sleep, Root, and Disarm.
|{{#invoke:Utilities|process_variables|upgrade_unstoppable_desc|Unstoppable}}
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Unstoppable|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Unstoppable|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Infuser.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Infuser.png|64x64px]]
![[Infuser]]
![[Infuser{{If_lang}}|{{#invoke:Lang|get_string|upgrade_infuser}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Spirit
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Tech|{{#invoke:Lang|get_string|CitadelCategoryTech}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Infuser}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Infuser}}}}
|Gain [[Spirit Power]] and [[Spirit Lifesteal]].
|{{#invoke:Utilities|process_variables|upgrade_infuser_desc|Infuser}}
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Infuser|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Infuser|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Cold Front.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Cold Front.png|64x64px]]
![[Cold Front]]
![[Cold Front{{If_lang}}|{{#invoke:Lang|get_string|upgrade_cold_front}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Spirit
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Tech|{{#invoke:Lang|get_string|CitadelCategoryTech}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Cold Front}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Cold Front}}}}
|Release an expanding ice blast that deals [[Spirit Damage]] and Slows targets it hits.
|{{#invoke:Utilities|process_variables|upgrade_cold_front_desc|Cold Front}}
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Cold Front|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Cold Front|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Decay.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Decay.png|64x64px]]
![[Decay]]
![[Decay{{If_lang}}|{{#invoke:Lang|get_string|upgrade_rupture}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Spirit
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Tech|{{#invoke:Lang|get_string|CitadelCategoryTech}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Decay}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Decay}}}}
|Reduces healing received of targeted enemy and inflicts damage over time of their current health. Decay's damage is non-lethal.
|{{#invoke:Utilities|process_variables|upgrade_rupture_desc|Decay}}
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Decay|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Decay|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Slowing Hex.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Slowing Hex.png|64x64px]]
![[Slowing Hex]]
![[Slowing Hex{{If_lang}}|{{#invoke:Lang|get_string|upgrade_containment}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Spirit
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Tech|{{#invoke:Lang|get_string|CitadelCategoryTech}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Slowing Hex}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Slowing Hex}}}}
|Deals [[Spirit Damage]] and Slows targets movement and dashes. Also Silences their movement-based items and abilities. Does not affect target's stamina usage.
|{{#invoke:Utilities|process_variables|upgrade_containment_desc|Slowing Hex}}
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Slowing Hex|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Slowing Hex|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Withering Whip.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Withering Whip.png|64x64px]]
![[Withering Whip]]
![[Withering Whip{{If_lang}}|{{#invoke:Lang|get_string|upgrade_withering_whip}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Spirit
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Tech|{{#invoke:Lang|get_string|CitadelCategoryTech}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Withering Whip}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Withering Whip}}}}
|Target an enemy to apply Fire Rate Slow and reduce their Bullet Resist.
|{{#invoke:Utilities|process_variables|upgrade_withering_whip_desc|Withering Whip}}
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Withering Whip|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Withering Whip|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Ethereal Shift.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Ethereal Shift.png|64x64px]]
![[Ethereal Shift]]
![[Ethereal Shift{{If_lang}}|{{#invoke:Lang|get_string|upgrade_self_bubble}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Spirit
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Tech|{{#invoke:Lang|get_string|CitadelCategoryTech}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Ethereal Shift}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Ethereal Shift}}}}
|!You enter a void state and become untargetable and invincible for a short duration, during which you cannot move or perform any actions.
|{{#invoke:Utilities|process_variables|upgrade_self_bubble_desc|Ethereal Shift}}
Afterwards you instantly reload and gain bonus Spirit Power.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Ethereal Shift|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Ethereal Shift|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Knockdown.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Knockdown.png|64x64px]]
![[Knockdown]]
![[Knockdown{{If_lang}}|{{#invoke:Lang|get_string|upgrade_target_stun}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Spirit
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Tech|{{#invoke:Lang|get_string|CitadelCategoryTech}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Knockdown}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Knockdown}}}}
|Target is knocked down and Stunned after a 2s delay, interrupting and temporarily preventing them from taking any action.
|{{#invoke:Utilities|process_variables|upgrade_target_stun_desc|Knockdown}}
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Knockdown|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Knockdown|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Silence Glyph.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Silence Glyph.png|64x64px]]
![[Silence Glyph]]
![[Silence Glyph{{If_lang}}|{{#invoke:Lang|get_string|upgrade_targeted_silence}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Spirit
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Tech|{{#invoke:Lang|get_string|CitadelCategoryTech}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Silence Glyph}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Silence Glyph}}}}
|Fires a projectile which silences and damages the target. Silence does not interrupt channeling abilities.
|{{#invoke:Utilities|process_variables|upgrade_targeted_silence_desc|Silence Glyph}}
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Silence Glyph|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Silence Glyph|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Curse.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Curse.png|64x64px]]
![[Curse]]
![[Curse{{If_lang}}|{{#invoke:Lang|get_string|upgrade_glitch}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Spirit
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Tech|{{#invoke:Lang|get_string|CitadelCategoryTech}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Curse}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Curse}}}}
|Curses an enemy - Interrupting, Silencing, Disarming, and preventing item usage.
|{{#invoke:Utilities|process_variables|upgrade_glitch_desc|Curse}}
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Curse|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Curse|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Echo Shard.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Echo Shard.png|64x64px]]
![[Echo Shard]]
![[Echo Shard{{If_lang}}|{{#invoke:Lang|get_string|upgrade_ability_power_shard}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Spirit
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Tech|{{#invoke:Lang|get_string|CitadelCategoryTech}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Echo Shard}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Echo Shard}}}}
|Reset the cooldown of your most recently used non-ultimate ability.
|{{#invoke:Utilities|process_variables|upgrade_ability_power_shard_active|Echo Shard}}
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Echo Shard|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Echo Shard|AbilityCooldown}}s
|-
|-
! style="background-color:#DE9CFF;" | [[File:Magic Carpet.png|64x64px]]
! style="background-color:#DE9CFF;" | [[File:Magic Carpet.png|64x64px]]
![[Magic Carpet]]
![[Magic Carpet{{If_lang}}|{{#invoke:Lang|get_string|upgrade_magic_carpet}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Spirit
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Tech|{{#invoke:Lang|get_string|CitadelCategoryTech}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Magic Carpet}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Magic Carpet}}}}
|Summon a Magic Carpet that will fly you away. Gain Bullet and Spirit shields while flying.
|{{#invoke:Utilities|process_variables|upgrade_magic_carpet_desc|Magic Carpet}}
Cannot use abilities while the carpet is being summoned. While flying doing any action will dismiss the carpet.
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Magic Carpet|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Magic Carpet|AbilityCooldown}}s
|-
|-
!  style="background-color:#DE9CFF;" | [[File:Refresher.png|64x64px]]
!  style="background-color:#DE9CFF;" | [[File:Refresher.png|64x64px]]
![[Refresher]]
![[Refresher{{If_lang}}|{{#invoke:Lang|get_string|upgrade_ability_refresher}}]]
| style="text-align:center;font-weight:bold"|<!-- Type-->Spirit
| style="text-align:center;font-weight:bold"|<!-- Type-->{{ItemType|Tech|{{#invoke:Lang|get_string|CitadelCategoryTech}}}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{#invoke:ItemData|get_cost|Refresher}}
| style="text-align:center;font-size:15px;"|<!-- Price-->{{Souls|{{#invoke:ItemData|get_cost|Refresher}}}}
|Reset the cooldown of all your abilities and restore all your charges.
|{{#invoke:Utilities|process_variables|upgrade_ability_refresher_desc|Refresher}}
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Refresher|AbilityCooldown}}s
| style="text-align:center;font-size:16px;"|<!--Cooldown-->{{#invoke:ItemData|get_prop|Refresher|AbilityCooldown}}s
|}
|}

Revision as of 21:32, 11 April 2025

Active Items
Name Type SoulsCost Active Cooldown
Fleetfoot Weapon Souls1,600 Gain bonus Move Speed and Slow Resistance. 16s
Alchemical Fire Weapon Souls3,200 Throw a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.
30s
Heroic Aura Weapon Souls3,200 Provides move speed and fire rate to you and nearby allies. Minions get double value. 22s
Warp Stone Weapon Souls3,200 Teleport straight ahead, gaining Bullet Resist. 16s
[[Shadow Weave|]] Weapon Souls3,200 Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed. 45s
Vampiric Burst Weapon Souls6,400 Grants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size. 30s
Healing Rite Vitality Souls800 Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast. 70s
[[Divine Barrier|]] Vitality Souls6,400 45s
Healing Nova Vitality Souls3,200 Heal yourself and nearby allies. 60s
Restorative Locket Vitality Souls1,600 When an enemy uses an ability within 35m range from you, store one Restoration Stack.

Consume all stacks to heal yourself and replenish up to 3 stamina based on how many stacks you have.
20s
Return Fire Vitality Souls1,600 Automatically fire a bullet towards any attacker who damages you with their abilities or weapon. 23s
Dispel Magic Vitality SoulsCannot format non-number value. Purge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus.
Cannot be used while Stunned or Slept.
Item Not Found.s
Majestic Leap Vitality Souls3,200 Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.

Cannot be used for 5s if attacked by enemy Hero.
45s
Metal Skin Vitality Souls3,200 Become immune to bullets. 24s
Rescue Beam Vitality Souls3,200 Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast. 60s
Colossus Vitality Souls6,400 Grow larger in size, gaining bullet resist, spirit resist, and melee damage.

Nearby enemies suffer from slow and have reduced dash speed.
37s
Phantom Strike Vitality Souls6,400 Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm. 35s
Unstoppable Vitality Souls6,400 Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.
Cannot be used while Stunned or Slept.
60s
Infuser Spirit Souls6,400 Gain Spirit Lifesteal and Spirit Power. 30s
Cold Front Spirit Souls1,600 Release an expanding ice blast that deals spirit damage and Slows targets it hits. 25s
Decay Spirit Souls3,200 Inflict damage over time to a target, dealing damage based on their current health.
Decay's damage is non-lethal and does not apply item procs.
30s
Slowing Hex Spirit Souls1,600 Slows movement of enemy target. Also Silences their movement-based items and abilities.
Increases the target's gravity.
Does not affect target's stamina usage.
27s
Rusted Barrel Spirit SoulsCannot format non-number value. Target an enemy to reduce their Fire Rate and Bullet Resistance. Item Not Found.s
Ethereal Shift Spirit Souls6,400 You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist.
Can be canceled early.
Activation cancels any active ability.
37s
Knockdown Spirit Souls3,200 Apply a Stun after 2s. Stun duration is increased against airborne targets.

Increases the target's gravity for the duration of the stun.
35s
Silence Wave Spirit SoulsCannot format non-number value. Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.

Silence does not interrupt channeling abilities.
Item Not Found.s
Cursed Relic Spirit SoulsCannot format non-number value. Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.

Your own Damage Output is reduced for the duration.
Item Not Found.s
Echo Shard Spirit Souls6,400 Reset the cooldown of the imbued non-ultimate ability.

This item's cooldown is increased by the cooldown of the imbued ability.
30s
Magic Carpet Spirit Souls6,400 Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet.
Cannot use abilities while the carpet is being summoned.
32s
Refresher Spirit Souls6,400 Reset the cooldown of all your abilities and restore all your charges. 300s