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{{Update layout | prev_update = {{Update link|May|19|2025}} | month = May | day = 21 | year = 2025 | next_update = {{Update link|May|22|2025}} | source = https://forums.playdeadlock.com/threads/05-21-2025-update.65674 | source_title = 05-21-2025 Update | notes = === General === * [[Trooper]]s will now only flinch from player damage if it is a headshot while the trooper is busy running. * Trooper resistance near base reduced from 50% to 40% * Fixed [[Breakables|Breakable]] souls being counted as secured souls rather than unsecured souls (this fix was released yesterday) * Added Breakable souls to the post game [[Souls]] by Source graph (was previously bundled in with Urn) * [[Melee Damage|Melee damage]] growth per boon reduced by 5% * {{ItemIcon|Express Shot}}: Weapon Damage increased from 125% to 150% * {{ItemIcon|Express Shot}}: Now does reduced damage for non-primary gun damage (alt fires, carbine), 150% to 75% * {{ItemIcon|Headshot Booster}}: Health reduced from 65 to 40 * {{ItemIcon|Headhunter}}: Heal reduced from 6% to 4% * {{ItemIcon|Headhunter}}: Heal now scales with spirit power (0.014) * {{ItemIcon|Headhunter}}: Bonus damage reduced from 120 to 100 * {{ItemIcon|Headhunter}}: Bonus damage now scales with spirit power (0.3) * {{ItemIcon|Cultist Sacrifice|l1=Cultists Sacrifice}}{{sic}}: Bonus health reduced from 275 to 250 * {{ItemIcon|Cultist Sacrifice|l1=Cultists Sacrifice}}{{sic}}: Bonus duration reduced from 170s to 160s * {{ItemIcon|Spirit Rend}}: Fixed being able to get 2 stacks without using the cooldown * {{ItemIcon|Frenzy}}: Active Spirit Resistance reduced from 40% to 30% * {{ItemIcon|Siphon Bullets}}: Steal per hit reduced from 65 to 55 * {{ItemIcon|Siphon Bullets}}: Spirit Resistance reduced from 12% to 10% * {{ItemIcon|Siphon Bullets}}: Fixed the cooldown not being consumed when blocked by {{ItemIcon|Plated Armor}} * {{ItemIcon|Decay}}: Cast range spirit scaling reduced from 0.13 to 0.1 * {{ItemIcon|Decay}}: Damage reduced from 2.5% to 2.4% * {{ItemIcon|Decay}}: Damage spirit scaling reduced from 0.00465 to 0.0038 * {{ItemIcon|Decay}}: Cooldown increased from 30s to 36s * {{ItemIcon|Decay}}: Healing Reduction increased from -35% to -40% * {{ItemIcon|Superior Cooldown}}: Cooldown Reduction reduced from 27% to 26% === Map === * Base: ** Added statues in front of Mid Lane entrances for cover. ** Moved Shrines away from the back walls a bit. ** Extended shrine low ground closer to the throne. ** Redesigned cover in front of the throne. ** Removed a tree in front of the Mid Lane entrance. ** Tweaked trooper nodes to go around new statues. * Bug Fixes: ** Removed a misplaced Curiosity Shop sign. }}
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