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{{ | {{NeedsTranslation|notes=Introduction, ability notes, trivia}} | ||
--> | <!--Deadbot Tag, do not edit! Infobox Start--> | ||
{{#invoke:HeroData|write_infobox|Abrams}} | |||
<!--Deadbot Tag, do not edit! Infobox End--> | |||
--><h2>{{#invoke:Lang| | <!--Deadbot Tag, do not edit! Introduction Start--> | ||
<h2>{{#invoke:Lang|get_string_fallback|guide_the_map_welcome_header|Introduction}}</h2> | |||
'''Abrams''' is hard-boiled, hard-hitting bruiser of a character that focuses on engaging groups of enemies and relying on his fortitude and life drain to stay in the fight. With a powerful area stun and a devastating shoulder charge, Abrams can isolate fragile targets from the rest of the team and set-up his more damaging allies to finish them off. | '''Abrams''' is hard-boiled, hard-hitting bruiser of a character that focuses on engaging groups of enemies and relying on his fortitude and life drain to stay in the fight. With a powerful area stun and a devastating shoulder charge, Abrams can isolate fragile targets from the rest of the team and set-up his more damaging allies to finish them off. | ||
A capable and well-known detective of New York, Abrams solved crimes ranging from kidnappings to ritual murders. One day, a mysterious Tome was left on his desk with a note of "Don't let them have it" scrolled in Onyx blood; followed by car bombings and break-ins to his office. Now, Abrams is trying to figure out just what the hell is going on. | A capable and well-known detective of New York, Abrams solved crimes ranging from kidnappings to ritual murders. One day, a mysterious Tome was left on his desk with a note of "Don't let them have it" scrolled in Onyx blood; followed by car bombings and break-ins to his office. Now, Abrams is trying to figure out just what the hell is going on. | ||
<!-- | <!--Deadbot Tag, do not edit! Introduction End--> | ||
<h2>{{#invoke:Lang| | <!--Deadbot Tag, do not edit! Abilities Start--> | ||
{{#invoke:AbilityData | <h2>{{#invoke:Lang|get_string_fallback|item_info_abilities|Abilities}}</h2> | ||
<tabber> | |||
|-|(1) Siphon Life= | |||
{{#invoke:AbilityData|get_ability_card|Abrams|1|false}} | |||
|-|(2) Shoulder Charge= | |||
{{#invoke: | {{#invoke:AbilityData|get_ability_card|Abrams|2|false| | ||
* At base duration, Shoulder Charge travels approximately 17.5m. | |||
** At Upgrade 2, this distance is approximately 27.5m. | |||
}} | |||
|-|(3) Infernal Resilience= | |||
{{#invoke:AbilityData|get_ability_card|Abrams|3|false}} | |||
|-|(4) Seismic Impact= | |||
{{#invoke:AbilityData|get_ability_card|Abrams|4|false| | |||
<ul> | |||
* At full charge, Abrams can jump up to approximately 55m in one direction with Seismic Impact | |||
* This is not affected by Ability Range | |||
</ul> | |||
}} | |||
</tabber> | |||
<!--Deadbot Tag, do not edit! Abilities End--> | |||
<h2> | <!--Deadbot Tag, do not edit! Stats Start--> | ||
<h2>Stats</h2> | |||
{{#invoke:HeroData|write_stat_infoboxes|Abrams}}<br> | |||
<!--Deadbot Tag, do not edit! Stats End--> | |||
<h2>{{#invoke:Lang| | <!--Deadbot Tag, do not edit! Weapon Start--> | ||
{{ | <h2>{{#invoke:Lang|get_string_fallback|CitadelCategoryWeapon|Weapon}}</h2> | ||
{{WeaponCard|Abrams}} | |||
<!-- | <!--Deadbot Tag, do not edit! Weapon End--> | ||
<!--Deadbot Tag, do not edit! Background Start--> | |||
<!-- | <h2>{{#invoke:Lang|get_string_fallback|CitadelHeroDetails_Background|Background}}</h2> | ||
{{#invoke:HeroData|get_hero_var|Abrams|Lore|true}} | |||
<!--Deadbot Tag, do not edit! Background End--> | |||
<!-- | |||
<!--Deadbot Tag, do not edit! Changelog Start--> | |||
<!-- | <h2>Changelog</h2> | ||
< | {| class="wikitable sortable mw-collapsible mw-collapsed" style="background-color:#FEF6E7; width: 50%" | ||
|- style="text-align: center; background-color:#f0dbbb;" | |||
|'''Patch''' | |||
|'''Changes''' | |||
|- | |||
|[[Update:September 12, 2024|Update: September 12, 2024]] | |||
| - {{AbilityIcon|Seismic Impact|Size=20}} Getting stuck on ceilings like in the mid boss room. | |||
-{{AbilityIcon|Shoulder Charge|Size=20}} Turn rate Reduced a bit. | |||
-{{AbilityIcon|Infernal Resilience|Size=20}} Reduced: 17% → <u>16%</u>. | |||
< | - {{AbilityIcon|Shoulder Charge|Size=20}} Stun time Reduced: 1s → <u>0.85s</u>. | ||
[[:Category:Heroes]] | |- | ||
|[[Update: August 29th, 2024|Update: August 29, 2024]] | |||
| - {{AbilityIcon|Infernal Resilience|Size=20}} Regeneration time Increased: 16s → <u>18s</u> (''this is a nerf''). | |||
- Abrams now does pull ups while using the Zipline (''this is a buff''). | |||
- Fixed {{AbilityIcon|Shoulder Charge|Size=20}} Sometimes stunning enemies on stairs. | |||
- Fixed {{AbilityIcon|Seismic Impact|Size=20}} Sometimes not going to the area selected. | |||
|- | |||
|[[Update: August 15, 2024]] | |||
| - Improved {{AbilityIcon|Siphon Life|Size=20}} and {{AbilityIcon|Seismic Impact|Size=20}} visuals to not obstruct player view as much. | |||
- Remastered Abrams, Pocket, and Dynamo weapon fire sounds. | |||
- Fixed {{AbilityIcon|Seismic Impact|Size=20}} Often not dragging down enemies in the air along with you while you are slamming down. | |||
- Fixed {{AbilityIcon|Shoulder Charge|Size=20}} Not always placing enemies in front of you. | |||
- {{AbilityIcon|Seismic Impact|Size=20}} Damage Reduced: 175 → <u>150</u>. | |||
|- | |||
|[[Update: August 1, 2024]] | |||
| - Fixed {{AbilityIcon|Shoulder Charge|Size=20}} and {{AbilityIcon|Siphon Life|Size=20}} Pings not playing the correct VO. | |||
- Fixed {{AbilityIcon|Shoulder Charge|Size=20}} Not stunning the target when colliding with [[Kelvin|Kelvin's]] {{AbilityIcon|Frozen Shelter|Size=20|Kelvin}}. | |||
- Fixed some cases where {{AbilityIcon|Shoulder Charge|Size=20}} did not stun when hitting a wall. | |||
- Fixed enemies being able to double jump out of {{AbilityIcon|Seismic Impact|Size=20}}. | |||
- {{AbilityIcon|Shoulder Charge|Size=20}} T3 Weapon damage Reduced: +6.5 → <u>+5.5</u>. | |||
- {{AbilityIcon|Seismic Impact|Size=20}} Damage Reduced: 200 → <u>175</u>. | |||
|- | |||
|[[Update: July 18, 2024]] | |||
| - Added additional voice lines for Abrams. | |||
- {{AbilityIcon|Shoulder Charge|Size=20}} Now considers {{AbilityIcon|Spectral Wall|Size=20|McGinnis}} and {{AbilityIcon|Frozen Shelter|Size=20|Kelvin}} as walls. | |||
- {{AbilityIcon|Infernal Resilience|Size=20}} Duration to regen Increased: 14s → <u>16s</u> (''this is a nerf''). | |||
- {{AbilityIcon|Infernal Resilience|Size=20}} Damage regenerated Reduced: 18% → <u>17%</u>. | |||
- {{AbilityIcon|Infernal Resilience|Size=20}} T3 Increased: +8% → <u>+9%</u>. | |||
- Improved reliability of {{AbilityIcon|Seismic Impact|Size=20}}. | |||
- {{AbilityIcon|Seismic Impact|Size=20}} Base radius Increased: 6m → <u>9m</u>. | |||
- {{AbilityIcon|Seismic Impact|Size=20}} T1 Changed: +4m Impact Radius → <u>-40s Cooldown</u>. | |||
- {{AbilityIcon|Seismic Impact|Size=20}} T3 Moved to T2 (''was -70s Cooldown''). | |||
- {{AbilityIcon|Seismic Impact|Size=20}} T3 Changed: <u>Now gains unstoppable while in air and 3s after landing</u>. | |||
|- | |||
|[[Update: July 11, 2024]] | |||
| - {{AbilityIcon|Shoulder Charge|Size=20}} Speed Increased by <u>25%</u>. | |||
- {{AbilityIcon|Shoulder Charge|Size=20}} Distance Increased by <u>15%</u>. | |||
- {{AbilityIcon|Shoulder Charge|Size=20}} Now stuns enemies for 1s on collision with a wall. | |||
- {{AbilityIcon|Infernal Resilience|Size=20}} Now provides <u>+1 Health Regen</u>. | |||
- {{AbilityIcon|Infernal Resilience|Size=20}} Damage regenerated Reduced: 20% → <u>18%</u>. | |||
- {{AbilityIcon|Infernal Resilience|Size=20}} T3 Changed: <u>+8% Damage Regenerated</u>. | |||
- Fixed {{AbilityIcon|Siphon Life|Size=20}} Not healing against shields. | |||
|- | |||
|[[Update: July 4, 2024]] | |||
| - {{AbilityIcon|Seismic Impact|Size=20}} T3 Changed: <u>Gain +100 Max HP</u> and <u>+15% Fire Rate per enemy hero hit for 25s</u>. | |||
|- | |||
|[[Update: June 27, 2024]] | |||
| - Improved Abrams animation while hovering in the air during his {{AbilityIcon|Seismic Impact|Size=20}} and adjusted the downward acceleration animation. | |||
|- | |||
|[[Update: June 20, 2024]] | |||
| - Improved misc issues with {{AbilityIcon|Seismic Impact|Size=20}} collision. | |||
- {{AbilityIcon|Seismic Impact|Size=20}} Can be held for up to 3s (''press the ability again anytime to land''). | |||
|- | |||
|[[Update: June 13, 2024]] | |||
| - Base health regen Reduced: 2 → <u>1</u>. | |||
- {{AbilityIcon|Infernal Resilience|Size=20}} T1 regen Reduced: +2 → <u>+1.5</u>. | |||
|- | |||
|[[Update: June 6, 2024]] | |||
| - Base HP growth Reduced: 36 → <u>32</u>. | |||
- {{AbilityIcon|Infernal Resilience|Size=20}} T2 Health Reduced: +200 → <u>+150</u>. | |||
- {{AbilityIcon|Seismic Impact|Size=20}} Bersonal brief busy state upon landing Increased: 0.2s → <u>0.3s</u>. | |||
|- | |||
|[[Update: May 30, 2024]] | |||
| - Added new sprint animations for Abrams. | |||
- {{AbilityIcon|Seismic Impact|Size=20}} Is now faster to play out. | |||
- {{AbilityIcon|Seismic Impact|Size=20}} Now has a very brief busy state upon landing. | |||
|- | |||
|[[Update: May 23, 2024]] | |||
| - Fixed Abrams getting stuck on department store facade when using his ult. | |||
- Adjusted timing of select Abrams impact lines to time with either the rise of his leap or the descent accordingly. | |||
- {{AbilityIcon|Siphon Life|Size=20}} T1 and T2 Swapped. | |||
- {{AbilityIcon|Shoulder Charge|Size=20}} Now allows for more steering control. | |||
|- | |||
|[[Update: May 10, 2024]] | |||
| - Reduced chances that {{AbilityIcon|Seismic Impact|Size=20}} gets stuck on geometry during the downward phase. | |||
|- | |||
|[[Update: May 3, 2024]] | |||
| - Base health Increased: 550 → <u>600</u>. | |||
- {{AbilityIcon|Siphon Life|Size=20}} DPS Increased: 24 → <u>35</u>. | |||
|} | |||
<!--Deadbot Tag, do not edit! Changelog End--> | |||
<h2>Trivia</h2> | |||
* Abrams during Deadlock Pre-Alpha (''Neon Prime'') was named ''Atlas''. | |||
<!--Deadbot Tag, do not edit! Nav Start--> | |||
<!--{{Heroes}} | |||
[[Category:Heroes]]--> | |||
<!--Deadbot Tag, do not edit! Nav End--> | |||