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[[File: | {{SeeAlso|Jump pad|for air vents.}}[[File:Vent.png|thumb|214x214px|A vent in blue lane.]] | ||
[[File: | [[File:Subway tunnel.png|thumb|A subway station under blue lane, accessible by vents.]]{{Quotation|[[Shiv]]|Stick to the tunnels boys, it's safer for ya. | ||
{{Quotation|[[Shiv]]|Stick to the tunnels boys, it's safer for ya. | |||
}} | }} | ||
''' | '''Vents''' are small shortcut passages in the [[map]] that lead to a network of underground tunnels connecting different locations. | ||
== Overview == | == Overview == | ||
Vents are only accessible by specific characters, and they cannot enter while in combat (taking or dealing damage) or while carrying the {{PageRef|name=Soul Urn}}. There is a short buffer time after exiting combat in which the player cannot enter a vent. | |||
The vent entrances have a grill as a visual indicator to players within 10 metres if these are inaccessible at the given moment. | * The vent entrances have a grill as a visual indicator to players within 10 metres if these are inaccessible at the given moment. | ||
The following heroes can access vents: | The following heroes can access vents: | ||
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{{HeroIcon|Grey Talon}}'s {{AbilityIcon|Guided Owl}} can also enter vents, if the player manages to enter at the correct angle without hitting any walls. It can also enter and exit the tunnels through the gap over the fence in the subway room next to [[Mid-Boss]]. | {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Guided Owl}} can also enter vents, if the player manages to enter at the correct angle without hitting any walls. It can also enter and exit the tunnels through the gap over the fence in the subway room next to [[Mid-Boss]]. | ||
While in the tunnels, characters gain a '''70%''' boost to their [[Move Speed]]. Sprint speed is not multiplied by the tunnel boost. | While in the tunnels, characters gain a '''70%''' boost to their [[Move Speed]]. Sprint speed is not multiplied by the tunnel boost. | ||