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{{Update layout | prev_update = {{Update link|November|27|2025}} | month = December | day = 3 | year = 2025 | next_update = {{Update link|December|15|2025}} | source = https://forums.playdeadlock.com/threads/11-21-2025-update.90383/post-174987 | source_title = 11-21-2025 Update (Reply) | notes = * [[Neutral]]s HP increases by 0.5% per minute * Neutrals damage increases by 0.5% per minute * Neutrals base damage reduced by 30% * Hard neutrals now take +20% more melee damage * Sprint/Out of Combat regen timer against neutrals increased from 2.5s to 4s (takes longer to start sprinting/regening) * Sprint ramp rate reduced from 1/sec to 0.75/sec (first +3 sprint is immediate, then it starts ramping) * [[Walker]]s and [[Mid Boss]] now have +15% Bullet Resistance and -15% HP * Walker ally aura (grants +15% Bullet and Spirit Resist) range reduced from 32m to 28m * Getting shot now slows your move speed by 10% for 0.7s * When using Spectate teammate buttons (F1-F5) your camera angles are no longer overridden by your teammates * Fix for FOV "pop" in {{HeroIcon|Vindicta}}'s {{AbilityIcon|Assassinate|l1=Assassination}} * {{HeroIcon|Billy}}: {{AbilityIcon|Blasted}} no longer works against Sinner's Sacrifice * {{HeroIcon|Billy}}: {{AbilityIcon|Blasted}} Max Health melee spirit scaling reduced from 0.78 to 0.7 * {{HeroIcon|Billy}}: {{AbilityIcon|Chain Gang}} will now break slightly faster when target is out of LOS * {{HeroIcon|Billy}}: {{AbilityIcon|Chain Gang}} can no longer be broken by mantling * {{HeroIcon|Drifter}}: Base bullet damage reduced from 22.25 to 19.5 * {{HeroIcon|Dynamo}}: {{AbilityIcon|Kinetic Pulse}} range spirit scaling reduced from 0.256 to 0.2 * {{HeroIcon|Infernus}}: Base bullet damage reduced from 6.2 to 5.5 * {{HeroIcon|Infernus}}: Bullet falloff range from 20-58 to 18-55 * {{HeroIcon|Infernus}}: {{AbilityIcon|Afterburn}} now only adds 0.5s to the duration for each bullet that is hit after it procs, rather than fully refreshing the duration. Adds 1.0s for headshots. * {{HeroIcon|Shiv}}: Rage now builds 8% slower * {{HeroIcon|Wraith}}: {{AbilityIcon|Card Trick}} spirit scaling reduced from 1.2 to 1.0 * {{HeroIcon|Wraith}}: Card Toss T2 reduced from +40 Damage to +35 * {{ItemIcon|Fleetfoot}}: Speed duration reduced from 6s to 5s * {{ItemIcon|Express Shot}}: No longer has a no shooting for 3s requirement * {{ItemIcon|Express Shot}}: Now has a 8s cooldown * {{ItemIcon|Express Shot}}: Primary fire damage reduced from 170% to 125% * {{ItemIcon|Express Shot}}: Secondary fire damage reduced from 45% to 35% * {{ItemIcon|Express Shot}}: Ammo drain reduced from 40% to 30% * {{ItemIcon|Return Fire}}: Bullet damage returned increased from 50% to 60% * {{ItemIcon|Focus Lens}}: Cooldown increased from 38s to 45s }}
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