Editing User:Monster Domosed/SandboxGive feedback
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| Latest revision | Your text | ||
| Line 1: | Line 1: | ||
[[ | <div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;"> | ||
<tabber> | |||
Default= | |||
{{Infobox item | |||
| item_name = Close Quarters | |||
| item_stat1 = +{{ItemData|{{#var:item_key_or_en}}|MeleeResistPercent}} [[Melee Resist]] | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_close_range_desc}} | |||
| passive1_stat1 = +{{ItemData|{{#var:item_key_or_en}}|CloseRangeBonusWeaponPower}} [[Weapon Damage]] (Conditional) | |||
| passive1_stat2 = {{ItemData|{{#var:item_key_or_en}}|CloseRangeBonusDamageRange}} Close Range | |||
| iscomponentof1_name = Point Blank | |||
}} | |||
|-| | |||
Enhanced= | |||
{{Infobox item | |||
| enhanced = true | |||
| item_name = Close Quarters | |||
| item_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MeleeResistPercent|prefix=+|suffix=|noicon=true}} [[Melee Resist]] | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_close_range_desc}} | |||
| passive1_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|CloseRangeBonusWeaponPower|prefix=+|suffix=|noicon=true}} [[Weapon Damage]] (Conditional) | |||
| passive1_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|CloseRangeBonusDamageRange|prefix=|suffix=|noicon=true}} Close Range | |||
| iscomponentof1_name = Point Blank | |||
}} | |||
</tabber> | |||
</div> | |||
{{#invoke: | {{Infobox item | ||
| item_name = Runed Gauntlets | |||
| street_brawl = true | |||
| item_stat1 = +{{ItemData|{{#var:item_key_or_en}}|MeleeDistanceScale}} Heavy [[Melee Distance]] | |||
| item_stat2 = +{{ItemData|{{#var:item_key_or_en}}|MeleeResistPercent}} [[Melee Resist]] | |||
| item_stat3 = +{{ItemData|{{#var:item_key_or_en}}|BonusMeleeDamagePercent}} [[Melee Damage]] | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_runed_gauntlets_parry_desc}} | |||
| passive1_cooldown = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s | |||
| passive2_description = {{#invoke:Lang|get_string|upgrade_runed_gauntlets_desc}} | |||
| passive2_stat1 = {{ItemData|{{#var:item_key_or_en}}|CooldownReductionOnHitPct}} [[Cooldown Reduction]] on hit | |||
| passive2_stat2 = {{ItemData|{{#var:item_key_or_en}}|CooldownReductionOnHitMin}}s Minimum [[Cooldown Reduction]] | |||
}} | |||
{{Infobox item | |||
| item_name = Magic Carpet | |||
| has_active1 = true | |||
| item_stat1 = +{{ItemData|{{#var:item_key_or_en}}|BonusAbilityDurationPercent}} [[Ability Duration]] | |||
| item_stat2 = +{{ItemData|{{#var:item_key_or_en}}|TechPower}} [[Spirit Power]] | |||
| item_stat3 = +{{ItemData|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]] | |||
| active1_cooldown = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s | |||
| active1_description = {{#invoke:Lang|get_string|upgrade_magic_carpet_desc}} | |||
| active1_stat1 = {{ItemData|{{#var:item_key_or_en}}|AbilityDuration}}s Duration | |||
| active1_stat2 = +{{ItemData|{{#var:item_key_or_en}}|FlyMoveSpeed}}/s Bonus Fly Speed | |||
| active1_stat3 = {{ItemData|{{#var:item_key_or_en}}|SummonDuration}}s Summon Duration | |||
| sound1 = magiccarpet cast delay.mp3 | |||
| sound2 = magiccarpet cast.mp3 | |||
| sound3 = magiccarpet lp.mp3 | |||
}} | |||