Update:August 15, 2024: Difference between revisionsGive feedback
m Template Renaming, replaced: Abrams' → ', Bebop's → 's, Haze's → 's, Grey Talon's → 's, Lady Geist's → 's, Pocket's → 's, Vindicta's → 's, Wraith's → 's |
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=== Visual Changes === | === Visual Changes === | ||
* Improved visual clarity of {{HeroIcon|Grey Talon|size=20px}}'s {{AbilityIcon|Immobilizing Trap|Size=20}} | * Improved visual clarity of {{HeroIcon|Grey Talon|size=20px}}'s {{AbilityIcon|Immobilizing Trap|Size=20}} armed state. | ||
* Replaced the [[Soul Urn]] drop parachute with new effects. | * Replaced the [[Soul Urn]] drop parachute with new effects. | ||
* Improved {{HeroIcon|Abrams|size=20px}}' {{AbilityIcon|Siphon Life|Size=20}} | * Improved {{HeroIcon|Abrams|size=20px}}' {{AbilityIcon|Siphon Life|Size=20}} and {{AbilityIcon|Seismic Impact|Size=20}}effects to not obstruct player view as much. | ||
* Various visual adjustments on highlight and strobe effects being too loud in some cases. | * Various visual adjustments on highlight and strobe effects being too loud in some cases. | ||
* Updated bullet whizby sounds for nearly all characters. | * Updated bullet whizby sounds for nearly all characters. | ||
* Updated {{HeroIcon|Haze|size=20px}} 's {{AbilityIcon|Sleep Dagger|Size=20}} | * Updated {{HeroIcon|Haze|size=20px}} 's {{AbilityIcon|Sleep Dagger|Size=20}} cast, projectile loop and whizby. | ||
* Updated {{HeroIcon|Haze|size=20px}}'s {{AbilityIcon|Smoke Bomb|Size=20}} | * Updated {{HeroIcon|Haze|size=20px}}'s {{AbilityIcon|Smoke Bomb|Size=20}} sound. | ||
** Additionally removed Smoke Bomb voice line for everyone except the casting player and spectators. | ** Additionally removed Smoke Bomb voice line for everyone except the casting player and spectators. | ||
* Fixed some spectator/replay sound and music bugs. | * Fixed some spectator/replay sound and music bugs. | ||
* Various sound related performance improvements. | * Various sound related performance improvements. | ||
* More impactful damage indication sound for attackers. | * More impactful damage indication sound for attackers. | ||
* Remastered {{HeroIcon|Abrams|size=20px}} , {{HeroIcon|Pocket|size=20px}} | * Remastered {{HeroIcon|Abrams|size=20px}} , {{HeroIcon|Pocket|size=20px}} and {{HeroIcon|Dynamo|size=20px}} weapon fire sounds. | ||
* Improved lighting performance around the shop. | * Improved lighting performance around the shop. | ||
* Improved {{HeroIcon|Wraith|size=20px}}'s tracers to feel more connected with their bullet. | * Improved {{HeroIcon|Wraith|size=20px}}'s tracers to feel more connected with their bullet. | ||
* Improved visibility of AOE around {{HeroIcon|Bebop|size=20px}} | * Improved visibility of AOE around {{HeroIcon|Bebop|size=20px}} while casting {{AbilityIcon|Hyper Beam|Size=20}}. | ||
* Improved effects around {{HeroIcon|Lady Geist|size=20px}}'s {{AbilityIcon|Soul Exchange|Size=20}} | * Improved effects around {{HeroIcon|Lady Geist|size=20px}}'s {{AbilityIcon|Soul Exchange|Size=20}} to help with clarity. | ||
* Updated {{HeroIcon|Infernus|size=20px}} ' tracer, muzzle and impact fx revisions for better performance. | * Updated {{HeroIcon|Infernus|size=20px}}' tracer, muzzle and impact fx revisions for better performance. | ||
* Added a sound for movement being restricted by {{Pic link|Slowing Hex|size=20px}} and | * Added a sound for movement being restricted by {{Pic link|Slowing Hex|size=20px}} and {{AbilityIcon|Stake|Size=20}}. | ||
* Revised sounds for {{HeroIcon|Pocket|size=20px}}'s {{AbilityIcon|Flying Cloak|Size=20}} | * Revised sounds for {{HeroIcon|Pocket|size=20px}}'s {{AbilityIcon|Flying Cloak|Size=20}} duration and warp. | ||
* Added {{Pic link|Refresher|size=20px}} cast sound. | * Added {{Pic link|Refresher|size=20px}} cast sound. | ||
* Unpause hotkey is now displayed when the game is paused. | * Unpause hotkey is now displayed when the game is paused. | ||
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=== {{HeroIcon|Abrams|size=50px}} === | === {{HeroIcon|Abrams|size=50px}} === | ||
==== {{AbilityIcon|Shoulder Charge|Size=20}} | ==== {{AbilityIcon|Shoulder Charge|Size=20}} ==== | ||
* Fixed Shoulder Charge not always placing enemies in front of you. | * Fixed Shoulder Charge not always placing enemies in front of you. | ||
==== {{AbilityIcon|Seismic Impact|Size=20}} | ==== {{AbilityIcon|Seismic Impact|Size=20}} ==== | ||
* Damage reduced: 175 > <u>150</u>. | * Damage reduced: 175 > <u>150</u>. | ||
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* Bullet Resist per Boon reduced: 2.5% > <u>1.6%</u>. (Same amount overall at max) | * Bullet Resist per Boon reduced: 2.5% > <u>1.6%</u>. (Same amount overall at max) | ||
==== {{AbilityIcon|Exploding Uppercut|Size=20}} | ==== {{AbilityIcon|Exploding Uppercut|Size=20}} ==== | ||
* Radius increased: 10m > <u>14m</u>. | * Radius increased: 10m > <u>14m</u>. | ||
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* Exploding Uppercut now has a slight angle limitation to prevent straight-up direction. | * Exploding Uppercut now has a slight angle limitation to prevent straight-up direction. | ||
==== {{AbilityIcon|Sticky Bomb|Size=20}} | ==== {{AbilityIcon|Sticky Bomb|Size=20}} ==== | ||
* Radius increased: 10m > <u>12m</u>. | * Radius increased: 10m > <u>12m</u>. | ||
* Can now be self-cast by using alt cast. | * Can now be self-cast by using alt cast. | ||
==== {{AbilityIcon|Hook|Size=20}} | ==== {{AbilityIcon|Hook|Size=20}} ==== | ||
* Range reduced: 40m > <u>35m</u>. | * Range reduced: 40m > <u>35m</u>. | ||
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* Fixed hooking through veils sometimes not working. | * Fixed hooking through veils sometimes not working. | ||
==== {{AbilityIcon|Hyper Beam|Size=20}} | ==== {{AbilityIcon|Hyper Beam|Size=20}} ==== | ||
* Spirit Scaling increased: {{Ss|2.4}} > {{Ss|3.0}}. | * Spirit Scaling increased: {{Ss|2.4}} > {{Ss|3.0}}. | ||
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=== {{HeroIcon|Dynamo|size=50px}} === | === {{HeroIcon|Dynamo|size=50px}} === | ||
==== {{AbilityIcon|Kinetic Pulse|Size=20}} | ==== {{AbilityIcon|Kinetic Pulse|Size=20}} ==== | ||
* Width increased: 4.5m > <u>5m</u>. | * Width increased: 4.5m > <u>5m</u>. | ||
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* Fixed Kinetic Pulse sometimes getting caught on stairs. | * Fixed Kinetic Pulse sometimes getting caught on stairs. | ||
==== {{AbilityIcon|Rejuvenating Aurora|Size=20}} | ==== {{AbilityIcon|Rejuvenating Aurora|Size=20}} ==== | ||
* Can now be canceled by using stamina instead of needing to manually exit first (pre-T3). | * Can now be canceled by using stamina instead of needing to manually exit first (pre-T3). | ||
==== {{AbilityIcon|Singularity|Size=20}} | ==== {{AbilityIcon|Singularity|Size=20}} ==== | ||
* Now has a 0.1s Cast Point. | * Now has a 0.1s Cast Point. | ||
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=== {{HeroIcon|Grey Talon|size=50px}} === | === {{HeroIcon|Grey Talon|size=50px}} === | ||
==== {{AbilityIcon|Charged Shot|Size=20}} | ==== {{AbilityIcon|Charged Shot|Size=20}} ==== | ||
* Collision Radius reduced by 10%. | * Collision Radius reduced by 10%. | ||
==== {{AbilityIcon|Guided Owl|Size=20}} | ==== {{AbilityIcon|Guided Owl|Size=20}} ==== | ||
* Fixed T3 Guided Owl not triggering correctly sometimes when the target has Spirit Armor. | * Fixed T3 Guided Owl not triggering correctly sometimes when the target has Spirit Armor. | ||
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=== {{HeroIcon|Haze|size=50px}} === | === {{HeroIcon|Haze|size=50px}} === | ||
==== {{AbilityIcon|Sleep Dagger|Size=20}} | ==== {{AbilityIcon|Sleep Dagger|Size=20}} ==== | ||
* Now places targets into a brief drowsy state for 0.25s where they move slowly before falling asleep. | * Now places targets into a brief drowsy state for 0.25s where they move slowly before falling asleep. | ||
==== {{AbilityIcon|Fixation|Size=20}} | ==== {{AbilityIcon|Fixation|Size=20}} ==== | ||
* T2 Duration reduced: +6s > <u>+5s</u>. | * T2 Duration reduced: +6s > <u>+5s</u>. | ||
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=== {{HeroIcon|Ivy|size=50px}} === | === {{HeroIcon|Ivy|size=50px}} === | ||
==== {{AbilityIcon|Watcher's Covenant|Size=20}} | ==== {{AbilityIcon|Watcher's Covenant|Size=20}} ==== | ||
* T1 Fire Rate reduced: +15% > <u>+10%</u>. | * T1 Fire Rate reduced: +15% > <u>+10%</u>. | ||
==== {{AbilityIcon|Stone Form|Size=20}} | ==== {{AbilityIcon|Stone Form|Size=20}} ==== | ||
* T2 Stun reduced: 0.75s > <u>0.5s</u>. | * T2 Stun reduced: 0.75s > <u>0.5s</u>. | ||
* Fixed melee still going through when casting Stone Form after initiating a melee attack. | * Fixed melee still going through when casting Stone Form after initiating a melee attack. | ||
==== {{AbilityIcon|Air Drop|Size=20}} | ==== {{AbilityIcon|Air Drop|Size=20}}(New!) ==== | ||
* Now has a new ultimate ability, Air Drop. Take flight with an Ally (or self-cast to carry a bomb). You fly and drop the ally or bomb onto an area, dealing damage, slowing, and silencing enemies. Ivy and the ally gain a bullet shield when they are dropped. Allies can drop by themselves at any time. When using the ability without an ally (carrying a bomb), it has a 1 second cast time. | * Now has a new ultimate ability, Air Drop. Take flight with an Ally (or self-cast to carry a bomb). You fly and drop the ally or bomb onto an area, dealing damage, slowing, and silencing enemies. Ivy and the ally gain a bullet shield when they are dropped. Allies can drop by themselves at any time. When using the ability without an ally (carrying a bomb), it has a 1 second cast time. | ||
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=== {{HeroIcon|Kelvin|size=50px}} === | === {{HeroIcon|Kelvin|size=50px}} === | ||
==== {{AbilityIcon|Arctic Beam|Size=20}} | ==== {{AbilityIcon|Arctic Beam|Size=20}} ==== | ||
* No longer applies a [[Status Effects#Disarmed|Disarm]]. | * No longer applies a [[Status Effects#Disarmed|Disarm]]. | ||
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* Time to reach Max Slow increased: 1.2s > <u>2s</u>. | * Time to reach Max Slow increased: 1.2s > <u>2s</u>. | ||
==== {{AbilityIcon|Frozen Shelter|Size=20}} | ==== {{AbilityIcon|Frozen Shelter|Size=20}} ==== | ||
* Can now be cast while using Arctic Beam. | * Can now be cast while using Arctic Beam. | ||
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* Base Spirit Resist increased: 8% > <u>15%</u>. | * Base Spirit Resist increased: 8% > <u>15%</u>. | ||
==== {{AbilityIcon|Flog|Size=20}} | ==== {{AbilityIcon|Flog|Size=20}}==== | ||
* Cooldown reduced: 30s > <u>25s</u>. | * Cooldown reduced: 30s > <u>25s</u>. | ||
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* Speed while shooting increased: 55% > <u>70%</u>. | * Speed while shooting increased: 55% > <u>70%</u>. | ||
==== {{AbilityIcon|Mini Turret|Size=20}} | ==== {{AbilityIcon|Mini Turret|Size=20}} ==== | ||
* Turrets now prioritize any heroes McGinnis is shooting at. | * Turrets now prioritize any heroes McGinnis is shooting at. | ||
==== {{AbilityIcon|Medicinal Specter|Size=20}} | ==== {{AbilityIcon|Medicinal Specter|Size=20}} ==== | ||
* Duration Spirit Power Scaling increased: {{Ss|0.09}} > {{Ss|0.12}}. | * Duration Spirit Power Scaling increased: {{Ss|0.09}} > {{Ss|0.12}}. | ||
==== {{AbilityIcon|Heavy Barrage|Size=20}} | ==== {{AbilityIcon|Heavy Barrage|Size=20}} ==== | ||
* T1 Changed: Rockets now apply 35% Slow. | * T1 Changed: Rockets now apply 35% Slow. | ||
=== {{HeroIcon|Mo & Krill|size=50px}} | === {{HeroIcon|Mo & Krill|size=50px}} === | ||
==== {{AbilityIcon|Scorn|Size=20}} | ==== {{AbilityIcon|Scorn|Size=20}} ==== | ||
* T3 now affects all damage types. | * T3 now affects all damage types. | ||
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* Base Ammo reduced: 45 > <u>40</u>. | * Base Ammo reduced: 45 > <u>40</u>. | ||
==== {{AbilityIcon|Time Wall|Size=20}} | ==== {{AbilityIcon|Time Wall|Size=20}} ==== | ||
* T3 Silence Duration reduced: 3.5s > <u>3s</u>. | * T3 Silence Duration reduced: 3.5s > <u>3s</u>. | ||
==== {{AbilityIcon|Kinetic Carbine|Size=20}} | ==== {{AbilityIcon|Kinetic Carbine|Size=20}} ==== | ||
* Projectile Size reduced by 10%. | * Projectile Size reduced by 10%. | ||
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* No longer affects channels, cast times or abilities like [[Lash|Lash's]] Death Slam. | * No longer affects channels, cast times or abilities like [[Lash|Lash's]] Death Slam. | ||
==== {{AbilityIcon|Paradoxical Swap|Size=20}} | ==== {{AbilityIcon|Paradoxical Swap|Size=20}} ==== | ||
* Projectile Size reduced by 10%. | * Projectile Size reduced by 10%. | ||
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* Base Spirit Resist reduced: 0% > <u>-15%</u>. | * Base Spirit Resist reduced: 0% > <u>-15%</u>. | ||
==== {{AbilityIcon|Barrage|Size=20}} | ==== {{AbilityIcon|Barrage|Size=20}} ==== | ||
* Damage Amp per stack reduced: 10% > <u>8%</u>. | * Damage Amp per stack reduced: 10% > <u>8%</u>. | ||
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* Amp effects now show on Pocket. | * Amp effects now show on Pocket. | ||
==== {{AbilityIcon|Flying Cloak|Size=20}} | ==== {{AbilityIcon|Flying Cloak|Size=20}} ==== | ||
* Fixed the camera moving too slowly after teleporting. | * Fixed the camera moving too slowly after teleporting. | ||
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=== {{HeroIcon|Seven|size=50px}} === | === {{HeroIcon|Seven|size=50px}} === | ||
==== {{AbilityIcon|Lightning Ball|Size=20}} | ==== {{AbilityIcon|Lightning Ball|Size=20}} ==== | ||
* Duration increased: 4s > <u>5s</u>. | * Duration increased: 4s > <u>5s</u>. | ||
==== {{AbilityIcon|Static Charge|Size=20}} | ==== {{AbilityIcon|Static Charge|Size=20}} ==== | ||
* Stun Delay reduced: 4s > <u>3.5s</u>. | * Stun Delay reduced: 4s > <u>3.5s</u>. | ||
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=== {{HeroIcon|Vindicta|size=50px}} === | === {{HeroIcon|Vindicta|size=50px}} === | ||
==== {{AbilityIcon|Stake|Size=20}} | ==== {{AbilityIcon|Stake|Size=20}} ==== | ||
* Base Duration reduced: 2.5s > <u>2.25s</u>. | * Base Duration reduced: 2.5s > <u>2.25s</u>. | ||
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=== {{HeroIcon|Viscous|size=50px}} === | === {{HeroIcon|Viscous|size=50px}} === | ||
==== {{AbilityIcon|Splatter|Size=20}} | ==== {{AbilityIcon|Splatter|Size=20}} ==== | ||
* Fixed Splatter direct hits counting as the second hit. | * Fixed Splatter direct hits counting as the second hit. | ||
==== {{AbilityIcon|The Cube|Size=20}} | ==== {{AbilityIcon|The Cube|Size=20}} ==== | ||
* Cast Range increased: 25m > <u>30m</u>. | * Cast Range increased: 25m > <u>30m</u>. | ||
* T2 Cooldown reduced: -25s > <u>-22s</u>. | * T2 Cooldown reduced: -25s > <u>-22s</u>. | ||
==== {{AbilityIcon|Puddle Punch|Size=20}} | ==== {{AbilityIcon|Puddle Punch|Size=20}} ==== | ||
* Charge Delay increased: 0.5s > <u>1.5s</u>. | * Charge Delay increased: 0.5s > <u>1.5s</u>. | ||
* Now deals light melee damage and is affected by melee items. | * Now deals light melee damage and is affected by melee items. | ||
==== {{AbilityIcon|Goo Ball|Size=20}} | ==== {{AbilityIcon|Goo Ball|Size=20}} ==== | ||
* Duration reduced: 12s > <u>10s</u>. | * Duration reduced: 12s > <u>10s</u>. | ||
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=== {{HeroIcon|Warden|size=50px}} === | === {{HeroIcon|Warden|size=50px}} === | ||
==== {{AbilityIcon|Alchemical Flask|Size=20}} | ==== {{AbilityIcon|Alchemical Flask|Size=20}} ==== | ||
* Cooldown reduced: 16s > <u>13s</u>. | * Cooldown reduced: 16s > <u>13s</u>. | ||
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* T3 now also reduces cooldown by <u>-7s</u>. | * T3 now also reduces cooldown by <u>-7s</u>. | ||
==== {{AbilityIcon|Binding Word|Size=20}} | ==== {{AbilityIcon|Binding Word|Size=20}} ==== | ||
* Immobilize Duration reduced: 2s > <u>1.75s</u>. | * Immobilize Duration reduced: 2s > <u>1.75s</u>. | ||
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=== {{HeroIcon|Wraith|size=50px}} === | === {{HeroIcon|Wraith|size=50px}} === | ||
==== {{AbilityIcon|Card Trick|Size=20}} | ==== {{AbilityIcon|Card Trick|Size=20}} ==== | ||
* Now has 0.5s Cooldown per cast. | * Now has 0.5s Cooldown per cast. | ||
==== {{AbilityIcon|Full Auto|Size=20}} | ==== {{AbilityIcon|Full Auto|Size=20}} ==== | ||
* T2 Changed: Now Imbues bullets with +5 Spirit Damage (Only affects Wraith). | * T2 Changed: Now Imbues bullets with +5 Spirit Damage (Only affects Wraith). | ||
==== {{AbilityIcon|Telekinesis|Size=20}} | ==== {{AbilityIcon|Telekinesis|Size=20}}==== | ||
* T2 Duration reduced: +0.75s > <u>+0.5s</u>. | * T2 Duration reduced: +0.75s > <u>+0.5s</u>. | ||
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* Base Melee Damage increased by 10%. | * Base Melee Damage increased by 10%. | ||
==== {{AbilityIcon|Flying Strike|Size=20}} | ==== {{AbilityIcon|Flying Strike|Size=20}} ==== | ||
* T3 now procs after the ability ends, rather than when connecting with the target. | * T3 now procs after the ability ends, rather than when connecting with the target. | ||