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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|June|30|2026}} | ||
| changes = | | changes = | ||
* | * Bleed damage increased from 1.7% to 1.9%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|May|22|2026}} | ||
| changes = | | changes = | ||
* | * No longer builds up from melee attacks. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|April|10|2026}} | ||
| changes = | | changes = | ||
* | * Buildup is now 10% slower. | ||
*Bleed | * Bleed reduced from 2% to 1.7%. | ||
* | * Anti Heal increased from -30% to -35%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|December|30|2025}} | ||
| changes = | | changes = | ||
* | * Bleed damage reduced from 2.2% to 2% | ||
* Buildup is 10% harder | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = | | update = {{Update link|November|21|2025}} | ||
| changes = | | changes = | ||
*Now deals half damage against troopers and neutrals. | * Duration increased from 3s to 4s. | ||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|2|2025}} | |||
| changes = | |||
* Burn increased from 2.1% to 2.2%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|29|2025}} | |||
| changes = | |||
* Damage reduced from 2.5% Max HP to 2.1%. | |||
* Now scales with Spirit Power (0.005%). | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|4|2025}} | |||
| changes = | |||
* Buildup is now 15% harder. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|19|2025}} | |||
| changes = | |||
* Bleed reduced from 2.6% to 2.5%. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|8|2025}} | |||
| changes = | |||
* Cost increased from 3000 to 3200 (Global item change). | |||
* No longer grants +100 Bonus Health. | |||
* Bleed damage reduced from 2.8% to 2.6%. | |||
* Healing reduction reduced from -50% to -30% | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|December|6|2024}} | |||
| changes = | |||
* Bleed damage increased from 2.5% to 2.75% | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|21|2024}} | |||
| changes = | |||
* Healing Reduction reduced from 65% to 50% | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|7|2024}} | |||
| changes = | |||
* Damage changed from 5% of Current Health to 2.5% of Max Health. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|10|2024}} | |||
| changes = | |||
* Added {{ItemIcon|Toxic Bullets}} proc variations. | |||
* Buildup is now 15% slower. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|September|12|2024}} | |||
| changes = | |||
* Added sound for {{ItemIcon|Toxic Bullets}} proc. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|August|29|2024}} | |||
| changes = | |||
* Heal Reduction increased from -55% to -65%. | |||
* Bleed damage reduced from 6% to 5%. | |||
* Now grants +100 Health. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|30|2024}} | |||
| changes = | |||
* Now deals half damage against troopers and neutrals. | |||
}} | }} | ||
}} | }} | ||
[[Category:Item changelogs]] | [[Category:Item changelogs]] | ||
Latest revision as of 17:59, 30 June 2026
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