Editing User:Monster Domosed/Sandbox

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[[Module:Sandbox/Monster_Domosed/AbilityTable/ComplexRenderers]]
<div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;">
 
<tabber>
[[Module:Sandbox/Monster_Domosed/AbilityTable]]
Default=
 
{{Infobox item
{{#invoke:Sandbox/Monster Domosed/AbilityTable|render|scalingspirit}}
| item_name            = Shadow Weave
| item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|OutOfCombatHealthRegen}} [[Health Regen|Out of Combat Regen]]
| item_stat2          = +{{ItemData|{{#var:item_key_or_en}}|BonusSprintSpeed}}/s [[Sprint Speed]]
| active1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_description  = {{#invoke:Lang|get_string|upgrade_cloaking_device_active_desc}}
| active1_stat1        = '''Invisible''' Status Effect
| active1_stat2        = {{ItemData|{{#var:item_key_or_en}}|AbilityDuration}}s Stealth Duration
| active1_stat3        = {{ItemData|{{#var:item_key_or_en}}|SpottedRadius}} Spot Radius
| active1_stat4        = +{{ItemData|{{#var:item_key_or_en}}|InvisMoveSpeedMod}}/s Invis [[Sprint Speed]]
| active2_description  = {{#invoke:Lang|get_string|upgrade_cloaking_device_active_ambush_desc}}
| active2_stat1        = +{{ItemData|{{#var:item_key_or_en}}|AmbushBonusFireRate}} Ambush [[Fire Rate]] (Conditional)
| active2_stat2        = +{{ItemData|{{#var:item_key_or_en}}|AmbushBonusTechPower}} Ambush [[Spirit Power]] (Conditional)
| active2_stat3        = {{ItemData|{{#var:item_key_or_en}}|AmbushBonusMeleeDamage}} Ambush [[Melee Damage]] (Conditional)
| active2_stat4        = {{ItemData|{{#var:item_key_or_en}}|AmbushDuration}}s Ambush Duration
| sound1 = shadowweave cast.mp3
| sound2 = Shadowweave mod lp.mp3
| sound3 = shadowweave end.mp3
}}
|-|
Enhanced=
{{Infobox item
| enhanced            = true
| item_name            = Shadow Weave
| item_stat1          = +{{Enhanced/Upgrades|{{#var:item_key_or_en}}|OutOfCombatHealthRegen|suffix=|noicon=true}} [[Health Regen|Out of Combat Regen]]
| item_stat2          = +{{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusSprintSpeed|suffix=m/s|noicon=true}} [[Sprint Speed]]
| active1_cooldown    = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|suffix=s|noicon=true}}
| active1_description  = {{#invoke:Lang|get_string|upgrade_cloaking_device_active_desc}}
| active1_stat1        = '''Invisible''' Status Effect
| active1_stat2        = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityDuration|suffix=s|noicon=true}} Stealth Duration
| active1_stat3        = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|SpottedRadius|suffix=|noicon=true}} Spot Radius
| active1_stat4        = +{{Enhanced/Upgrades|{{#var:item_key_or_en}}|InvisMoveSpeedMod|suffix=m/s|noicon=true}} Invis [[Sprint Speed]]
| active2_description  = {{#invoke:Lang|get_string|upgrade_cloaking_device_active_ambush_desc}}
| active2_stat1        = +{{Enhanced/Upgrades|{{#var:item_key_or_en}}|AmbushBonusFireRate|suffix=|noicon=true}} Ambush [[Fire Rate]] (Conditional)
| active2_stat2        = +{{Enhanced/Upgrades|{{#var:item_key_or_en}}|AmbushBonusTechPower|suffix=|noicon=true}} Ambush [[Spirit Power]] (Conditional)
| active2_stat3        = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AmbushBonusMeleeDamage|suffix=|noicon=true}} Ambush [[Melee Damage]] (Conditional)
| active2_stat4        = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AmbushDuration|suffix=s|noicon=true}} Ambush Duration
| sound1 = shadowweave cast.mp3
| sound2 = Shadowweave mod lp.mp3
| sound3 = shadowweave end.mp3
}}
</tabber>
</div>
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