Tesla Bullets: Difference between revisions

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Fixed damage, this should be automated in the future, note: didn't fix it until now as it was bugged and was doing the wrong damage, afaik it is fixed as of latest update
LVL (talk | contribs)
Automated
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{{Infobox item
{{Infobox item
| item_name = Tesla Bullets
| item_name = Tesla Bullets
| item_type = Weapon
| item_tier = 3
| has_components = false
| has_passive1 = true
| has_passive1 = true
| has_passive2 = false
| has_active1 = false
| has_components2 =
| has_iscomponentof = true
| has_iscomponentof = true
| has_iscomponentof2 =
| has_iscomponentof3 =
| iscomponentof1_name = Capacitor
| iscomponentof1_name = Capacitor
| souls = 3,200
| passive1_description = {{#invoke:Lang|get_string|upgrade_chain_lightning_desc}}
| passive1_description = Your bullets have a chance to '''shock''' your target. The '''shock''' will jump to a nearby enemy.
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcCooldown}}
| passive1_cooldown = 0.25s
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamagePerChain}} Shock Damage
| passive1_stat1 = 40{{ss|0.14}} Shock Damage
| passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ProcChance}} Proc Chance
| passive1_stat3 = 15% Proc Chance
| passive1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ChainCount}} Max Jumps
| passive1_stat4 = 8m Jump Radius
| passive1_stat5 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ChainRadius}} Jump Radius
| passive1_stat5 = 4 Max Jumps
| sound1 = tesla proc 01.mp3
| sound1 = tesla proc 01.mp3
}}
}}


'''Tesla Bullets''' is a Tier 3 Weapon [[Items|Item]] with a passive that grants a chance for any bullets fired to shock their target, causing the damage to chain to a nearby enemy.
'''Tesla Bullets''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] with a passive that grants a chance for any bullets fired to shock their target, causing the damage to chain to a nearby enemy.


It can be purchased from the [[Shop]] for {{Souls|3,200}}.
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.


{{ItemIcon|Tesla Bullets}} is a component of {{ItemIcon|Capacitor}}.
{{ItemIcon|Tesla Bullets}} is a component of {{ItemIcon|Capacitor}}.

Revision as of 16:57, 5 September 2025

Tesla Bullets
Image for the Deadlock item Tesla Bullets
Cost Souls3,200
Tier 3
Passive 0.2
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
Upgrades To:
Capacitor
Internal name: upgrade_chain_lightning
Sounds

Tesla Bullets is a Tier 3 Weapon Item with a passive that grants a chance for any bullets fired to shock their target, causing the damage to chain to a nearby enemy.

It can be purchased from the Shop for Souls3,200.

Tesla Bullets is a component of Capacitor.

Notes

  • Tesla Bullets have an internal cooldown of 0.25 seconds, which is lowered by cooldown reduction.

Update history

Main article: Update history

View the full update history: Tesla Bullets/Update history

Update Changes

May 22, 2026

  • Proc cooldown reduced from 0.25s to 0.2s.

November 21, 2025

  • Shock damage reduced from 40 to 33.
  • Shock damage spirit power growth increased from 0.14 to 0.19.

October 2, 2025

  • Fixed proc rate being improved with general cooldown reduction.

Trivia

  • Tesla Bullets is one of several items to feature in promotional posters around the Map.
  • Tesla Bullets is named after Serbian-American inventor Nikola Tesla.
Weapon
Vitality
Spirit