User:Kai/sandbox: Difference between revisionsGive feedback
< User:Kai
No edit summary |
No edit summary |
||
| Line 14: | Line 14: | ||
== Items == | == Items == | ||
== {{ItemIcon|Crushing Fists}} == | |||
* {{Change|buff}} Max stacks stun duration increased from 0.5s to 0.75s | * {{Change|buff}} Max stacks stun duration increased from 0.5s to 0.75s | ||
* {{Change|buff}} Bullet Resist reduction increased from -4% to -5% per stack | * {{Change|buff}} Bullet Resist reduction increased from -4% to -5% per stack | ||
Revision as of 21:56, 29 August 2026
| Updates | ||
|---|---|---|
| ← July 13, 2026 | July 28, 2026 | July 30, 2026 → |
Source: Minor Update - 07-28-2026
General
- Stamina bucket 3 heroes (slowest) have their ground dash time increased from 0.7s to 0.72s and air dash time from 0.49s to 0.51s
- The Orb Spawners in base that give 10 souls on hit now split to nearby players on expire
- Fixed the party member / team mate audio volume slider for voice communications
Items
- ▲ Max stacks stun duration increased from 0.5s to 0.75s
- ▲ Bullet Resist reduction increased from -4% to -5% per stack
- ◆ No longer has -14% Damage Output innate
- ◆ Now applies a -25% Damage Output debuff for the 3.25s duration
- ▲ Spirit power increased from +35 to +40
- ▼ Now has a 0.5s post-cast time
- ▼ No longer grants +5% Fire Rate
- ▼ Cooldown increased from 35s to 30s + the cooldown of the imbued ability
- ▼ Cooldown increased from 35s to 37s
- ▲ Now has +10% Bullet Lifesteal as an innate
- ▲ Active now grants +1m Move Speed
- ▲ Active removes move speed penalty when shooting (like Fleetfoot)
- ▲ When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)
- ▲ Cooldown reduced from 9s to 8s
- ▼ Spirit scaling reduced from 1.2 to 0.9
- ▲ Heal per boon increased from 0.32 to 0.5
- ◆ No longer grants +17% Debuff Resist innate bonus
- ◆ Active now grants +20% Debuff Resist (retroactive on application)
- ▼ Max Health per second reduced from 2.5% to 2.3%
- ▼ No longer grants +15% Weapon Damage
- ▼ Weapon Damage reduced from +40% to +30%
- ▲ Now provides a bonus +10% Spirit Lifesteal on proc
- ▼ Ability Duration reduced from +15% to +13%
- ▼ Fire Rate reduced from +32% to +30%
- ▼ No longer hits enemies in a 12m radius, only affects primary target now
- ◆ Changed from the cooldown being on the item to being target based
- ▼ Removed half cooldown against NPC
- ▼ Explosion damage reduced from 110 to 50
- ▼ Duration reduced from 5s to 4.5s
- ▼ No longer procs off of items