Close Quarters
Cost  800
Tier 1
+20% Melee Resist
Passive
Deal additional Weapon Damage when in close range to your target.
  +20%
Weapon Damage
Conditional
15m Close Range
Upgrades To:
  Point Blank
Internal name: upgrade_close_range

Close Quarters
Cost  800
Tier 1
Enhanced 
+30% Melee Resist
Passive
Deal additional Weapon Damage when in close range to your target.
  +35%
Weapon Damage
Conditional
15m Close Range
Upgrades To:
  Point Blank
Internal name: upgrade_close_range
Monster Rounds
Cost  800
Tier 1
+25% Weapon Damage vs. NPCs
+25% Bullet Resist vs. NPCs
+1 Out of Combat Regen
Upgrades To:
  Cultist Sacrifice
Internal name: upgrade_non_player_bonus
Warning: Display title "Monster Rounds" overrides earlier display title "High-Velocity Rounds".

Rapid Rounds
Cost  800
Tier 1
+9% Fire Rate
Upgrades To:
  Swift Striker
  Burst Fire
Internal name: upgrade_rapid_rounds
Warning: Display title "Rapid Rounds" overrides earlier display title "Monster Rounds".

Active Reload
Cost  1,600
Tier 2
+20% Max Ammo
Passive   12s
While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.
  +25%
Fire Rate
Conditional
  +16%
Bullet Lifesteal
Conditional
Internal name: upgrade_active_reload
Warning: Display title "Active Reload" overrides earlier display title "Restorative Shot".

Active Reload
Cost  1,600
Tier 2
Enhanced 
+30% Max Ammo
Passive   12s
While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.
  +40%
Fire Rate
Conditional
  +28%
Bullet Lifesteal
Conditional
Internal name: upgrade_active_reload
Stalker
Cost  1,600
Tier 2
-50% Footstep Sound Distance
+50 Bonus Health
Passive   6s
Dealing   weapon damage at close range opens a wound and grants you   bonus move speed.

Wounded enemies take   spirit damage over time, have reduced   bullet resist, and are revealed through walls.
  -6%
Bullet Resist
Conditional
  +1.5m
Move Speed
Conditional
8m Close Range
Internal name: upgrade_weapon_backstabber
Warning: Display title "Stalker" overrides earlier display title "Active Reload".

Intensifying Magazine
Cost  1,600
Tier 2
+20% Max Ammo
Passive
Increases Weapon Damage as you continuously fire your weapon.
  45%
Max Weapon Damage
Conditional
2.5s
Time for Max Damage
Internal name: upgrade_intensifying_clip
Warning: Display title "Intensifying Magazine" overrides earlier display title "Fleetfoot".

Intensifying Magazine
Cost  1,600
Tier 2
Enhanced 
+60% Max Ammo
Passive
Increases Weapon Damage as you continuously fire your weapon.
  100%
Max Weapon Damage
Conditional
2.5s
Time for Max Damage
Internal name: upgrade_intensifying_clip
Kinetic Dash
Cost  1,600
Tier 2
+1 Stamina
+12% Stamina Recovery
Passive
When you Dash-Jump you gain Fire Rate and bonus Ammo until your next reload. Lasts up to 7s.
  +25%
Fire Rate
Conditional
  +6
Temporary Ammo
Conditional
Upgrades From:
  Extra Stamina
Internal name: upgrade_kinetic_sash
Warning: Display title "Kinetic Dash" overrides earlier display title "Intensifying Magazine".

Long Range
Cost  1,600
Tier 2
+8% Weapon Fall-off Range
+0.75m Sprint Speed
Passive
Deal additional Weapon Damage when beyond a minimum distance from your target.
  +40%
Weapon Damage
Conditional
15m Min. Distance
Upgrades To:
  Sharpshooter
Internal name: upgrade_long_range
Warning: Display title "Long Range" overrides earlier display title "Kinetic Dash".

Mystic Shot
Cost  1,600
Tier 2
+7 Spirit Power
Passive   8s
Your next bullet deals bonus   spirit damage.
  +40  x0.9
Spirit Damage
Internal name: upgrade_crackshot
Warning: Display title "Mystic Shot" overrides earlier display title "Melee Charge".

Recharging Rush
Cost  1,600
Tier 2
+20% Max Ammo
+10% Weapon Damage
Passive   25s
Dealing significant   weapon damage replenishes a charge for each of your charged abilities.
200
Damage Threshold
3.5s Time Frame
Internal name: upgrade_rechargingbullets
Warning: Display title "Recharging Rush" overrides earlier display title "Opening Rounds".

Recharging Rush
Cost  1,600
Tier 2
Enhanced 
+50% Max Ammo
+40% Weapon Damage
Passive   13s
Dealing significant   weapon damage replenishes a charge for each of your charged abilities.
200
Damage Threshold
3.5s Time Frame
Internal name: upgrade_rechargingbullets
Slowing Bullets
Cost  1,600
Tier 2
Passive
Your bullets build up a Movement Slow on enemies.
  -30%
Move Speed
Conditional
Upgrades To:
  Weighted Shots
Internal name: upgrade_slowing_bullets
Warning: Display title "Slowing Bullets" overrides earlier display title "Recharging Rush".

Spirit Shredder Bullets
Cost  1,600
Tier 2
Passive
Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.
  -8%
Spirit Resist
Conditional
  +10%
Spirit Lifesteal
Conditional
Upgrades To:
  Spirit Rend
Internal name: upgrade_tech_defense_shredders
Warning: Display title "Spirit Shredder Bullets" overrides earlier display title "Slowing Bullets".

Spirit Shredder Bullets
Cost  1,600
Tier 2
Enhanced 
Passive
Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.
  -18%
Spirit Resist
Conditional
  +20%
Spirit Lifesteal
Conditional
Upgrades To:
  Spirit Rend
Internal name: upgrade_tech_defense_shredders
Split Shot
Cost  1,600
Tier 2
Active   27s
Make your weapon fire multishot.

Hitting more than one Hero per attack will grant a stacking weapon damage bonus.

Targets can only be hit once per multishot.
12s Stack Duration
Internal name: upgrade_split_shot
Warning: Display title "Split Shot" overrides earlier display title "Spirit Shredder Bullets".

Swift Striker
Cost  1,600
Tier 2
+20% Fire Rate
+0.75m Sprint Speed
Upgrades From:
  Rapid Rounds
Internal name: upgrade_blitz_bullets
Warning: Display title "Swift Striker" overrides earlier display title "Split Shot".

Titanic Magazine
Cost  1,600
Tier 2
+100% Max Ammo
+14% Weapon Damage
Upgrades From:
  Extended Magazine
Internal name: upgrade_titan_round
Warning: Display title "Titanic Magazine" overrides earlier display title "Swift Striker".

Weakening Headshot
Cost  1,600
Tier 2
+60 Bonus Health
Passive
Landing a Headshot reduces their Bullet Resist.
  -13%
Bullet Resist
Conditional
Upgrades To:
  Crippling Headshot
Internal name: upgrade_headshot_booster2
Warning: Display title "Weakening Headshot" overrides earlier display title "Titanic Magazine".

Alchemical Fire
Cost  3,200
Tier 3
+10 Spirit Power
Active   30s
Throw a flask that explodes on contact, creating an area that does increasing   spirit damage per second and reduces enemy Bullet Resist.

50% less effective vs non-heroes.
95  x0.4 Max DPS
10m Radius
Internal name: upgrade_thermal_detonator
Warning: Display title "Alchemical Fire" overrides earlier display title "Weakening Headshot".

Ballistic Enchantment
Cost  3,200
Tier 3
Passive
Imbue an ability with increased range. Dealing damage with that ability grants you increased weapon damage per unique hero hit. Has reduced effect on non-heroes.
Upgrades From:
  Mystic Expansion
Internal name: upgrade_bulletshredimbue
Warning: Display title "Ballistic Enchantment" overrides earlier display title "Alchemical Fire".

Burst Fire
Cost  3,200
Tier 3
+50% Slide Distance
+10% Fire Rate
Passive   9s
Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.
  +32%
Fire Rate
Conditional
  +1.25m
Move Speed
Conditional
Upgrades From:
  Rapid Rounds
Internal name: upgrade_burst_fire
Warning: Display title "Burst Fire" overrides earlier display title "Blood Tribute".

Cultist Sacrifice
Cost  3,200
Tier 3
+2 Out of Combat Regen
+30% Weapon Damage vs. NPCs
+30% Bullet Resist vs. NPCs
Active   270s
Target an enemy NPC and consume it for 180% Bonus Souls and grants a powerful long lasting buff.
  +10  x0.8%
Weapon Damage
Conditional
  +50  x4
Bonus Health
Conditional
  +12%
Ability Range
Conditional
Upgrades From:
  Monster Rounds
Internal name: upgrade_non_player_bonus_sacrifice
Warning: Display title "Cultist Sacrifice" overrides earlier display title "Burst Fire".

Express Shot
Cost  3,200
Tier 3
+60% Bullet Velocity
+8% Weapon Damage
Passive   8s
Your next attack will fire twice in quick succession with increased damage and velocity. This attack consumes extra ammo.
Upgrades From:
  High-Velocity Rounds
Internal name: upgrade_express_shot
Warning: Display title "Express Shot" overrides earlier display title "Escalating Resilience".

Heroic Aura
Cost  3,200
Tier 3
+1.5m Sprint Speed
Passive
Provides Bullet Resist to nearby friendly units.
35m Radius
Active   22s
Provides   move speed and   fire rate to you and nearby allies. Minions get double value.
  +2.25m
Move Speed
Conditional
  +26%
Fire Rate
Conditional
35m Active Radius
Internal name: upgrade_dps_aura
Warning: Display title "Heroic Aura" overrides earlier display title "Headhunter".

Hollow Point
Cost  3,200
Tier 3
+4.5 Out of Combat Regen
+125 Bonus Health
Passive
When you are above 65% health, deal additional Weapon Damage and your bullets reduce enemy Bullet Resist.
  +35%
Weapon Damage
Conditional
  -9%
Bullet Resist
Conditional
Internal name: upgrade_hollow_point_rounds
Warning: Display title "Hollow Point" overrides earlier display title "Heroic Aura".

Hunter's Aura
Cost  3,200
Tier 3
+100 Bonus Health
+0.75m Sprint Speed
Passive
Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.
  -10%
Bullet Resist
Conditional
  -15%
Fire Rate
Conditional
15m Radius
Internal name: upgrade_bullet_armor_reduction_aura
Warning: Display title "Hunter's Aura" overrides earlier display title "Hollow Point".

Hunter's Aura
Cost  3,200
Tier 3
Enhanced 
+225 Bonus Health
+3.75m Sprint Speed
Passive
Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.
  -16%
Bullet Resist
Conditional
  -20%
Fire Rate
Conditional
15m Radius
Internal name: upgrade_bullet_armor_reduction_aura
Spirit Rend
Cost  3,200
Tier 3
+75 Bonus Health
Passive
Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.
  -8%
Spirit Resist
Conditional
  +10%
Spirit Lifesteal
Conditional
Passive   2s
Landing headshots against the target reduces their Spirit Resist further.
Upgrades From:
  Spirit Shredder Bullets
Internal name: upgrade_spellslinger_headshots
Warning: Display title "Spirit Rend" overrides earlier display title "Sharpshooter".

Spirit Rend
Cost  3,200
Tier 3
Enhanced 
+75 Bonus Health
Passive
Your bullets apply a debuff that reduces the Spirit Resist of the target and grants you and your allies Spirit Lifesteal against them.
  -18%
Spirit Resist
Conditional
  +20%
Spirit Lifesteal
Conditional
Passive
Landing headshots against the target reduces their Spirit Resist further.
Upgrades From:
  Spirit Shredder Bullets
Internal name: upgrade_spellslinger_headshots
Tesla Bullets
Cost  3,200
Tier 3
Passive   0.2s
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
15%
Proc Chance
4 Max Jumps
8m Jump Radius
Upgrades To:
  Capacitor
Internal name: upgrade_chain_lightning
Warning: Display title "Tesla Bullets" overrides earlier display title "Spirit Rend".

Tesla Bullets
Cost  3,200
Tier 3
Enhanced 
Passive
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
15%
Proc Chance
4 Max Jumps
8m Jump Radius
Upgrades To:
  Capacitor
Internal name: upgrade_chain_lightning
Toxic Bullets
Cost  3,200
Tier 3
Passive
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.
  -35%
Healing Reduction
Conditional
4s Duration
Internal name: upgrade_toxic_bullets
Warning: Display title "Toxic Bullets" overrides earlier display title "Tesla Bullets".

Toxic Bullets
Cost  3,200
Tier 3
Enhanced 
Passive
Your bullets build up a Bleed on enemies, causing them to lose a percentage of their Max Health over time. Also applies Healing Reduction on the bleeding target.
  -65%
Healing Reduction
Conditional
4s Duration
Internal name: upgrade_toxic_bullets
Armor Piercing Rounds
Cost  6,400
Tier 4
+60% Bullet Velocity
+8% Weapon Damage
Passive
Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.
55%
Proc Chance
Upgrades From:
  High-Velocity Rounds
Internal name: upgrade_aprounds
Warning: Display title "Armor Piercing Rounds" overrides earlier display title "Weighted Shots".

Armor Piercing Rounds
Cost  6,400
Tier 4
Enhanced 
+115% Bullet Velocity
+38% Weapon Damage
Passive
Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.
75%
Proc Chance
Upgrades From:
  High-Velocity Rounds
Internal name: upgrade_aprounds
Capacitor
Cost  6,400
Tier 4
+5% Fire Rate
Passive   0.2s
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
20%
Proc Chance
6 Max Jumps
10m Jump Radius
Active   40s
Launch a projectile that deals   damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.
Upgrades From:
  Tesla Bullets
Internal name: upgrade_capacitor
Warning: Display title "Capacitor" overrides earlier display title "Armor Piercing Rounds".

Capacitor
Cost  6,400
Tier 4
Enhanced 
+20% Fire Rate
Passive   8s
Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.
25%
Proc Chance
6 Max Jumps
10m Jump Radius
Active   8s
Launch a projectile that deals   damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.
Upgrades From:
  Tesla Bullets
Internal name: upgrade_capacitor
Crippling Headshot
Cost  6,400
Tier 4
+125 Bonus Health
Passive
Landing a Headshot will reduce their Bullet and Spirit Resist and applies Healing Reduction.
  -16%
Bullet Resist
Conditional
  -16%
Spirit Resist
Conditional
  -35%
Healing Reduction
Conditional
Upgrades From:
  Weakening Headshot
Internal name: upgrade_banshee_slugs
Warning: Display title "Crippling Headshot" overrides earlier display title "Capacitor".

Crushing Fists
Cost  6,400
Tier 4
+60% Heavy Melee Distance
+22% Melee Damage
+12% Bullet Resist
Passive   5s
Your next Heavy Melee attack against an enemy deals increased damage.
Passive
Your   melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.

If the target reaches max stacks, they will be stunned.
  +15%
Ammo
  -5%
Bullet Resist
Conditional
Upgrades From:
  Melee Charge
Internal name: upgrade_crushing_fists
Warning: Display title "Crushing Fists" overrides earlier display title "Crippling Headshot".

Crushing Fists
Cost  6,400
Tier 4
Enhanced 
+100% Heavy Melee Distance
+37% Melee Damage
+24% Bullet Resist
Passive   5s
Your next Heavy Melee attack against an enemy deals increased damage.
Passive
Your   melee damage will restore ammo and apply a stacking bullet resist debuff on enemies. Heavy melee applies 2 stacks.

If the target reaches max stacks, they will be stunned.
  +15%
Ammo
  -9%
Bullet Resist
Conditional
Upgrades From:
  Melee Charge
Internal name: upgrade_crushing_fists
Glass Cannon
Cost  6,400
Tier 4
+80% Weapon Damage
-13% Max Health
Passive
Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.
  +7%
Fire Rate per Kill
Conditional
Internal name: upgrade_glass_cannon
Warning: Display title "Glass Cannon" overrides earlier display title "Frenzy".

Glass Cannon
Cost  6,400
Tier 4
Enhanced 
+140% Weapon Damage
-13% Max Health
Passive
Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.
  +15%
Fire Rate per Kill
Conditional
Internal name: upgrade_glass_cannon
Lucky Shot
Cost  6,400
Tier 4
+30% Max Ammo
Passive
Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.
Bonus damage cannot Crit.
25% Proc Chance
Internal name: upgrade_critshot
Warning: Display title "Lucky Shot" overrides earlier display title "Glass Cannon".

Lucky Shot
Cost  6,400
Tier 4
Enhanced 
+70% Max Ammo
Passive
Your bullets have a chance to be empowered, causing them to deal bonus weapon damage on hit.
Bonus damage cannot Crit.
30% Proc Chance
Internal name: upgrade_critshot
Ricochet
Cost  6,400
Tier 4
+18% Fire Rate
Passive
Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.
2 Ricochet Targets
13m Ricochet Range
Internal name: upgrade_ricochet
Warning: Display title "Ricochet" overrides earlier display title "Lucky Shot".

Ricochet
Cost  6,400
Tier 4
Enhanced 
+43% Fire Rate
Passive
Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.
2 Ricochet Targets
13m Ricochet Range
Internal name: upgrade_ricochet
Shadow Weave
Cost  3,200
Tier 3
+5 Out of Combat Regen
+1.5m Sprint Speed
Active   45s
Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.
20m Spot Radius

Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus Fire Rate, Spirit Power and Melee Damage.
  +25%
Ambush Fire Rate
Conditional
  +25
Ambush Spirit Power
Conditional
  25%
Ambush Melee Damage
Conditional
5s Ambush Duration
Internal name: upgrade_cloaking_device_active
Warning: Display title "Shadow Weave" overrides earlier display title "Ricochet".

Shadow Weave
Cost  3,200
Tier 3
Enhanced 
+25 Out of Combat Regen
+1.5m Sprint Speed
Active   28s
Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.
20m Spot Radius

Attacking or using an ability will end your stealth and start an ambush, temporarily granting you bonus Fire Rate, Spirit Power and Melee Damage.
  +60%
Ambush Fire Rate
Conditional
  +60
Ambush Spirit Power
Conditional
  55%
Ambush Melee Damage
Conditional
5s Ambush Duration
Internal name: upgrade_cloaking_device_active
Silencer
Cost  6,400
Tier 4
+12% Spirit Resist
Passive
Your bullets reduce the target's outgoing spirit damage.
Passive
Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.
2.5s Silence Duration
10s Immunity Duration
Internal name: upgrade_proc_silence
Warning: Display title "Silencer" overrides earlier display title "Shadow Weave".

Spellslinger
Cost  6,400
Tier 4
+5% Ability Cooldown Reduction
Passive
While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.
Internal name: upgrade_enchanted_holsters
Warning: Display title "Spellslinger" overrides earlier display title "Silencer".

Haunting Shot
Street Brawl Item
Legendary
Passive   2.5s
Your next bullet applies a powerful debuff reducing the enemy's damage output, healing and movement speed. It also deals   bonus spirit damage based on the targets current Health.

The bullet is larger and penetrates through targets.
  -40%
Damage Penalty
Conditional
  -40%
Healing Reduction
Conditional
1.5m Bullet Radius
Internal name: upgrade_eldritch_shot
Warning: Display title "Haunting Shot" overrides earlier display title "Spiritual Overflow".

Haunting Shot
Street Brawl Item
Legendary
Enhanced 
Passive   1.5s
Your next bullet applies a powerful debuff reducing the enemy's damage output, healing and movement speed. It also deals   bonus spirit damage based on the targets current Health.

The bullet is larger and penetrates through targets.
  -55%
Damage Penalty
Conditional
  -55%
Healing Reduction
Conditional
1.5m Bullet Radius
Internal name: upgrade_eldritch_shot
Infinite Rounds
Street Brawl Item
Legendary
+200% Bullet Velocity
+35% Fire Rate
Passive
Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.
65%
Proc Chance
Passive
You have infinite ammo.
Internal name: upgrade_infinite_rounds
Warning: Display title "Infinite Rounds" overrides earlier display title "Haunting Shot".

Infinite Rounds
Street Brawl Item
Legendary
Enhanced 
+300% Bullet Velocity
+55% Fire Rate
Passive
Your Bullets have a chance to become unavoidable, piercing through enemies and ignoring their Bullet Resistance.
75%
Proc Chance
Passive
You have infinite ammo.
Internal name: upgrade_infinite_rounds
Extra Health
Cost  800
Tier 1
+210 Bonus Health
Upgrades To:
  Fortitude
  Colossus
Internal name: upgrade_health
Warning: Display title "Extra Health" overrides earlier display title "Runed Gauntlets".

Melee Lifesteal
Cost  800
Tier 1
+12% Melee Damage
Passive   8s
Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
Upgrades To:
  Lifestrike
Internal name: upgrade_lifestrike_gauntlets
Warning: Display title "Melee Lifesteal" overrides earlier display title "Healing Rite".

Melee Lifesteal
Cost  800
Tier 1
Enhanced 
+24% Melee Damage
Passive   2s
Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
Upgrades To:
  Lifestrike
Internal name: upgrade_lifestrike_gauntlets
Rebuttal
Cost  800
Tier 1
-1.75s Parry Cooldown
+18% Melee Resist
+75 Bonus Health
Passive
On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.
  +30%
Bonus Damage
Conditional
Internal name: upgrade_melee_rebuttal
Warning: Display title "Rebuttal" overrides earlier display title "Melee Lifesteal".

Rebuttal
Cost  800
Tier 1
Enhanced 
-2.25s Parry Cooldown
+40% Melee Resist
+225 Bonus Health
Passive
On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage.
  +50%
Bonus Damage
Conditional
Internal name: upgrade_melee_rebuttal
Debuff Reducer
Cost  1,600
Tier 2
+90 Bonus Health
Passive
Reduces the duration of all negative effects applied to you.
Upgrades To:
  Unstoppable
  Spellbreaker
Internal name: upgrade_debuff_reducer
Warning: Display title "Debuff Reducer" overrides earlier display title "Bullet Lifesteal".

Rest of the items on User:Monster_Domosed/Sandbox/Items