User:LVL/Sandbox: Difference between revisions

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'''Items''' are in-game equipment that provide [[Heroes]] with bonus attributes and special abilities. There are currently '''{{Items count}}''' items available for purchase from any [[The Curiosity Shop|Curiosity Shop]] on the [[Map|game map]].
<onlyinclude><!--
 
-->{{#if: {{{key|}}} |<!-- If key is provided
Items are split into four tiers based on their price. All items within a tier have the same price. If an item has a [[Components|component]], the player gets a discount equal to the price of the component if they had purchased it first. If an item is a component to multiple items, the player only receives a discount on the first upgraded item.
-->{{#vardefine:hero_key_or_en|{{{key}}}}}<!-- key
 
-->{{#vardefine:hero_en|{{#invoke:Lang|get_string|{{{key}}}|lang_code_override=en}}}}<!-- en
Purchased items can be sold back to the shop, allowing the player to recoup half of the cost.
-->|<!-- If key is not provided, use {{{1}}} and assume its in english where it will be re-localized to current language in called functions
 
-->{{#vardefine:hero_key_or_en|{{#if:{{{1|}}}|{{{1}}}|hero_atlas}}}}<!-- en
__TOC__
-->{{#vardefine:hero_en|{{#if:{{{1|}}}|{{{1}}}|{{#invoke:Lang|get_string|hero_atlas|lang_code_override=en}}}}}}<!-- en
 
-->}}
==Item Types==
{| class="infobox" style="font-family:'Retail Demo','Open Sans','PT Serif','Palatino','FreeSerif','Liberation Serif', serif; width:250px; padding-top:0px; background-color:#2F2F2F; color:#FFEFD7; font-weight:bold;"
Heroes start with eight item slots in their inventory which can hold an item of any type. Additionally, there are four [[Extra Slots]] that can be unlocked after completing certain map objectives. The Souls of each item will be added up per item type and a bonus will be given for each type. The strength of the bonus is dependent on the sum of the souls and the bonus for each type caps at {{Souls|28,800}} Souls.
! colspan="2" style="color: #FFEFD7; background-color: #2F2F2F; font-size: {{{font-size|25px}}}; font-family:'Retail Demo','PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 1.2px 2px 3px black, 1.2px 1.2px 0.1px #A69885;border-bottom: none" |
 
{{#ifeq: {{{no_icon|}}}|true|<div style="display: center; justify-content: space-between">|<div style="display: flex; justify-content: space-between">}}
* '''[[File:Weapon Icon.png|25px|link=]] Weapon''': Focus on improving base weapons, damage, and bullet effects.
<div style="width: 50px;"></div>
* '''[[File:Vitality Icon.png|25px|link=]] Vitality''': Focus on improving survivability, defense, and movement.
<div style="margin-top:4px;font-family:'Valve Pulp', 'Forevs Demo Medium', 'Retail Demo', 'Open Sans', 'PT Serif','Palatino',serif;line-height:30px;">{{If lang|{{#ifeq: {{{no_name|}}}|true|{{{name|{{#invoke:Lang|get_string|{{{key}}}}}}}}|{{Template:Icon/White|[[File:{{{name|{{#invoke:Lang|get_string|{{{key}}}}}}}}_name.png|130px|class=notpageimage]]}}}}|{{{name|{{#invoke:Lang|get_string|{{{key}}}}}}}}}}</div>
* '''[[File:Spirit icon.png|25px|link=]] Spirit''': Focus on improving abilities and spirit power.
<div style="padding-left: 10px;">{{#ifeq: {{{no_icon|}}}|true||[[Image:{{{icon|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Name}}}}}.png|frameless|center|35px]]}}</div></div>
 
{| class="wikitable"
|+ Item Type Bonuses by Souls
! scope="col" | Souls
! scope="col" | [[File:Weapon Icon.png|20px|link=]] Weapon Damage
! scope="col" | [[File:Vitality Icon.png|20px|link=]] Health
! scope="col" | [[File:Spirit icon.png|20px|link=]] Spirit Power
|-
|-
| {{Souls|800}} || +7% || +8% || +7
! colspan="2" class="infobox-image" style="margin:auto; border:none;" |<div style="overflow:hidden; border-radius:15px; padding:0px; background-color:#423837; max-width:190px; height:auto; margin:auto; box-shadow: 2px 2px 8px rgba(0, 0, 0, 0.7);">[[File:{{{card|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Name}} card.png}}}|190px|alt={{{BASEPAGENAME}}}]]</div>
|-
|-
| {{Souls|1,600}} || +9% || +10% || +11
!colspan="2" style="font-weight: bold; font-size: 16px; font-family:'Retail Demo','Open Sans','PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight: bold; text-shadow: 1.1px 2px 2px black, 1.2px 1.2px 0.2px #7a7369; text-align:center;" | <span style="text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7);">{{#invoke:Lang|get_string|CitadelCategoryWeapon}}:</span><br><span style="position:relative; bottom:3px;font-size: {{{weapon-font-size|19px}}}">''"{{{weapon_name|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|WeaponName|true}}}}}"''</span>
|-
|-
| {{Souls|2,400}} || +13% || +13% || +15
!colspan="2" style="border-top:solid 3px #5b5b5b;"|
|-
<span class=""><b style="color: #FFEFD7; background-color: #2F2F2F; font-size: 18px; font-family:'Retail Demo', 'Open Sans', 'PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-style: bold; text-shadow: 1.5px 1.5px rgba(0, 0, 0, 0.7); color:#FFEFD7;text-align:center;position:relative">{{#invoke:Lang|get_string|Citadel_HeroPage_BaseStats}}</b></span>
| {{Souls|3,200}} || +20% || +17% || +19
|-style="vertical-align:middle;"
|-
! colspan="2" style="position:relative; border-radius:7px; background-color:#d5903f; font-size:16px; font-family:'Retail Demo','Open Sans','PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight:bold; text-shadow:1.5px 1.5px 2px rgba(0, 0, 0, 0.7); color:#FFEFD7; text-align:center; border-bottom:none" | [[Stats#Weapon|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none">{{#invoke:Lang|get_string|CitadelHeroStats_Weapon}}</span>]]
| {{Souls|4,800}} || +29% || +22% || +25
|-style="vertical-align:middle;"
|-
| style="width:124px;font-size: 15px;text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Damage per second{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|DPS_label}}</span>]]:
| {{Souls|7,200}} || +40% || +27% || +32
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Damage.png|20px|link=Damage per second]]|{{{dps|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|DPS|3}}}}}}}
|-
|-style="vertical-align:middle;"
| {{Souls|9,600}} || +58% || +32% || +44
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Bullet Damage{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_BulletDamage}}</span>]]:
|-
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Bullet damage.png|20px|link=Bullet Damage]]|{{{bullet_damage|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key_or_en}}|Level|BulletDamage}}}}}}}
| {{Souls|16,000}} || +72% || +36% || +56
|-style="vertical-align:middle;"
|-
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Ammo{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_ClipSizeBonus}}</span>]]:
| {{Souls|22,400}} || +83% || +40% || +69
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Clip size icon.png|20px|link=Ammo]]|{{{ammo|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ClipSize|3}}}}}}}
|-
|-style="vertical-align:middle;"
| {{Souls|28,800}} || +93% || +44% || +81
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Damage per second{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_RoundsPerSecond}}</span>]]:
|}
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Bullets per sec icon.png|20px|link=Fire Rate]]|{{{bullets_per_sec|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|RoundsPerSecond|3}}}}}}}
 
|-style="vertical-align:middle;"
==Complete List of Items==
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Reload Time{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_ReloadTime}}</span>]]:
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:AttributeIconReloadTime.png|20px|link=Reload Time]]|{{{reload_time|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|ReloadTime|3}}}}}s}}
! View All Items
|-style="vertical-align:middle;"
|-
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Bullet Velocity{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_BulletSpeed}}</span>]]:
| style="text-align: center;" | {{Infobox ShopItems|weapon items=true|armor items=true|tech items=true}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:AttributeIconBulletSpeed.png|20px|link=Bullet Velocity]]|{{{bullet_velocity|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletSpeed|3}}}}}m/s}}
|}
|-style="vertical-align:middle;"
 
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Melee Damage{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_LightMeleeDamage}}</span>]]:
==Active Items==
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Light]]|{{{light_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key_or_en}}|Level|LightMeleeDamage}}}}}}}
Active Items provide additional, temporary effects when activated by a key press. Upon being purchased, they must be bound to one of four individual keys for activation. As a result, a player cannot hold more than four active items at a time.  
|-style="vertical-align:middle;"
 
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Melee Damage{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_HeavyMeleeDamage}}</span>]]:
{| class="wikitable mw-collapsible mw-collapsed" style="width:100%;"
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Heavy]]|{{{heavy_melee|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key_or_en}}|Level|HeavyMeleeDamage}}}}}}}
! List of Active Items
|-style="vertical-align:middle;"
|-
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Falloff Range{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|CitadelHeroStats_Weapon_Falloff}}</span>]]:
| {{Active Items}}
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Brown||{{{range|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffEndRange|2}}}}}m}}
|-style="vertical-align:middle;"
{{#if: {{{max_range|}}} |
{{!}}  style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" {{!}} Max Range:
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}}{{Icon/Brown||{{{max_range|}}}m}}}}
|-style="vertical-align:middle;"
{{#ifexpr: {{#invoke:LVL/Sandbox|get_hero_var|{{#var:hero_key_or_en}}|CritDamageBonusPercent|3}} > 0 |
{{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" {{!}} [[Weapon Damage{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_CritDamageBonusPercent}}</span>]]:
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}}{{Icon/Grey|[[File:Crit reduction.png|20px|link=Weapon Damage#Headshots]]|{{#invoke:LVL/Sandbox|get_hero_var|{{#var:hero_key_or_en}}|CritDamageBonusPercent|3}}%}}}}
{{!}}-style="vertical-align:middle;"
! colspan="2" style="position:relative; border-radius:7px; background-color: #74b01c; font-weight: bold; font-size: 16px; font-family:'Retail Demo','Open Sans','PT Serif','Palatino','FreeSerif','Liberation Serif',serif; font-weight: bold; text-shadow: 1.5px 1.5px 2px rgba(0, 0, 0, 0.7); color:#FFEFD7; text-align:center"  | [[Stats#Vitality|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7; border-bottom: none">{{#invoke:Lang|get_string|CitadelHeroStats_Vitality}}</span>]]
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Health{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_HealthAttribute}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Health.png|20px|link=Health]]|{{{max_health|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{#invoke:HeroData|get_hero_scalar|{{#var:hero_key_or_en}}|Level|MaxHealth}}}}}}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Health Regen{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_HealthRegen}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Health regen.png|20px|link=Health Regen]]|{{{health_regen|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BaseHealthRegen|2}}}}}}}
|-style="vertical-align:middle;"
{{#ifexpr: {{#invoke:LVL/Sandbox|get_hero_var|{{#var:hero_key_or_en}}|CritDamageReceivedPercent|3}} != 0 |
{{!}}-style="vertical-align:middle;"
{{!}}  style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" {{!}} [[Damage Resistance{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_CritDamageReceivedPercent}}:</span>]]
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}}{{Icon/Grey|[[File:Crit reduction.png|20px|link=Damage Resistance]]|{{{crit_reduction|{{#invoke:LVL/Sandbox|get_hero_var|{{#var:hero_key_or_en}}|CritDamageReceivedPercent|3}}}}}%}}}}
|-style="vertical-align:middle;"
{{#ifeq: {{{no_bullet_resist|}}}|true|
{{!}}-
|
{{!}}-style="vertical-align:middle;"
{{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F" {{!}} [[Damage Resistance{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_BulletArmorDamageReduction}}</span>]]:
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}} {{Icon/Grey|[[File:Bullet Armor.png|20px|link=Bullet Resist]]|{{{bullet_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletResist|3}}}}}%}}}}
{{#ifeq: {{{no_spirit_resist|}}}|true|
{{!}}-
|
{{!}}-style="vertical-align:middle;"
{{!}} style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F" {{!}} [[Damage Resistance{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_TechArmorDamageReduction}}</span>]]:
{{!}}style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"{{!}} {{Icon/Grey|[[File:Spirit Armor.png|20px|link=Spirit Resist]]|{{{spirit_resist|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|TechResist|3}}}}}%}}}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" |[[Move Speed{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_RunSpeed}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed]]|{{{move_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxMoveSpeed|2}}}}}m/s}}
|-style="vertical-align:middle;"
| style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Move Speed#Sprint{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_SprintSpeed}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Move speed.png|20px|link=Move Speed#Sprint]]|{{{sprint_speed|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|SprintSpeed|2}}}}}m/s}}
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" |[[Stamina#Dash_Speed{{If_lang}}|<span style="color:#afafaf">{{#invoke:Dictionary|translate|Dash Speed}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"|<!--
-->{{Icon/Grey|[[File:Springy_boots_icon.png|20px|link=Stamina#Dash_Speed]]|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|GroundDashDuration|3}}s}}<!--
-->
|-style="vertical-align:middle;"
| style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Stamina{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_Stamina}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;"| {{Icon/Grey|[[File:Springy_boots_icon.png|20px|link=Stamina]]|{{{stamina|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|Stamina|2}}}}}}}
|-style="vertical-align:middle;"
|  style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" | [[Stamina{{If_lang}}|<span style="color:#afafaf">{{#invoke:Lang|get_string|StatDesc_StaminaCooldown}}</span>]]:
|style="font-size: 16px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left"|{{Icon/Grey|[[File:AttributeIconTechDuration.png|20px|link=Stamina#Cooldown]]|{{{stamina_cooldown|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|StaminaCooldown|2}}}}}s}}
|-style="vertical-align:middle;"
! colspan="2" style="position:relative; border-radius:7px; background-color:#2f93d6; font-size:16px; font-family:'Retail Demo','Open Sans','PT Serif','Palatino','FreeSerif','Liberation Serif', serif; font-weight:bold; text-shadow:1.5px 1.5px 2px rgba(0, 0, 0, 0.7); color:#FFEFD7; text-align:center"|<span style="font-weight: bold; text-shadow: 0px 2px 4px black,1.2px 1.2px rgba(0, 0, 0, 0.7); color:#FFEFD7;">{{#invoke:Dictionary|translate|Information}}</span>
|-style="vertical-align:top;"
{{#if: {{{pronouns|}}} |
{{!}}-
{{!}}-style="vertical-align:top;"
{{!}}style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px;" {{!}} Pronouns:
{{!}}style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left; margin-left: -9px; line-height:12px;" {{!}}<span style="margin-left: 2px;">{{{pronouns}}}</span>
}}
{{#if: {{{voice_actor|}}} |
{{!}}-
{{!}}-style="vertical-align:top;"
{{!}}style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" {{!}} {{#invoke:Dictionary|translate|VoiceActor}}:
{{!}}style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left; margin-left: -9px;" {{!}}<span style="margin-left: 2px;">{{{voice_actor}}}</span>
}}
{{#if: {{{release_date|}}} |
{{!}}-
{{!}}-style="vertical-align:top;"
{{!}}style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px" {{!}} [[Hero_Comparison#Release_Date_Comparison{{If_lang}}|<span style="color:#afafaf">{{#invoke:Dictionary|translate|ReleaseDate}}</span>]]:
{{!}}style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left; margin-left: -9px;" {{!}}<span style="margin-left: 2px;">{{{release_date}}}</span>
}}
{{#if: {{{codenames|}}} |
{{!}}-
{{!}}-style="vertical-align:top;"
{{!}}style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:right;color: #afafaf; background-color: #2F2F2F;height:29.5px {{!}} {{#invoke:Dictionary|translate|Codenames}}:
{{!}}style="font-size: 15px;text-shadow: 1.5px 1.5px 0.8px rgba(0, 0, 0, 0.8);text-align:left;" {{!}} <span style="margin-left: 2px;">{{{codenames}}}</span>
}}
|}
|}
 
{{#seo:
== Gallery ==
|keywords=Deadlock, {{{name|{{#invoke:Lang|get_string|{{{key}}}}}}}}, hero, abilities, wiki, MOBA, shooter, character, heroes, game, valve
<gallery>
|image_alt = A portrait image of {{{name|{{#invoke:Lang|get_string|{{{key}}}}}}}} from the video game Deadlock
File:Weapon shop.png|Weapon shop as of 2025-05-08
}}
File:Vitality shop.png|Vitality shop as of 2025-05-08
{{#ifeq: {{{no_summary|}}}|true||{{Quotation||<b>{{#invoke:HeroData|get_hero_tag|{{#var:hero_en}}|1}} - {{#invoke:HeroData|get_hero_tag|{{#var:hero_en}}|2}} - {{#invoke:HeroData|get_hero_tag|{{#var:hero_en}}|3}}</b>}}}}<!--
File:Spirit shop.png|Spirit shop as of 2025-05-08
--></onlyinclude><noinclude>{{Documentation}}</noinclude>
File:Weapon shop leak.png|Leaked work-in-progress Weapon shop
File:Vitality shop leak.png|Leaked work-in-progress Vitality shop
File:Spirit shop leak.png|Leaked work-in-progress Spirit shop
File:Old shop.png|Old item shop UI before the [[Update:May 8, 2025|Shop Rework]]
File:Vitality Shop UI.png|Old Vitality shop
File:Neon Prime Mods.jpg|[[Neon Prime]] shop
</gallery>
 
== Trivia ==
* Some Heroes refer to the Items as '''Relics'''.<ref name="relics">
* {{VoiceLineCite|name=Ivy|file=Tengu t3 shop reminder 02.mp3|transcription=A tier 3 relic might change the tide!}}
* {{VoiceLineCite|name=Vyper|file=Viper t1 shop reminder 01.mp3|transcription=I should buy a relic.}}
* {{VoiceLineCite|name=Mo & Krill|file=Krill t3 shop reminder 01.mp3|transcription=I can afford a powerful relic!}}
* {{VoiceLineCite|name=Seven|file=Gigawatt t2 shop reminder 01.mp3|transcription=I need to buy a relic.}}
* {{VoiceLineCite|name=Holliday|file=Astro t2 shop reminder 01.mp3|transcription=Might wanna buy a relic.}}
</ref>
 
== References ==
<references />
 
{{Item Navbox}}
 
[[Category:Items| ]]

Revision as of 16:11, 15 September 2025

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{{{BASEPAGENAME}}}
Weapon:
"0"

BASE STATS

Weapon Stats
Damage Per Second: 51.4
Bullet Damage: 3.6+0.1
Ammo: 9
Bullets per sec: 1.59
Reload Time: 0.353s
Bullet Velocity: 610m/s
Light Melee: 50+1.74
Heavy Melee: 116+4.03
Falloff Range: 17m → 40m
Vitality Stats
Health: 800+49
Health Regen: 1.5
Bullet Resist: 0%
Spirit Resist: 0%
Move Speed: 6.4m/s
Sprint Speed: 1.6m/s
Dash Speed: 0.72s
Stamina: 3
Stamina Cooldown: 4.5s
Information

{{#seo: |keywords=Deadlock, , hero, abilities, wiki, MOBA, shooter, character, heroes, game, valve |image_alt = A portrait image of from the video game Deadlock }}

Tank - Brawler - Bull-Headed
Documentation [create]
No documentation available.