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{{Tabber|Heroes|Hero Attributes Table|Heroes by release|l1=Heroes|l2=Attributes Table|l3=Release Date}} | {{Tabber|Heroes|Hero Attributes Table|Heroes by release|l1=Heroes|l2=Attributes Table|l3=Release Date}} | ||
Below | Below is a table comparing all currently playable [[Heroes]] by their stats. | ||
Use the inputs | Use the inputs above the table to adjust [[Spirit Power]] and [[Boons]] and see how stats scale in real-time. | ||
{{#invoke:LVL/Sandbox|write_hero_comparison_table|0|0|35|500}} | {{#invoke:LVL/Sandbox|write_hero_comparison_table|0|0|35|500}} | ||
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* DPS accounts for Burst weapons (like {{HeroIcon|Paradox}} and {{HeroIcon|Lash}}), and if the weapon has a Spin Up mechanic (like {{HeroIcon|McGinnis}}), it is assumed to be fully spun. Bursts that occur right at the 1 second mark may have some inaccuracy due to averaging. | * DPS accounts for Burst weapons (like {{HeroIcon|Paradox}} and {{HeroIcon|Lash}}), and if the weapon has a Spin Up mechanic (like {{HeroIcon|McGinnis}}), it is assumed to be fully spun. Bursts that occur right at the 1 second mark may have some inaccuracy due to averaging. | ||
* Sustained DPS also accounts for reload speed, clip size, and the time to empty the clip, and is an average over an infinite time period. | * Sustained DPS also accounts for reload speed, clip size, and the time to empty the clip, and is an average over an infinite time period. | ||
* {{HeroIcon| | * {{HeroIcon|McGinnis}} and {{HeroIcon|Victor}} DPS and Sustained values are at max spin up. | ||
{{Stat Navbox}} | {{Stat Navbox}} | ||
Revision as of 14:49, 16 April 2026
Below is a table comparing all currently playable Heroes by their stats.
Use the inputs above the table to adjust Spirit Power and Boons and see how stats scale in real-time.
Script error: No such module "LVL/Sandbox".
Notes:
- DPS accounts for Burst weapons (like Paradox and Lash), and if the weapon has a Spin Up mechanic (like McGinnis), it is assumed to be fully spun. Bursts that occur right at the 1 second mark may have some inaccuracy due to averaging.
- Sustained DPS also accounts for reload speed, clip size, and the time to empty the clip, and is an average over an infinite time period.
- McGinnis and Victor DPS and Sustained values are at max spin up.