Trooper: Difference between revisions

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* Soul Orbs no longer have special duplication rules before 8 minutes. Soul splitting rules are now the same before 8 minutes as afterwards. Adjusted trooper economy to compensate. There is also no longer a bounty bump that occurs at 8 minutes.
* Soul Orbs no longer have special duplication rules before 8 minutes. Soul splitting rules are now the same before 8 minutes as afterwards. Adjusted trooper economy to compensate. There is also no longer a bounty bump that occurs at 8 minutes.
* Wave interval increased from 25s to 30s (bounty values adjusted by the same ratio)
* Wave interval increased from 25s to 30s (bounty values adjusted by the same ratio)
* Players can no longer Parry troopers
* [[Trooper#Banner_Trooper|Medic Trooper]]: Heal no longer has charges (was 3)
* [[Trooper#Banner_Trooper|Medic Trooper]]: Cooldown reduced from 35s to 6s (this was the previous setup before)
* [[Trooper#Banner_Trooper|Medic Trooper]]: Fixed healing sometimes not functioning on bounce when there are walls nearby
* [[Troopers]] will no longer aggro to you when you shoot them while they are attacking a [[Guardian]]
[ Trooper AI Fixes ]
[ Trooper AI Fixes ]
* Melee troopers will no longer see and follow players around corners and through veils
* Melee troopers will no longer see and follow players around corners and through veils