Template:ObjDamageReduction: Difference between revisions

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m see: Haze page edit for fixation dmg vs objectives
Vergir (talk | contribs)
m replace hand-typed table with automatic one.
Tag: Replaced
 
Line 1: Line 1:
{| class="wikitable sortable"
{{AbilityTable|bossdmgscale}}
! Hero !! Ability !! Damage Reduction (%)
|-
| {{HeroIcon|Bebop}}
| {{AbilityIcon|Hyper Beam}}
| style="text-align:center"| -50
|-
| {{HeroIcon|Haze}}
| {{AbilityIcon|Fixation}}
| style="text-align:center"| -80
|-
| {{HeroIcon|Infernus}}
| {{AbilityIcon|Flame Dash}}
| style="text-align:center"| -50
|-
| {{HeroIcon|McGinnis}}
| {{AbilityIcon|Heavy Barrage}}
| style="text-align:center"| -50
|-
| {{HeroIcon|Mina}}
| {{AbilityIcon|Nox Nostra}}
| style="text-align:center"| -50
|-
| {{HeroIcon|Paradox}}
| {{AbilityIcon|Pulse Grenade}}
| style="text-align:center"| -50
|-
| {{HeroIcon|Pocket}}
| {{AbilityIcon|Affliction}}
| style="text-align:center"| -50
|-
| {{HeroIcon|Seven}}
| {{AbilityIcon|Storm Cloud}}
| style="text-align:center"| -50
|-
| {{HeroIcon|Victor}}
| {{AbilityIcon|Aura of Suffering}}
| style="text-align:center"| -50
|-
| {{HeroIcon|Warden}}
| {{AbilityIcon|Last Stand}}
| style="text-align:center"| -50
|}

Latest revision as of 12:07, 12 September 2026

This is a dynamic list "bossdmgscale". Edit contents · Edit notes.
Hero Ability Damage to Objectives
Bebop Hyper Beam 50%
Haze Fixation 20%
Infernus Flame Dash 50%
McGinnis Heavy Barrage 50%
Mina Nox Nostra 50%
Paradox Pulse Grenade 50%
Pocket Affliction 50%
Seven Storm Cloud 50%
Victor Aura of Suffering 50%
Warden Last Stand 50%