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{{Update layout | {{Update layout | ||
| prev_update = March | | prev_update = {{Update link|March|25|2025}} | ||
| | | month = April | ||
| next_update = | | day = 4 | ||
| year = 2025 | |||
| next_update = {{Update link|April|17|2025}} | |||
| source = https://forums.playdeadlock.com/threads/04-04-2025-update.60284/ | | source = https://forums.playdeadlock.com/threads/04-04-2025-update.60284/ | ||
| source_title = 04-04-2025 Update | | source_title = 04-04-2025 Update | ||
| notes = | | notes = | ||
* Added an option to allow canceling abilities with the ability key to the main options page. | * Added an option to allow canceling abilities with the ability key to the main options page. | ||
* Soul orb spawn delay range increased from 0.2-0.7 to 0.4-0.7 | * Soul orb spawn delay range increased from 0.2-0.7 to 0.4-0.7 | ||
* Soul orb size increased by 10% | * Soul orb size increased by 10% | ||
| Line 19: | Line 14: | ||
* Fixed issues with denying melee soul orbs | * Fixed issues with denying melee soul orbs | ||
* Fixed various other timing related bugs with Soul orbs | * Fixed various other timing related bugs with Soul orbs | ||
* Fixed shotguns doing too much damage to [[Guardian]]s | |||
* Fixed shotguns doing too much damage to [[Guardian | * Removed the outer lanes [[teleporter]]s | ||
* Removed the outer lanes [[ | |||
* Sprint increased by +0.5 for all heroes | * Sprint increased by +0.5 for all heroes | ||
* Removed the top of the mid arch from being able to be occupied | * Removed the top of the mid arch from being able to be occupied | ||
* Lifesteal provided by things like {{ItemIcon|Spirit Shredder Bullets|l1=Soul Shredder bullets}}{{sic}} now properly diminishes in stacking with other sources of lifesteal | |||
* Lifesteal provided by things like {{ItemIcon|Soul Shredder | |||
* Fix an edge case where a player can claim the [[Rejuvenator|Rejuv]] but also get parried | * Fix an edge case where a player can claim the [[Rejuvenator|Rejuv]] but also get parried | ||
* Fixed {{ItemIcon| | * Fixed {{ItemIcon|Spirit Rend|l1=spellslinger headshots}}{{sic}} providing more bonuses than intended | ||
* Fixed some misc mispredictions during {{AbilityIcon|Ice Path}} movement | * Fixed some misc mispredictions during {{AbilityIcon|Ice Path}} movement | ||
* Fixed {{AbilityIcon|Ice Path}} being overly sticky for allies | * Fixed {{AbilityIcon|Ice Path}} being overly sticky for allies | ||
* Fixed {{HeroIcon|Ivy}}, {{HeroIcon|Viscous}} and {{ItemIcon|Magic Carpet}} moving faster than desired when holding the soul urn | |||
* Fixed {{HeroIcon|Ivy}}, {{HeroIcon|Viscous}} and Magic Carpet moving faster than desired when holding the | |||
* Urn reveal time reduced from 25s to 15s | * Urn reveal time reduced from 25s to 15s | ||
* Urn speed limit increased from 13 m/s to 15 m/s | * Urn speed limit increased from 13 m/s to 15 m/s | ||
* Wall Jump's behavior has been reworked so that lateral velocity is now modified by WASD movement direction into/away from the wall | * Wall Jump's behavior has been reworked so that lateral velocity is now modified by WASD movement direction into/away from the wall | ||
* Mantle now requires pushing WASD Direction toward a ledge | * Mantle now requires pushing WASD Direction toward a ledge | ||
| Line 42: | Line 31: | ||
* When attaching to a zipline, movement direction can override the travel direction | * When attaching to a zipline, movement direction can override the travel direction | ||
* When holding "Jump/Mantle" after attaching to a rope, continue to move up the rope | * When holding "Jump/Mantle" after attaching to a rope, continue to move up the rope | ||
* {{HeroIcon|Calico}}: Health growth per boon reduced from 41 to 34 | * {{HeroIcon|Calico}}: Health growth per boon reduced from 41 to 34 | ||
* {{HeroIcon|Calico}}: {{AbilityIcon|Leaping Slash}} Heal reduced from 50 to 40 | * {{HeroIcon|Calico}}: {{AbilityIcon|Leaping Slash}} Heal reduced from 50 to 40 | ||
* {{HeroIcon|Calico}}: {{AbilityIcon|Leaping Slash}} Heal Spirit Scaling reduced from 1.6 to 1.1 | * {{HeroIcon|Calico}}: {{AbilityIcon|Leaping Slash}} Heal Spirit Scaling reduced from 1.6 to 1.1 | ||
* {{HeroIcon|Holliday}}: {{AbilityIcon|Powder Keg}} T2 bonus damage reduced from 100 to 80 | * {{HeroIcon|Holliday}}: {{AbilityIcon|Powder Keg}} T2 bonus damage reduced from 100 to 80 | ||
* {{HeroIcon|Holliday}}: {{AbilityIcon|Crackshot}} T2 bonus damage reduced from 85 to 60 | * {{HeroIcon|Holliday}}: {{AbilityIcon|Crackshot}} T2 bonus damage reduced from 85 to 60 | ||
* {{HeroIcon|Mirage}}: {{AbilityIcon|Djinn's Mark}} T2 reduced from +4s Multiplier Duration to +2.5s | * {{HeroIcon|Mirage}}: {{AbilityIcon|Djinn's Mark}} T2 reduced from +4s Multiplier Duration to +2.5s | ||
* {{HeroIcon|Seven}}: Health Regen reduced from 3 to 1.5 | * {{HeroIcon|Seven}}: Health Regen reduced from 3 to 1.5 | ||
* {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} cooldown increased from 15 to 24 | * {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} cooldown increased from 15 to 24 | ||
* {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} T1 changed from -4s Cooldown to "Bolt Apply -25% Fire Rate for 5s" | * {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} T1 changed from -4s Cooldown to "Bolt Apply -25% Fire Rate for 5s" | ||
* {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} T2 changed from "Bolt Apply -25% Fire Rate for 5s" to -13s Cooldown | * {{HeroIcon|Sinclair}}: {{AbilityIcon|Vexing Bolt}} T2 changed from "Bolt Apply -25% Fire Rate for 5s" to -13s Cooldown | ||
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar}} duration spirit scaling reduced from 0.03 to 0.024 | * {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar}} duration spirit scaling reduced from 0.03 to 0.024 | ||
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar}} Health Drain reduced from 3% to 2.3% | * {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar}} Health Drain reduced from 3% to 2.3% | ||
* {{ItemIcon|Infuser}}: Spirit Lifesteal reduced from 20% to 15% | * {{ItemIcon|Infuser}}: Spirit Lifesteal reduced from 20% to 15% | ||
* {{ItemIcon|Infuser}}: Bonus Spirit reduced from 16 to 13 | * {{ItemIcon|Infuser}}: Bonus Spirit reduced from 16 to 13 | ||
}} | }} | ||
Latest revision as of 02:40, 29 June 2025
| Updates | ||
|---|---|---|
| ← March 25, 2025 | April 4, 2025 | April 17, 2025 → |
Source: 04-04-2025 Update
General
- Added an option to allow canceling abilities with the ability key to the main options page.
- Soul orb spawn delay range increased from 0.2-0.7 to 0.4-0.7
- Soul orb size increased by 10%
- Soul orb lag compensation buffer increased from 120ms to 140ms
- Fixed issues with denying melee soul orbs
- Fixed various other timing related bugs with Soul orbs
- Fixed shotguns doing too much damage to Guardians
- Removed the outer lanes teleporters
- Sprint increased by +0.5 for all heroes
- Removed the top of the mid arch from being able to be occupied
- Lifesteal provided by things like Soul Shredder bullets[sic] now properly diminishes in stacking with other sources of lifesteal
- Fix an edge case where a player can claim the Rejuv but also get parried
- Fixed spellslinger headshots[sic] providing more bonuses than intended
- Fixed some misc mispredictions during Ice Path movement
- Fixed Ice Path being overly sticky for allies
- Fixed Ivy, Viscous and Magic Carpet moving faster than desired when holding the soul urn
- Urn reveal time reduced from 25s to 15s
- Urn speed limit increased from 13 m/s to 15 m/s
- Wall Jump's behavior has been reworked so that lateral velocity is now modified by WASD movement direction into/away from the wall
- Mantle now requires pushing WASD Direction toward a ledge
- Improved Camera positions while character is backed up against walls
- When attaching to a zipline, movement direction can override the travel direction
- When holding "Jump/Mantle" after attaching to a rope, continue to move up the rope
- Calico: Health growth per boon reduced from 41 to 34
- Calico: Leaping Slash Heal reduced from 50 to 40
- Calico: Leaping Slash Heal Spirit Scaling reduced from 1.6 to 1.1
- Holliday: Powder Keg T2 bonus damage reduced from 100 to 80
- Holliday: Crackshot T2 bonus damage reduced from 85 to 60
- Mirage: Djinn's Mark T2 reduced from +4s Multiplier Duration to +2.5s
- Seven: Health Regen reduced from 3 to 1.5
- Sinclair: Vexing Bolt cooldown increased from 15 to 24
- Sinclair: Vexing Bolt T1 changed from -4s Cooldown to "Bolt Apply -25% Fire Rate for 5s"
- Sinclair: Vexing Bolt T2 changed from "Bolt Apply -25% Fire Rate for 5s" to -13s Cooldown
- Vindicta: Crow Familiar duration spirit scaling reduced from 0.03 to 0.024
- Vindicta: Crow Familiar Health Drain reduced from 3% to 2.3%
- Infuser: Spirit Lifesteal reduced from 20% to 15%
- Infuser: Bonus Spirit reduced from 16 to 13