User:Monster Domosed/Sandbox: Difference between revisions

From The Deadlock Wiki
Jump to navigation Jump to search
No edit summary
Tag: Manual revert
No edit summary
Line 1: Line 1:
{{#invoke:Monster_Domosed/Infobox Item|render|Close Quarters}}
{{#invoke:Infobox item|render|Close Quarters}}
{{#invoke:Monster_Domosed/Infobox Item|render|Extended Magazine}}
{{#invoke:Infobox item|render|Extended Magazine}}
{{#invoke:Monster_Domosed/Infobox Item|render|Headshot Booster}}
{{#invoke:Infobox item|render|Headshot Booster}}
{{#invoke:Monster_Domosed/Infobox Item|render|High-Velocity Rounds}}
{{#invoke:Infobox item|render|High-Velocity Rounds}}
{{#invoke:Monster_Domosed/Infobox Item|render|Monster Rounds}}
{{#invoke:Infobox item|render|Monster Rounds}}
{{#invoke:Monster_Domosed/Infobox Item|render|Rapid Rounds}}
{{#invoke:Infobox item|render|Rapid Rounds}}
{{#invoke:Monster_Domosed/Infobox Item|render|Restorative Shot}}
{{#invoke:Infobox item|render|Restorative Shot}}
{{#invoke:Monster_Domosed/Infobox Item|render|Active Reload}}
{{#invoke:Infobox item|render|Active Reload}}
{{#invoke:Monster_Domosed/Infobox Item|render|Backstabber}}
{{#invoke:Infobox item|render|Backstabber}}
{{#invoke:Monster_Domosed/Infobox Item|render|Fleetfoot}}
{{#invoke:Infobox item|render|Fleetfoot}}
{{#invoke:Monster_Domosed/Infobox Item|render|Intensifying Magazine}}
{{#invoke:Infobox item|render|Intensifying Magazine}}
{{#invoke:Monster_Domosed/Infobox Item|render|Kinetic Dash}}
{{#invoke:Infobox item|render|Kinetic Dash}}
{{#invoke:Monster_Domosed/Infobox Item|render|Long Range}}
{{#invoke:Infobox item|render|Long Range}}
{{#invoke:Monster_Domosed/Infobox Item|render|Melee Charge}}
{{#invoke:Infobox item|render|Melee Charge}}
{{#invoke:Monster_Domosed/Infobox Item|render|Mystic Shot}}
{{#invoke:Infobox item|render|Mystic Shot}}
{{#invoke:Monster_Domosed/Infobox Item|render|Opening Rounds}}
{{#invoke:Infobox item|render|Opening Rounds}}
{{#invoke:Monster_Domosed/Infobox Item|render|Recharging Rush}}
{{#invoke:Infobox item|render|Recharging Rush}}
{{#invoke:Monster_Domosed/Infobox Item|render|Slowing Bullets}}
{{#invoke:Infobox item|render|Slowing Bullets}}
{{#invoke:Monster_Domosed/Infobox Item|render|Spirit Shredder Bullets}}
{{#invoke:Infobox item|render|Spirit Shredder Bullets}}
{{#invoke:Monster_Domosed/Infobox Item|render|Split Shot}}
{{#invoke:Infobox item|render|Split Shot}}
{{#invoke:Monster_Domosed/Infobox Item|render|Swift Striker}}
{{#invoke:Infobox item|render|Swift Striker}}
{{#invoke:Monster_Domosed/Infobox Item|render|Titanic Magazine}}
{{#invoke:Infobox item|render|Titanic Magazine}}
{{#invoke:Monster_Domosed/Infobox Item|render|Weakening Headshot}}
{{#invoke:Infobox item|render|Weakening Headshot}}
{{#invoke:Monster_Domosed/Infobox Item|render|Alchemical Fire}}
{{#invoke:Infobox item|render|Alchemical Fire}}
{{#invoke:Monster_Domosed/Infobox Item|render|Ballistic Enchantment}}
{{#invoke:Infobox item|render|Ballistic Enchantment}}
{{#invoke:Monster_Domosed/Infobox Item|render|Berserker}}
{{#invoke:Infobox item|render|Berserker}}
{{#invoke:Monster_Domosed/Infobox Item|render|Blood Tribute}}
{{#invoke:Infobox item|render|Blood Tribute}}
{{#invoke:Monster_Domosed/Infobox Item|render|Burst Fire}}
{{#invoke:Infobox item|render|Burst Fire}}
{{#invoke:Monster_Domosed/Infobox Item|render|Cultist Sacrifice}}
{{#invoke:Infobox item|render|Cultist Sacrifice}}
{{#invoke:Monster_Domosed/Infobox Item|render|Escalating Resilience}}
{{#invoke:Infobox item|render|Escalating Resilience}}
{{#invoke:Monster_Domosed/Infobox Item|render|Express Shot}}
{{#invoke:Infobox item|render|Express Shot}}
{{#invoke:Monster_Domosed/Infobox Item|render|Headhunter}}
{{#invoke:Infobox item|render|Headhunter}}
{{#invoke:Monster_Domosed/Infobox Item|render|Heroic Aura}}
{{#invoke:Infobox item|render|Heroic Aura}}
{{#invoke:Monster_Domosed/Infobox Item|render|Hollow Point}}
{{#invoke:Infobox item|render|Hollow Point}}
{{#invoke:Monster_Domosed/Infobox Item|render|Hunter's Aura}}
{{#invoke:Infobox item|render|Hunter's Aura}}
{{#invoke:Monster_Domosed/Infobox Item|render|Point Blank}}
{{#invoke:Infobox item|render|Point Blank}}
{{#invoke:Monster_Domosed/Infobox Item|render|Sharpshooter}}
{{#invoke:Infobox item|render|Sharpshooter}}
{{#invoke:Monster_Domosed/Infobox Item|render|Spirit Rend}}
{{#invoke:Infobox item|render|Spirit Rend}}
{{#invoke:Monster_Domosed/Infobox Item|render|Tesla Bullets}}
{{#invoke:Infobox item|render|Tesla Bullets}}
{{#invoke:Monster_Domosed/Infobox Item|render|Toxic Bullets}}
{{#invoke:Infobox item|render|Toxic Bullets}}
{{#invoke:Monster_Domosed/Infobox Item|render|Weighted Shots}}
{{#invoke:Infobox item|render|Weighted Shots}}
{{#invoke:Monster_Domosed/Infobox Item|render|Armor Piercing Rounds}}
{{#invoke:Infobox item|render|Armor Piercing Rounds}}
{{#invoke:Monster_Domosed/Infobox Item|render|Capacitor}}
{{#invoke:Infobox item|render|Capacitor}}
{{#invoke:Monster_Domosed/Infobox Item|render|Crippling Headshot}}
{{#invoke:Infobox item|render|Crippling Headshot}}
{{#invoke:Monster_Domosed/Infobox Item|render|Crushing Fists}}
{{#invoke:Infobox item|render|Crushing Fists}}
{{#invoke:Monster_Domosed/Infobox Item|render|Frenzy}}
{{#invoke:Infobox item|render|Frenzy}}
{{#invoke:Monster_Domosed/Infobox Item|render|Glass Cannon}}
{{#invoke:Infobox item|render|Glass Cannon}}
{{#invoke:Monster_Domosed/Infobox Item|render|Lucky Shot}}
{{#invoke:Infobox item|render|Lucky Shot}}
{{#invoke:Monster_Domosed/Infobox Item|render|Ricochet}}
{{#invoke:Infobox item|render|Ricochet}}
{{#invoke:Monster_Domosed/Infobox Item|render|Shadow Weave}}
{{#invoke:Infobox item|render|Shadow Weave}}
{{#invoke:Monster_Domosed/Infobox Item|render|Silencer}}
{{#invoke:Infobox item|render|Silencer}}
{{#invoke:Monster_Domosed/Infobox Item|render|Spellslinger}}
{{#invoke:Infobox item|render|Spellslinger}}
{{#invoke:Monster_Domosed/Infobox Item|render|Spiritual Overflow}}
{{#invoke:Infobox item|render|Spiritual Overflow}}
{{#invoke:Monster_Domosed/Infobox Item|render|Haunting Shot}}
{{#invoke:Infobox item|render|Haunting Shot}}
{{#invoke:Monster_Domosed/Infobox Item|render|Infinite Rounds}}
{{#invoke:Infobox item|render|Infinite Rounds}}
{{#invoke:Monster_Domosed/Infobox Item|render|Runed Gauntlets}}
{{#invoke:Infobox item|render|Runed Gauntlets}}
{{#invoke:Monster_Domosed/Infobox Item|render|Extra Health}}
{{#invoke:Infobox item|render|Extra Health}}
{{#invoke:Monster_Domosed/Infobox Item|render|Extra Regen}}
{{#invoke:Infobox item|render|Extra Regen}}
{{#invoke:Monster_Domosed/Infobox Item|render|Extra Stamina}}
{{#invoke:Infobox item|render|Extra Stamina}}
{{#invoke:Monster_Domosed/Infobox Item|render|Healing Rite}}
{{#invoke:Infobox item|render|Healing Rite}}
{{#invoke:Monster_Domosed/Infobox Item|render|Melee Lifesteal}}
{{#invoke:Infobox item|render|Melee Lifesteal}}
{{#invoke:Monster_Domosed/Infobox Item|render|Rebuttal}}
{{#invoke:Infobox item|render|Rebuttal}}
{{#invoke:Monster_Domosed/Infobox Item|render|Sprint Boots}}
{{#invoke:Infobox item|render|Sprint Boots}}
{{#invoke:Monster_Domosed/Infobox Item|render|Battle Vest}}
{{#invoke:Infobox item|render|Battle Vest}}
{{#invoke:Monster_Domosed/Infobox Item|render|Bullet Lifesteal}}
{{#invoke:Infobox item|render|Bullet Lifesteal}}
{{#invoke:Monster_Domosed/Infobox Item|render|Debuff Reducer}}
{{#invoke:Infobox item|render|Debuff Reducer}}
{{#invoke:Monster_Domosed/Infobox Item|render|Enchanter's Emblem}}
{{#invoke:Monster_Domosed/Infobox Item|render|Enduring Speed}}
{{#invoke:Monster_Domosed/Infobox Item|render|Guardian Ward}}
{{#invoke:Monster_Domosed/Infobox Item|render|Healbane}}
{{#invoke:Monster_Domosed/Infobox Item|render|Healing Booster}}
{{#invoke:Monster_Domosed/Infobox Item|render|Reactive Barrier}}
Rest of the items on [[User:Monster_Domosed/Sandbox/Items]]
Rest of the items on [[User:Monster_Domosed/Sandbox/Items]]

Revision as of 04:18, 3 March 2026

Close Quarters
Image for the Deadlock item Close Quarters
Cost Souls800
Tier 1
+20% Melee Resist
Passive
Deal additional Weapon Damage when in close range to your target.
+20%
Weapon Damage
Conditional
15m Close Range
Upgrades To:
Point Blank
Internal name: upgrade_close_range

Close Quarters
Image for the Deadlock item Close Quarters
Cost Souls800
Tier 1
Enhanced
+30% Melee Resist
Passive
Deal additional Weapon Damage when in close range to your target.
+35%
Weapon Damage
Conditional
15m Close Range
Upgrades To:
Point Blank
Internal name: upgrade_close_range
Headshot Booster
Image for the Deadlock item Headshot Booster
Cost Souls800
Tier 1
+30 Bonus Health
Passive 9s
Your next headshot against an enemy Hero deals bonus weapon damage.
Upgrades To:
Headhunter
Internal name: upgrade_headshot_booster
Warning: Display title "Headshot Booster" overrides earlier display title "Extended Magazine".

Monster Rounds
Image for the Deadlock item Monster Rounds
Cost Souls800
Tier 1
+25% Weapon Damage vs. NPCs
+25% Bullet Resist vs. NPCs
+1 Out of Combat Regen
Upgrades To:
Cultist Sacrifice
Internal name: upgrade_non_player_bonus
Warning: Display title "Monster Rounds" overrides earlier display title "High-Velocity Rounds".

Monster Rounds
Image for the Deadlock item Monster Rounds
Cost Souls800
Tier 1
Enhanced
+60% Weapon Damage vs. NPCs
+60% Bullet Resist vs. NPCs
+2 Out of Combat Regen
Upgrades To:
Cultist Sacrifice
Internal name: upgrade_non_player_bonus
Rapid Rounds
Image for the Deadlock item Rapid Rounds
Cost Souls800
Tier 1
+9% Fire Rate
Upgrades To:
Swift Striker
Burst Fire
Internal name: upgrade_rapid_rounds
Warning: Display title "Rapid Rounds" overrides earlier display title "Monster Rounds".

Restorative Shot
Image for the Deadlock item Restorative Shot
Cost Souls800
Tier 1
+6% Weapon Damage
Passive 6s
Your next bullet will heal you based on what target you hit.
Internal name: upgrade_medic_bullets
Warning: Display title "Restorative Shot" overrides earlier display title "Rapid Rounds".

Active Reload
Image for the Deadlock item Active Reload
Cost Souls1,600
Tier 2
+20% Max Ammo
Passive 12s
While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.
+25%
Fire Rate
Conditional
+16%
Bullet Lifesteal
Conditional
+0.75m
Move Speed
Internal name: upgrade_active_reload
Warning: Display title "Active Reload" overrides earlier display title "Restorative Shot".

Active Reload
Image for the Deadlock item Active Reload
Cost Souls1,600
Tier 2
Enhanced
+30% Max Ammo
Passive 12s
While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.
+40%
Fire Rate
Conditional
+28%
Bullet Lifesteal
Conditional
+3.75m
Move Speed
Internal name: upgrade_active_reload
Stalker
Image for the Deadlock item Stalker
Cost Souls1,600
Tier 2
-50% Footstep Sound Distance
+50 Bonus Health
Passive 6s
Dealing weapon damage at close range opens a wound and grants you bonus move speed.

Wounded enemies take spirit damage over time, have reduced bullet resist, and are revealed through walls.
-6%
Bullet Resist
Conditional
+1.5m
Move Speed
Conditional
8m Close Range
Internal name: upgrade_weapon_backstabber
Warning: Display title "Stalker" overrides earlier display title "Active Reload".

Fleetfoot
Image for the Deadlock item Fleetfoot
Cost Souls1,600
Tier 2
+6% Weapon Damage
+35% Slide Distance
+6% Bullet Resist
Passive
Removes the Move Speed penalty while shooting.
Active 16s
Gain bonus Move Speed and Slow Resistance.
+3m
Move Speed
Conditional
Internal name: upgrade_fleetfoot_boots
Warning: Display title "Fleetfoot" overrides earlier display title "Stalker".

Intensifying Magazine
Image for the Deadlock item Intensifying Magazine
Cost Souls1,600
Tier 2
+20% Max Ammo
Passive
Increases Weapon Damage as you continuously fire your weapon.
45%
Max Weapon Damage
Conditional
2.5s
Time for Max Damage
Internal name: upgrade_intensifying_clip
Warning: Display title "Intensifying Magazine" overrides earlier display title "Fleetfoot".

Intensifying Magazine
Image for the Deadlock item Intensifying Magazine
Cost Souls1,600
Tier 2
Enhanced
+60% Max Ammo
Passive
Increases Weapon Damage as you continuously fire your weapon.
100%
Max Weapon Damage
Conditional
2.5s
Time for Max Damage
Internal name: upgrade_intensifying_clip
Kinetic Dash
Image for the Deadlock item Kinetic Dash
Cost Souls1,600
Tier 2
+1 Stamina
+12% Stamina Recovery
Passive
When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.
+25%
Fire Rate
Conditional
+6
Temporary Ammo
Conditional
Upgrades From:
Extra Stamina
Internal name: upgrade_kinetic_sash
Warning: Display title "Kinetic Dash" overrides earlier display title "Intensifying Magazine".

Long Range
Image for the Deadlock item Long Range
Cost Souls1,600
Tier 2
+8% Weapon Fall-off Range
+0.75m Sprint Speed
Passive
Deal additional Weapon Damage when beyond a minimum distance from your target.
+40%
Weapon Damage
Conditional
15m Min. Distance
Upgrades To:
Sharpshooter
Internal name: upgrade_long_range
Warning: Display title "Long Range" overrides earlier display title "Kinetic Dash".

Mystic Shot
Image for the Deadlock item Mystic Shot
Cost Souls1,600
Tier 2
+7 Spirit Power
Passive 8s
Your next bullet deals bonus spirit damage.
+40 x0.9
Spirit Damage
Internal name: upgrade_crackshot
Warning: Display title "Mystic Shot" overrides earlier display title "Melee Charge".

Opening Rounds
Image for the Deadlock item Opening Rounds
Cost Souls1,600
Tier 2
+60% Bullet Velocity
+8% Weapon Damage
+7 Spirit Power
Passive
Your attacks have additional Weapon Damage against enemies above 50% health.
+25%
Weapon Damage
Conditional
Upgrades From:
High-Velocity Rounds
Internal name: upgrade_pristine_emblem
Warning: Display title "Opening Rounds" overrides earlier display title "Mystic Shot".

Recharging Rush
Image for the Deadlock item Recharging Rush
Cost Souls1,600
Tier 2
+20% Max Ammo
+10% Weapon Damage
Passive 25s
Dealing significant weapon damage replenishes a charge for each of your charged abilities.
200
Damage Threshold
3.5s Time Frame
Internal name: upgrade_rechargingbullets
Warning: Display title "Recharging Rush" overrides earlier display title "Opening Rounds".

Recharging Rush
Image for the Deadlock item Recharging Rush
Cost Souls1,600
Tier 2
Enhanced
+50% Max Ammo
+40% Weapon Damage
Passive 13s
Dealing significant weapon damage replenishes a charge for each of your charged abilities.
200
Damage Threshold
3.5s Time Frame
Internal name: upgrade_rechargingbullets
Slowing Bullets
Image for the Deadlock item Slowing Bullets
Cost Souls1,600
Tier 2
Passive
Your bullets build up a Movement Slow on enemies.
-30%
Move Speed
Conditional
Upgrades To:
Weighted Shots
Internal name: upgrade_slowing_bullets
Warning: Display title "Slowing Bullets" overrides earlier display title "Recharging Rush".

Spirit Shredder Bullets
Image for the Deadlock item Spirit Shredder Bullets
Cost Souls1,600
Tier 2
Passive
Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.
-8%
Spirit Resist
Conditional
+10%
Spirit Lifesteal
Conditional
Upgrades To:
Spirit Rend
Internal name: upgrade_tech_defense_shredders
Warning: Display title "Spirit Shredder Bullets" overrides earlier display title "Slowing Bullets".

Spirit Shredder Bullets
Image for the Deadlock item Spirit Shredder Bullets
Cost Souls1,600
Tier 2
Enhanced
Passive
Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.
-18%
Spirit Resist
Conditional
+20%
Spirit Lifesteal
Conditional
Upgrades To:
Spirit Rend
Internal name: upgrade_tech_defense_shredders
Split Shot
Image for the Deadlock item Split Shot
Cost Souls1,600
Tier 2
Active 27s
Make your weapon fire multishot.

Hitting more than one Hero per attack will grant a stacking weapon damage bonus.

Targets can only be hit once per multishot.
12s Stack Duration
Internal name: upgrade_split_shot
Warning: Display title "Split Shot" overrides earlier display title "Spirit Shredder Bullets".

Split Shot
Image for the Deadlock item Split Shot
Cost Souls1,600
Tier 2
Enhanced
Active 19s
Make your weapon fire multishot.

Hitting more than one Hero per attack will grant a stacking weapon damage bonus.

Targets can only be hit once per multishot.
12s Stack Duration
Internal name: upgrade_split_shot
Swift Striker
Image for the Deadlock item Swift Striker
Cost Souls1,600
Tier 2
+20% Fire Rate
+0.75m Sprint Speed
Upgrades From:
Rapid Rounds
Internal name: upgrade_blitz_bullets
Warning: Display title "Swift Striker" overrides earlier display title "Split Shot".

Titanic Magazine
Image for the Deadlock item Titanic Magazine
Cost Souls1,600
Tier 2
+100% Max Ammo
+14% Weapon Damage
Upgrades From:
Extended Magazine
Internal name: upgrade_titan_round
Warning: Display title "Titanic Magazine" overrides earlier display title "Swift Striker".

Weakening Headshot
Image for the Deadlock item Weakening Headshot
Cost Souls1,600
Tier 2
+60 Bonus Health
Passive
Landing a Headshot reduces their Bullet Resist.
-13%
Bullet Resist
Conditional
Upgrades To:
Crippling Headshot
Internal name: upgrade_headshot_booster2
Warning: Display title "Weakening Headshot" overrides earlier display title "Titanic Magazine".

Alchemical Fire
Image for the Deadlock item Alchemical Fire
Cost Souls3,200
Tier 3
+10 Spirit Power
Active 30s
Throw a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.
95 x0.4 Max DPS
10m Radius
Internal name: upgrade_thermal_detonator
Warning: Display title "Alchemical Fire" overrides earlier display title "Weakening Headshot".

Ballistic Enchantment
Image for the Deadlock item Ballistic Enchantment
Cost Souls3,200
Tier 3
Passive
Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.
Upgrades From:
Mystic Expansion
Internal name: upgrade_bulletshredimbue
Warning: Display title "Ballistic Enchantment" overrides earlier display title "Alchemical Fire".

Blood Tribute
Image for the Deadlock item Blood Tribute
Cost Souls3,200
Tier 3
+8% Debuff Resist
+8% Spirit Resist
+4 Out of Combat Regen
Active
Toggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed.
50/s
Health Drain
Internal name: upgrade_blood_tribute
Warning: Display title "Blood Tribute" overrides earlier display title "Berserker".

Burst Fire
Image for the Deadlock item Burst Fire
Cost Souls3,200
Tier 3
+50% Slide Distance
+10% Fire Rate
Passive 9s
Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.
+32%
Fire Rate
Conditional
+1.25m
Move Speed
Conditional
Upgrades From:
Rapid Rounds
Internal name: upgrade_burst_fire
Warning: Display title "Burst Fire" overrides earlier display title "Blood Tribute".

Cultist Sacrifice
Image for the Deadlock item Cultist Sacrifice
Cost Souls3,200
Tier 3
+2 Out of Combat Regen
+30% Weapon Damage vs. NPCs
+30% Bullet Resist vs. NPCs
Active 270s
Target an enemy NPC and consume it for 180% Bonus Souls and grants a powerful long lasting buff.
+10 Boonx0.8%
Weapon Damage
Conditional
+50 Boonx4
Bonus Health
Conditional
+12%
Ability Range
Conditional
Upgrades From:
Monster Rounds
Internal name: upgrade_non_player_bonus_sacrifice
Warning: Display title "Cultist Sacrifice" overrides earlier display title "Burst Fire".

Heroic Aura
Image for the Deadlock item Heroic Aura
Cost Souls3,200
Tier 3
+1.5m Sprint Speed
Passive
Provides Bullet Resist to nearby friendly units.
35m Radius
Active 22s
Provides move speed and fire rate to you and nearby allies. Minions get double value.
+2.25m
Move Speed
Conditional
+26%
Fire Rate
Conditional
35m Active Radius
Internal name: upgrade_dps_aura
Warning: Display title "Heroic Aura" overrides earlier display title "Headhunter".

Heroic Aura
Image for the Deadlock item Heroic Aura
Cost Souls3,200
Tier 3
Enhanced
+1.5m Sprint Speed
Passive
Provides Bullet Resist to nearby friendly units.
35m Radius
Active 22s
Provides move speed and fire rate to you and nearby allies. Minions get double value.
+5.25m
Move Speed
Conditional
+60%
Fire Rate
Conditional
50m Active Radius
Internal name: upgrade_dps_aura
Hollow Point
Image for the Deadlock item Hollow Point
Cost Souls3,200
Tier 3
+4.5 Out of Combat Regen
+125 Bonus Health
Passive
When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.
+35%
Weapon Damage
Conditional
-9%
Bullet Resist
Conditional
Internal name: upgrade_hollow_point_rounds
Warning: Display title "Hollow Point" overrides earlier display title "Heroic Aura".

Hunter's Aura
Image for the Deadlock item Hunter's Aura
Cost Souls3,200
Tier 3
+100 Bonus Health
+0.75m Sprint Speed
Passive
Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.
-10%
Bullet Resist
Conditional
-15%
Fire Rate
Conditional
15m Radius
Internal name: upgrade_bullet_armor_reduction_aura
Warning: Display title "Hunter's Aura" overrides earlier display title "Hollow Point".

Hunter's Aura
Image for the Deadlock item Hunter's Aura
Cost Souls3,200
Tier 3
Enhanced
+225 Bonus Health
+3.75m Sprint Speed
Passive
Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.
-16%
Bullet Resist
Conditional
-20%
Fire Rate
Conditional
15m Radius
Internal name: upgrade_bullet_armor_reduction_aura
Point Blank
Image for the Deadlock item Point Blank
Cost Souls3,200
Tier 3
+75 Bonus Health
+30% Melee Resist
Passive
When in close range to your target, gain Weapon Damage and your bullets apply a Movement Slow.
-25%
Move Speed
Conditional
15m Close Range
Upgrades From:
Close Quarters
Internal name: upgrade_close_quarter_combat
Warning: Display title "Point Blank" overrides earlier display title "Hunter's Aura".

Spirit Rend
Image for the Deadlock item Spirit Rend
Cost Souls3,200
Tier 3
+75 Bonus Health
Passive
Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.
-8%
Spirit Resist
Conditional
+10%
Spirit Lifesteal
Conditional
Passive 2s
Landing headshots against the target reduces their Spirit Resist further.
Upgrades From:
Spirit Shredder Bullets
Internal name: upgrade_spellslinger_headshots
Warning: Display title "Spirit Rend" overrides earlier display title "Sharpshooter".

Spirit Rend
Image for the Deadlock item Spirit Rend
Cost Souls3,200
Tier 3
Enhanced
+75 Bonus Health
Passive
Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.
-18%
Spirit Resist
Conditional
+20%
Spirit Lifesteal
Conditional
Passive
Landing headshots against the target reduces their Spirit Resist further.
Upgrades From:
Spirit Shredder Bullets
Internal name: upgrade_spellslinger_headshots
Tesla Bullets
Image for the Deadlock item Tesla Bullets
Cost Souls3,200
Tier 3
Passive 0.2s
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
15%
Proc Chance
4 Max Jumps
8m Jump Radius
Upgrades To:
Capacitor
Internal name: upgrade_chain_lightning
Warning: Display title "Tesla Bullets" overrides earlier display title "Spirit Rend".

Tesla Bullets
Image for the Deadlock item Tesla Bullets
Cost Souls3,200
Tier 3
Enhanced
Passive
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
15%
Proc Chance
4 Max Jumps
8m Jump Radius
Upgrades To:
Capacitor
Internal name: upgrade_chain_lightning
Toxic Bullets
Image for the Deadlock item Toxic Bullets
Cost Souls3,200
Tier 3
Passive
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.
-35%
Healing Reduction
Conditional
4s Duration
Internal name: upgrade_toxic_bullets
Warning: Display title "Toxic Bullets" overrides earlier display title "Tesla Bullets".

Toxic Bullets
Image for the Deadlock item Toxic Bullets
Cost Souls3,200
Tier 3
Enhanced
Passive
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.
-65%
Healing Reduction
Conditional
4s Duration
Internal name: upgrade_toxic_bullets
Armor Piercing Rounds
Image for the Deadlock item Armor Piercing Rounds
Cost Souls6,400
Tier 4
+60% Bullet Velocity
+8% Weapon Damage
Passive
Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.
55%
Proc Chance
Upgrades From:
High-Velocity Rounds
Internal name: upgrade_aprounds
Warning: Display title "Armor Piercing Rounds" overrides earlier display title "Weighted Shots".

Armor Piercing Rounds
Image for the Deadlock item Armor Piercing Rounds
Cost Souls6,400
Tier 4
Enhanced
+115% Bullet Velocity
+38% Weapon Damage
Passive
Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.
75%
Proc Chance
Upgrades From:
High-Velocity Rounds
Internal name: upgrade_aprounds
Capacitor
Image for the Deadlock item Capacitor
Cost Souls6,400
Tier 4
+5% Fire Rate
Passive 0.2s
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
20%
Proc Chance
6 Max Jumps
10m Jump Radius
Active 40s
Launch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.
Upgrades From:
Tesla Bullets
Internal name: upgrade_capacitor
Warning: Display title "Capacitor" overrides earlier display title "Armor Piercing Rounds".

Capacitor
Image for the Deadlock item Capacitor
Cost Souls6,400
Tier 4
Enhanced
+20% Fire Rate
Passive 8s
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
25%
Proc Chance
6 Max Jumps
10m Jump Radius
Active 8s
Launch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.
Upgrades From:
Tesla Bullets
Internal name: upgrade_capacitor
Crippling Headshot
Image for the Deadlock item Crippling Headshot
Cost Souls6,400
Tier 4
+125 Bonus Health
Passive
Landing a Headshot will reduce their Bullet and Spirit Resist and applies Healing Reduction.
-16%
Bullet Resist
Conditional
-16%
Spirit Resist
Conditional
-35%
Healing Reduction
Conditional
Upgrades From:
Weakening Headshot
Internal name: upgrade_banshee_slugs
Warning: Display title "Crippling Headshot" overrides earlier display title "Capacitor".

Crushing Fists
Image for the Deadlock item Crushing Fists
Cost Souls6,400
Tier 4
+60% Heavy Melee Distance
+22% Melee Damage
+12% Bullet Resist
Passive 5s
Your next Heavy Melee attack against an enemy deals increased damage.
Passive
Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.

If the target reaches max stacks, they will be stunned.
+15%
Ammo
-5%
Bullet Resist
Conditional
Upgrades From:
Melee Charge
Internal name: upgrade_crushing_fists
Warning: Display title "Crushing Fists" overrides earlier display title "Crippling Headshot".

Crushing Fists
Image for the Deadlock item Crushing Fists
Cost Souls6,400
Tier 4
Enhanced
+100% Heavy Melee Distance
+37% Melee Damage
+24% Bullet Resist
Passive 5s
Your next Heavy Melee attack against an enemy deals increased damage.
Passive
Your melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.

If the target reaches max stacks, they will be stunned.
+15%
Ammo
-9%
Bullet Resist
Conditional
Upgrades From:
Melee Charge
Internal name: upgrade_crushing_fists
Frenzy
Image for the Deadlock item Frenzy
Cost Souls6,400
Tier 4
+160 Bonus Health
+15% Fire Rate
+10% Bullet Lifesteal
Passive 16s
While you are below 50% health, you gain stat bonuses for a duration and existing debuffs on you are reduced.
4m/s
Move Speed
Conditional
40%
Fire Rate
Conditional
+40%
Debuff Resist
Conditional
Internal name: upgrade_fervor
Warning: Display title "Frenzy" overrides earlier display title "Crushing Fists".

Glass Cannon
Image for the Deadlock item Glass Cannon
Cost Souls6,400
Tier 4
+80% Weapon Damage
-13% Max Health
Passive
Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.
+7%
Fire Rate per Kill
Conditional
Internal name: upgrade_glass_cannon
Warning: Display title "Glass Cannon" overrides earlier display title "Frenzy".

Glass Cannon
Image for the Deadlock item Glass Cannon
Cost Souls6,400
Tier 4
Enhanced
+140% Weapon Damage
-13% Max Health
Passive
Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.
+15%
Fire Rate per Kill
Conditional
Internal name: upgrade_glass_cannon
Lucky Shot
Image for the Deadlock item Lucky Shot
Cost Souls6,400
Tier 4
+30% Max Ammo
Passive
Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.
Bonus damage cannot Crit.
25% Proc Chance
Internal name: upgrade_critshot
Warning: Display title "Lucky Shot" overrides earlier display title "Glass Cannon".

Lucky Shot
Image for the Deadlock item Lucky Shot
Cost Souls6,400
Tier 4
Enhanced
+70% Max Ammo
Passive
Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.
Bonus damage cannot Crit.
30% Proc Chance
Internal name: upgrade_critshot
Ricochet
Image for the Deadlock item Ricochet
Cost Souls6,400
Tier 4
+18% Fire Rate
Passive
Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.
2 Ricochet Targets
13m Ricochet Range
Internal name: upgrade_ricochet
Warning: Display title "Ricochet" overrides earlier display title "Lucky Shot".

Ricochet
Image for the Deadlock item Ricochet
Cost Souls6,400
Tier 4
Enhanced
+43% Fire Rate
Passive
Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.
2 Ricochet Targets
13m Ricochet Range
Internal name: upgrade_ricochet
Shadow Weave
Image for the Deadlock item Shadow Weave
Cost Souls3,200
Tier 3
+5 Out of Combat Regen
+1.5m Sprint Speed
Active 45s
Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.
20m Spot Radius

Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus Fire Rate, Spirit Power and Melee Damage.
+25%
Ambush Fire Rate
Conditional
+25
Ambush Spirit Power
Conditional
25%
Ambush Melee Damage
Conditional
5s Ambush Duration
Internal name: upgrade_cloaking_device_active
Warning: Display title "Shadow Weave" overrides earlier display title "Ricochet".

Shadow Weave
Image for the Deadlock item Shadow Weave
Cost Souls3,200
Tier 3
Enhanced
+25 Out of Combat Regen
+1.5m Sprint Speed
Active 28s
Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.
20m Spot Radius

Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus Fire Rate, Spirit Power and Melee Damage.
+60%
Ambush Fire Rate
Conditional
+60
Ambush Spirit Power
Conditional
55%
Ambush Melee Damage
Conditional
5s Ambush Duration
Internal name: upgrade_cloaking_device_active
Silencer
Image for the Deadlock item Silencer
Cost Souls6,400
Tier 4
+12% Spirit Resist
Passive
Your bullets reduce the target's outgoing spirit damage.
Passive
Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
2.5s Silence Duration
10s Immunity Duration
Internal name: upgrade_proc_silence
Warning: Display title "Silencer" overrides earlier display title "Shadow Weave".

Silencer
Image for the Deadlock item Silencer
Cost Souls6,400
Tier 4
Enhanced
+27% Spirit Resist
Passive
Your bullets reduce the target's outgoing spirit damage.
Passive
Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
3.75s Silence Duration
10s Immunity Duration
Internal name: upgrade_proc_silence
Spellslinger
Image for the Deadlock item Spellslinger
Cost Souls6,400
Tier 4
+5% Ability Cooldown Reduction
Passive
While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.
Internal name: upgrade_enchanted_holsters
Warning: Display title "Spellslinger" overrides earlier display title "Silencer".

Haunting Shot
Image for the Deadlock item Haunting Shot
Street Brawl Item
Legendary
Passive 2.5s
Your next bullet applies a powerful debuff reducing the enemy's damage output, healing and movement speed. It also deals bonus spirit damage based on the targets current Health.

The bullet is larger and penetrates through targets.
-40%
Damage Penalty
Conditional
-40%
Healing Reduction
Conditional
1.5m Bullet Radius
Internal name: upgrade_eldritch_shot
Warning: Display title "Haunting Shot" overrides earlier display title "Spiritual Overflow".

Infinite Rounds
Image for the Deadlock item Infinite Rounds
Street Brawl Item
Legendary
+200% Bullet Velocity
+35% Fire Rate
Passive
Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.
65%
Proc Chance
Passive
You have infinite ammo.
Internal name: upgrade_infinite_rounds
Warning: Display title "Infinite Rounds" overrides earlier display title "Haunting Shot".

Infinite Rounds
Image for the Deadlock item Infinite Rounds
Street Brawl Item
Legendary
Enhanced
+300% Bullet Velocity
+55% Fire Rate
Passive
Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.
75%
Proc Chance
Passive
You have infinite ammo.
Internal name: upgrade_infinite_rounds
Extra Health
Image for the Deadlock item Extra Health
Cost Souls800
Tier 1
+210 Bonus Health
Upgrades To:
Fortitude
Colossus
Internal name: upgrade_health
Warning: Display title "Extra Health" overrides earlier display title "Runed Gauntlets".

Healing Rite
Image for the Deadlock item Healing Rite
Cost Souls800
Tier 1
Active 70s
Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.
+2m
Sprint Speed
Conditional
Upgrades To:
Rescue Beam
Healing Nova
Internal name: upgrade_health_stimpak
Warning: Display title "Healing Rite" overrides earlier display title "Extra Stamina".

Melee Lifesteal
Image for the Deadlock item Melee Lifesteal
Cost Souls800
Tier 1
+12% Melee Damage
Passive 8s
Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
Upgrades To:
Lifestrike
Internal name: upgrade_lifestrike_gauntlets
Warning: Display title "Melee Lifesteal" overrides earlier display title "Healing Rite".

Melee Lifesteal
Image for the Deadlock item Melee Lifesteal
Cost Souls800
Tier 1
Enhanced
+24% Melee Damage
Passive 2s
Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
Upgrades To:
Lifestrike
Internal name: upgrade_lifestrike_gauntlets
Rebuttal
Image for the Deadlock item Rebuttal
Cost Souls800
Tier 1
-1.75s Parry Cooldown
+18% Melee Resist
+75 Bonus Health
Passive
On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.
+30%
Bonus Damage
Conditional
Internal name: upgrade_melee_rebuttal
Warning: Display title "Rebuttal" overrides earlier display title "Melee Lifesteal".

Rebuttal
Image for the Deadlock item Rebuttal
Cost Souls800
Tier 1
Enhanced
-2.25s Parry Cooldown
+40% Melee Resist
+225 Bonus Health
Passive
On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.
+50%
Bonus Damage
Conditional
Internal name: upgrade_melee_rebuttal
Debuff Reducer
Image for the Deadlock item Debuff Reducer
Cost Souls1,600
Tier 2
+90 Bonus Health
Passive
Reduces the duration of all negative effects applied to you.
Upgrades To:
Unstoppable
Spellbreaker
Internal name: upgrade_debuff_reducer
Warning: Display title "Debuff Reducer" overrides earlier display title "Bullet Lifesteal".

Rest of the items on User:Monster_Domosed/Sandbox/Items