User:Vergir: Difference between revisions

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Replace the wear candidates with five low-graphics modes differing only in paper texture (with help from vergir-bot LLM)
Replace texture profiling sections with an overlay-texture visual comparison: baseline vs low-graphics no-texture vs low-graphics with paper overlay (with help from vergir-bot LLM)
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{{HeroStreetBrawlItems|Vindicta|id=sb-items-vindicta}}
{{HeroStreetBrawlItems|Vindicta|id=sb-items-vindicta}}


= ItemBox low-graphics profiling =
= ItemBox texture comparison =


Every section below section 1 is the same low-graphics configuration — <code>wearMask=ramp</code> and <code>iconMask=no</code> — and they differ only in how the paper texture is handled. Section 1 is untouched baseline for reference.
Same ten items across each section. The question is whether a plain alpha paper overlay (which caches, unlike the mix-blend original) looks acceptable, and at what opacity. The overlay lightens toward the paper rather than multiplying, so shadows lift instead of darkening.
 
To profile: scroll through one section, '''pause about two seconds''', then move to the next. The pauses segment the recording so each section can be measured separately from a single capture.


== 1. Baseline ==
== 1. Baseline ==
Wear mask, icon mask and per-item texture, as on every other page.
The current look everywhere else: masked wear, icon mask, per-item paper multiplied over the whole card.


{{ItemBox|itemName=Active Reload}} {{ItemBox|itemName=Alchemical Fire}} {{ItemBox|itemName=Arctic Blast}} {{ItemBox|itemName=Berserker}} {{ItemBox|itemName=Bullet Armor}} {{ItemBox|itemName=Cheat Death}} {{ItemBox|itemName=Colossus}} {{ItemBox|itemName=Crippling Headshot}} {{ItemBox|itemName=Divine Barrier}} {{ItemBox|itemName=Echo Shard}}
{{ItemBox|itemName=Active Reload}} {{ItemBox|itemName=Alchemical Fire}} {{ItemBox|itemName=Arctic Blast}} {{ItemBox|itemName=Berserker}} {{ItemBox|itemName=Bullet Armor}} {{ItemBox|itemName=Cheat Death}} {{ItemBox|itemName=Colossus}} {{ItemBox|itemName=Crippling Headshot}} {{ItemBox|itemName=Divine Barrier}} {{ItemBox|itemName=Echo Shard}}


== 2. Low graphics, texture per item ==
== 2. Low graphics, no texture ==
Texture still chosen from the item's name, so all three paper images stay resident.
Ramped wear, no icon mask, no paper at all. This is what currently ships to the navbox before the overlay.


{{ItemBox|itemName=Active Reload|wearMask=ramp|iconMask=no}} {{ItemBox|itemName=Alchemical Fire|wearMask=ramp|iconMask=no}} {{ItemBox|itemName=Arctic Blast|wearMask=ramp|iconMask=no}} {{ItemBox|itemName=Berserker|wearMask=ramp|iconMask=no}} {{ItemBox|itemName=Bullet Armor|wearMask=ramp|iconMask=no}} {{ItemBox|itemName=Cheat Death|wearMask=ramp|iconMask=no}} {{ItemBox|itemName=Colossus|wearMask=ramp|iconMask=no}} {{ItemBox|itemName=Crippling Headshot|wearMask=ramp|iconMask=no}} {{ItemBox|itemName=Divine Barrier|wearMask=ramp|iconMask=no}} {{ItemBox|itemName=Echo Shard|wearMask=ramp|iconMask=no}}
{{ItemBox|itemName=Active Reload|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Alchemical Fire|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Arctic Blast|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Berserker|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Bullet Armor|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Cheat Death|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Colossus|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Crippling Headshot|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Divine Barrier|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Echo Shard|wearMask=ramp|iconMask=no|texture=no}}
 
== 3. Low graphics, texture 1 everywhere ==
{{ItemBox|itemName=Active Reload|wearMask=ramp|iconMask=no|texture=1}} {{ItemBox|itemName=Alchemical Fire|wearMask=ramp|iconMask=no|texture=1}} {{ItemBox|itemName=Arctic Blast|wearMask=ramp|iconMask=no|texture=1}} {{ItemBox|itemName=Berserker|wearMask=ramp|iconMask=no|texture=1}} {{ItemBox|itemName=Bullet Armor|wearMask=ramp|iconMask=no|texture=1}} {{ItemBox|itemName=Cheat Death|wearMask=ramp|iconMask=no|texture=1}} {{ItemBox|itemName=Colossus|wearMask=ramp|iconMask=no|texture=1}} {{ItemBox|itemName=Crippling Headshot|wearMask=ramp|iconMask=no|texture=1}} {{ItemBox|itemName=Divine Barrier|wearMask=ramp|iconMask=no|texture=1}} {{ItemBox|itemName=Echo Shard|wearMask=ramp|iconMask=no|texture=1}}


== 4. Low graphics, texture 2 everywhere ==
== 3. Low graphics + paper overlay, 0.35 ==
{{ItemBox|itemName=Active Reload|wearMask=ramp|iconMask=no|texture=2}} {{ItemBox|itemName=Alchemical Fire|wearMask=ramp|iconMask=no|texture=2}} {{ItemBox|itemName=Arctic Blast|wearMask=ramp|iconMask=no|texture=2}} {{ItemBox|itemName=Berserker|wearMask=ramp|iconMask=no|texture=2}} {{ItemBox|itemName=Bullet Armor|wearMask=ramp|iconMask=no|texture=2}} {{ItemBox|itemName=Cheat Death|wearMask=ramp|iconMask=no|texture=2}} {{ItemBox|itemName=Colossus|wearMask=ramp|iconMask=no|texture=2}} {{ItemBox|itemName=Crippling Headshot|wearMask=ramp|iconMask=no|texture=2}} {{ItemBox|itemName=Divine Barrier|wearMask=ramp|iconMask=no|texture=2}} {{ItemBox|itemName=Echo Shard|wearMask=ramp|iconMask=no|texture=2}}
Same as section 2 but with paper 3 as a plain overlay over the whole card at the default 0.35 opacity.


== 5. Low graphics, texture 3 everywhere ==
{{ItemBox|itemName=Active Reload|wearMask=ramp|iconMask=no|texture=over3}} {{ItemBox|itemName=Alchemical Fire|wearMask=ramp|iconMask=no|texture=over3}} {{ItemBox|itemName=Arctic Blast|wearMask=ramp|iconMask=no|texture=over3}} {{ItemBox|itemName=Berserker|wearMask=ramp|iconMask=no|texture=over3}} {{ItemBox|itemName=Bullet Armor|wearMask=ramp|iconMask=no|texture=over3}} {{ItemBox|itemName=Cheat Death|wearMask=ramp|iconMask=no|texture=over3}} {{ItemBox|itemName=Colossus|wearMask=ramp|iconMask=no|texture=over3}} {{ItemBox|itemName=Crippling Headshot|wearMask=ramp|iconMask=no|texture=over3}} {{ItemBox|itemName=Divine Barrier|wearMask=ramp|iconMask=no|texture=over3}} {{ItemBox|itemName=Echo Shard|wearMask=ramp|iconMask=no|texture=over3}}
{{ItemBox|itemName=Active Reload|wearMask=ramp|iconMask=no|texture=3}} {{ItemBox|itemName=Alchemical Fire|wearMask=ramp|iconMask=no|texture=3}} {{ItemBox|itemName=Arctic Blast|wearMask=ramp|iconMask=no|texture=3}} {{ItemBox|itemName=Berserker|wearMask=ramp|iconMask=no|texture=3}} {{ItemBox|itemName=Bullet Armor|wearMask=ramp|iconMask=no|texture=3}} {{ItemBox|itemName=Cheat Death|wearMask=ramp|iconMask=no|texture=3}} {{ItemBox|itemName=Colossus|wearMask=ramp|iconMask=no|texture=3}} {{ItemBox|itemName=Crippling Headshot|wearMask=ramp|iconMask=no|texture=3}} {{ItemBox|itemName=Divine Barrier|wearMask=ramp|iconMask=no|texture=3}} {{ItemBox|itemName=Echo Shard|wearMask=ramp|iconMask=no|texture=3}}


== 6. Low graphics, no texture ==
== 4. Low graphics + paper overlay, 0.2 (lighter) ==
No paper blend at all, so no backdrop read per card.
The same overlay dialled down, in case 0.35 is too strong. Opacity set inline per card.


{{ItemBox|itemName=Active Reload|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Alchemical Fire|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Arctic Blast|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Berserker|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Bullet Armor|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Cheat Death|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Colossus|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Crippling Headshot|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Divine Barrier|wearMask=ramp|iconMask=no|texture=no}} {{ItemBox|itemName=Echo Shard|wearMask=ramp|iconMask=no|texture=no}}
{{ItemBox|itemName=Active Reload|wearMask=ramp|iconMask=no|texture=over3|style=--itembox-overlay-opacity:0.2}} {{ItemBox|itemName=Alchemical Fire|wearMask=ramp|iconMask=no|texture=over3|style=--itembox-overlay-opacity:0.2}} {{ItemBox|itemName=Arctic Blast|wearMask=ramp|iconMask=no|texture=over3|style=--itembox-overlay-opacity:0.2}} {{ItemBox|itemName=Berserker|wearMask=ramp|iconMask=no|texture=over3|style=--itembox-overlay-opacity:0.2}} {{ItemBox|itemName=Bullet Armor|wearMask=ramp|iconMask=no|texture=over3|style=--itembox-overlay-opacity:0.2}} {{ItemBox|itemName=Cheat Death|wearMask=ramp|iconMask=no|texture=over3|style=--itembox-overlay-opacity:0.2}} {{ItemBox|itemName=Colossus|wearMask=ramp|iconMask=no|texture=over3|style=--itembox-overlay-opacity:0.2}} {{ItemBox|itemName=Crippling Headshot|wearMask=ramp|iconMask=no|texture=over3|style=--itembox-overlay-opacity:0.2}} {{ItemBox|itemName=Divine Barrier|wearMask=ramp|iconMask=no|texture=over3|style=--itembox-overlay-opacity:0.2}} {{ItemBox|itemName=Echo Shard|wearMask=ramp|iconMask=no|texture=over3|style=--itembox-overlay-opacity:0.2}}