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[[Category:Venator]] | [[Category:Venator|S]] | ||
Latest revision as of 18:22, 25 August 2026
List of sound effects for Venator.
Weapon
[edit | edit source]3 audios play when Venator fires his weapon
| Main 01 | |
| Main 02 | |
| Main 03 | |
| Main 04 | |
| Main 05 | |
| Main 06 | |
| Main 07 |
| Release 01 | |
| Release 02 | |
| Release 03 | |
| Release 04 | |
| Release 05 | |
| Release 06 | |
| Release 07 |
| Tail 01 | |
| Tail 02 | |
| Tail 03 | |
| Tail 04 | |
| Tail 05 | |
| Tail 06 | |
| Tail 07 |
Venator's last shot uses an additional sound
| Last Shot |
Reloading
[edit | edit source]Venator's reloading has 3 stages
| Start 01 | |
| Start 02 | |
| Start 03 |
| Mid 01 | |
| Mid 02 | |
| Mid 03 |
| End 01 | |
| End 02 | |
| End 03 |
Movement
[edit | edit source]Abilities
[edit | edit source]Audio plays when casting the spell
| Cast 01 | |
| Cast 02 | |
| Cast 03 |
Audio loops on the projectile
| Proj Loop |
Audio plays when the grenade bounces on a surface
| Bounce 01 | |
| Bounce 02 | |
| Bounce 03 | |
| Bounce 04 |
Audio plays if the grenade hits an enemy
| Hit 01 | |
| Hit 02 | |
| Hit 03 | |
| Hit 04 | |
| Hit 05 |
Audio plays when the grenade explodes
| Explode 01 | |
| Explode 02 | |
| Explode 03 |
The grenade leaves a burning ground around it's victim, audio loops throughout the duration of the debuff
| Mod Loop |
Audio plays briefly before casting the spell
| Delay 01 | |
| Delay 02 | |
| Delay 03 |
Audio plays when casting the spell
| Fire 01 | |
| Fire 02 | |
| Fire 03 |
If an enemy is slammed into a wall, an audio plays
| Wall Slam 01 | |
| Wall Slam 02 | |
| Wall Slam 03 |
Audio plays when casting the spell
| Cast 01 | |
| Cast 02 | |
| Cast 03 |
Audio loops on the projectile
| Thrown Loop |
Audio plays when the trap bounces on a surface
| Trap Bounce 01 | |
| Trap Bounce 02 | |
| Trap Bounce 03 | |
| Trap Bounce 04 |
Audio plays when the trap is set up and ready
| Arm 01 | |
| Arm 02 | |
| Arm 03 |
Audio loops on the trap while active
| Armed Loop |
Audio plays when an enemy triggers the trap
| Trap Trip 01 | |
| Trap Trip 02 | |
| Trap Trip 03 |
Audio loops on the victim while immobilized
| Immobilized Loop |
Audio plays if the trap expires
| Expire 01 | |
| Expire 02 | |
| Expire 03 |
Audio plays when casting the spell
| Cast |
Audio loops throughout the duration of the spell
| Active Loop |
Audio plays when Venator shoots his crossbow
| Shoot 01 | |
| Shoot 02 | |
| Shoot 03 | |
| Shoot 04 | |
| Shoot 05 |
Audio plays on a successful hit
| Hit 01 | |
| Hit 02 | |
| Hit 03 |
Audio plays on a successful headshot
| Headshot 01 | |
| Headshot 02 | |
| Headshot 03 |
The last shot uses an additional audio
| Last Shot |
Audio loops while Venator is reloading his crossbow
| Cycle Loop |
His reloading has 3 stages
| Start 01 | |
| Start 02 | |
| Start 03 |
| Mid 01 | |
| Mid 02 | |
| Mid 03 |
| End 01 | |
| End 02 | |
| End 03 |
Audio plays when he finishes reloading
| Cycle Stop 01 | |
| Cycle Stop 02 | |
| Cycle Stop 03 | |
| Cycle Stop 04 |
Audio loops if Venator's next shoot is Blessed
| Blessed Loop |
Audio plays when the spell expires
| Expire |
Emotes
[edit | edit source]Venator's voice lines that play in specific situations.
Efforts
[edit | edit source]Audio plays for generic efforts (such as jumping or ledge mantling.)
| Effort 01 | |
| Effort 02 | |
| Effort 03 | |
| Effort 04 | |
| Effort 05 | |
| Effort 06 | |
| Effort 07 | |
| Effort 08 |
Audio plays when dashing.
| Dash 01 | |
| Dash 02 | |
| Dash 03 | |
| Dash 04 | |
| Dash 05 | |
| Dash 06 | |
| Dash 07 | |
| Dash 08 |
Audio plays during light melee. These lines are currently unused.
| Light Melee 01 | |
| Light Melee 02 | |
| Light Melee 03 | |
| Light Melee 04 | |
| Light Melee 05 |
Audio plays during heavy melee. These lines are currently unused.
| Heavy Melee 01 | |
| Heavy Melee 02 | |
| Heavy Melee 03 | |
| Heavy Melee 04 | |
| Heavy Melee 05 |
Pain
[edit | edit source]Audio sometimes plays when taking a small amount of damage.
| Small Pain 01 | |
| Small Pain 02 | |
| Small Pain 03 | |
| Small Pain 04 | |
| Small Pain 05 | |
| Small Pain 06 | |
| Small Pain 07 | |
| Small Pain 08 |
Audio sometimes plays when taking a large amount of damage.
| Big Pain 01 | |
| Big Pain 02 | |
| Big Pain 03 | |
| Big Pain 04 | |
| Big Pain 05 | |
| Big Pain 06 | |
| Big Pain 07 | |
| Big Pain 08 | |
| Big Pain 09 |
Audio plays when Venator is killed.
| Death 01 | |
| Death 02 | |
| Death 03 | |
| Death 04 | |
| Death 05 | |
| Death 06 | |
| Death 07 | |
| Death 08 |
Audio plays when Venator takes damage while low on health. These lines are currently unused.
| Warning 01 | |
| Warning 02 | |
| Warning 03 | |
| Warning 04 | |
| Warning 05 |