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=== Heroes === {{AbilityTable|heal|hide=Notes}} === Items === ==== Direct Heal items ==== {| class="wikitable sortable" |+ List of items ! Name !! {{Souls}} Cost !! Category !! Healing amount |- | {{ItemIcon|Restorative Shot}} || {{#invoke:ItemData|get_cost|Restorative Shot}} || {{ItemType|Weapon|Weapon}} || {{#invoke:ItemData|get_prop|Restorative Shot|HealFromHero}} Healing From Heroes<br/>{{#invoke:ItemData|get_prop|Restorative Shot|HealFromNPC}} Healing From NPCs |- | {{ItemIcon|Headhunter}} || {{#invoke:ItemData|get_cost|Headhunter}} || {{ItemType|Weapon|Weapon}} || {{#invoke:ItemData|get_prop|Headhunter|HealPercentPerHeadshot}} Heal Per Headshot |- | {{ItemIcon|Healing Rite}} || {{#invoke:ItemData|get_cost|Healing Rite}} || {{ItemType|Armor|Vitality}} || {{#invoke:ItemData|get_prop|Healing Rite|TotalHealthRegen}} Total HP Regen |- | {{ItemIcon|Melee Lifesteal}} || {{#invoke:ItemData|get_cost|Melee Lifesteal}} || {{ItemType|Armor|Vitality}} || {{#invoke:ItemData|get_prop|Melee Lifesteal|LifestrikeHeal}} Heal on Melee Hit ({{#invoke:ItemData|get_prop|Melee Lifesteal|NonHeroHealPct}} on NPCs) |- | {{ItemIcon|Rebuttal}} || {{#invoke:ItemData|get_cost|Rebuttal}} || {{ItemType|Armor|Vitality}} || {{#invoke:ItemData|get_prop|Rebuttal|ParrySuccessHealPercentage}} Of the incoming melee damage is healed on successful parry |- | {{ItemIcon|Healbane}} || {{#invoke:ItemData|get_cost|Healbane}} || {{ItemType|Armor|Vitality}} || {{#invoke:ItemData|get_prop|Healbane|HealOnKill}} Heal On Hero Kill |- | {{ItemIcon|Restorative Locket}} || {{#invoke:ItemData|get_cost|Restorative Locket}} || {{ItemType|Armor|Vitality}} || {{#invoke:ItemData|get_prop|Restorative Locket|HealPerStack}} Heal Per Stack |- | {{ItemIcon|Counterspell}} || {{#invoke:ItemData|get_cost|Counterspell}} || {{ItemType|Armor|Vitality}} || {{#invoke:ItemData|get_prop|Counterspell|HealOnSuccess}} Heal on successful spell parry |- | {{ItemIcon|Dispel Magic}} || {{#invoke:ItemData|get_cost|Dispel Magic}} || {{ItemType|Armor|Vitality}} || {{#invoke:ItemData|get_prop|Dispel Magic|HealOnActivate}} Heal on successful debuff cleanse |- | {{ItemIcon|Fortitude}} || {{DataProp|Fortitude|Cost}} || {{ItemType|Armor|Vitality}} || Heal {{DataProp|Fortitude|HealLifePercentOutOfCombat}}% of max HP each second while out of combat |- | {{ItemIcon|Healing Nova}} || {{#invoke:ItemData|get_cost|Healing Nova}} || {{ItemType|Armor|Vitality}} || {{#invoke:ItemData|get_prop|Healing Nova|TotalHealthRegen}} Total HP Regen |- | {{ItemIcon|Lifestrike}} || {{#invoke:ItemData|get_cost|Lifestrike}} || {{ItemType|Armor|Vitality}} || {{#invoke:ItemData|get_prop|Lifestrike|LifestealHeal}} Heal on Melee Hit, plus {{#invoke:ItemData|get_prop|Lifestrike|LifestealHealPercent}} Lifesteal ({{#invoke:ItemData|get_prop|Lifestrike|NonHeroHealPct}} on NPCs) |- | {{ItemIcon|Rescue Beam}} || {{#invoke:ItemData|get_cost|Rescue Beam}} || {{ItemType|Armor|Vitality}} || {{#invoke:ItemData|get_prop|Rescue Beam|HealPercentAmount}} Heal Amount |- | {{ItemIcon|Veil Walker}} || {{#invoke:ItemData|get_cost|Veil Walker}} || {{ItemType|Armor|Vitality}} || {{#invoke:ItemData|get_prop|Veil Walker|HealOnVeil}} Heal When traversing through a Veil |- | {{ItemIcon|Mystic Regeneration}} || {{#invoke:ItemData|get_cost|Mystic Regeneration}} || {{ItemType|Tech|Spirit}} || {{#invoke:ItemData|get_prop|Mystic Regeneration|Regeneration}} Bonus HP regeneration on spirit damage dealt to enemy heroes |- | {{ItemIcon|Radiant Regeneration}} || {{#invoke:ItemData|get_cost|Radiant Regeneration}} || {{ItemType|Tech|Spirit}} || {{#invoke:ItemData|get_prop|Radiant Regeneration|Regeneration}} HP/s Regeneration on spirit damage dealt to enemy heroes<br/>{{#invoke:ItemData|get_prop|Radiant Regeneration|HealingPerCast}} Heal on Ability Cast |} ==== Bullet Lifesteal items ==== {{Item stat table|bullet lifesteal}} ==== Spirit Lifesteal items ==== {{Item stat table|spirit lifesteal}}
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