Unstable Concoction: Difference between revisions

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{{Infobox item
{{Infobox item
| item_name = Unstable Concoction
| item_name           = Unstable Concoction
| street_brawl = true
| street_brawl       = true
| has_active1 = true
| active1_description = {{#invoke:Lang|get_string|upgrade_unstable_concoction_desc}}
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_cooldown   = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_description = {{#invoke:Lang|get_string|upgrade_unstable_concoction_desc}}|
| active1_stat1       = {{ItemData|{{#var:item_key_or_en}}|MaxHPDamage}} Max Health Damage
| active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxHPDamage}} Max Health Damage
| active1_stat2       = {{ItemData|{{#var:item_key_or_en}}|StunDuration}}s [[Stun]] Duration
| active1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StunDuration}}s [[Stun]] Duration
| active1_stat3       = +{{ItemData|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s [[Move Speed]] (Conditional)
| active1_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s [[Move Speed]] (Conditional)
| active1_stat4       = +{{ItemData|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]] (Conditional)
| active1_stat4 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]] (Conditional)
| active1_stat5       = {{ItemData|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| active1_stat5 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| active1_stat6       = +{{ItemData|{{#var:item_key_or_en}}|BaseAttackDamagePercent}} [[Weapon Damage]]
| active1_stat6 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercent}} [[Weapon Damage]]
| active1_stat7       = {{ItemData|{{#var:item_key_or_en}}|Radius}} Radius
| active1_stat7 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Radius}} Radius
| active1_stat8       = +{{ItemData|{{#var:item_key_or_en}}|TechPower}} [[Spirit Power]]
| active1_stat8 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechPower}} [[Spirit Power]]
| sound1             = Unstable concoction cast.mp3
| sound1 = Unstable concoction cast.mp3
| sound2             = Unstable concoction timer.mp3
| sound2 = Unstable concoction timer.mp3
| sound3             = Unstable concoction explode.mp3
| sound3 = Unstable concoction explode.mp3
}}
}}



Revision as of 21:18, 8 February 2026

Unstable Concoction
Image for the Deadlock item Unstable Concoction
Street Brawl Item
Legendary
Active 25s
Consume a concoction that grants you Unstoppable and increased speed, health, spirit and weapon damage. After a short duration you die and explode, stunning nearby enemies and dealing damage based on your maximum health. Dying this way reduces your respawn time by {s:RespawnTimeMod}%.
Internal name: upgrade_unstable_concoction
Sounds

Unstable Concoction is a Street Brawl Legendary Spirit Item.

It can only be obtained in Street Brawl.

Notes

  • Some abilities and items that bypass lethal damage can allow the player to survive Unstable Concotion, such as Cheat Death and Shiv's Bloodletting.

Update history

View the full update history: Unstable Concoction/Update history

Update Changes

April 30, 2026

  • Reduces the player's respawn time by 50%.

March 21, 2026

  • Now grants you unstoppable during the pre explosion state.
  • Radius increased from 18m to 22m.

January 30, 2026

Weapon
Vitality
Spirit