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{| class="wikitable" | {| class="wikitable" | ||
|Cast | |Cast | ||
| | |[[File:Priest witching hour cast 01.mp3]] | ||
|} | |} | ||
'''Audio loops throughout the duration of the spell''' | '''Audio loops throughout the duration of the spell''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Active Loop | |Active Loop | ||
| | |[[File:Priest witching hour active lp 01.mp3]] | ||
|} | |} | ||
'''Audio plays when Venator shoots his crossbow''' | '''Audio plays when Venator shoots his crossbow''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Shoot 01 | |Shoot 01 | ||
| | |[[File:Priest witching hour shoot 01.mp3]] | ||
|- | |- | ||
|Shoot 02 | |Shoot 02 | ||
| | |[[File:Priest witching hour shoot 02.mp3]] | ||
|- | |- | ||
|Shoot 03 | |Shoot 03 | ||
| | |[[File:Priest witching hour shoot 03.mp3]] | ||
|- | |- | ||
|Shoot 04 | |Shoot 04 | ||
| | |[[File:Priest witching hour shoot 04.mp3]] | ||
|- | |- | ||
|Shoot 05 | |Shoot 05 | ||
| | |[[File:Priest witching hour shoot 05.mp3]] | ||
|} | |} | ||
'''Audio plays on a successful hit''' | '''Audio plays on a successful hit''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Hit 01 | |Hit 01 | ||
| | |[[File:Priest witching hour hit 01.mp3]] | ||
|- | |- | ||
|Hit 02 | |Hit 02 | ||
| | |[[File:Priest witching hour hit 02.mp3]] | ||
|- | |- | ||
|Hit 03 | |Hit 03 | ||
| | |[[File:Priest witching hour hit 03.mp3]] | ||
|} | |} | ||
'''Audio plays on a successful headshot''' | '''Audio plays on a successful headshot''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Headshot 01 | |Headshot 01 | ||
| | |[[File:Priest witching hour hit headshot 01.mp3]] | ||
|- | |- | ||
|Headshot 02 | |Headshot 02 | ||
| | |[[File:Priest witching hour hit headshot 02.mp3]] | ||
|- | |- | ||
|Headshot 03 | |Headshot 03 | ||
| | |[[File:Priest witching hour hit headshot 03.mp3]] | ||
|} | |} | ||
'''The last shot uses an additional audio''' | '''The last shot uses an additional audio''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Last Shot | |Last Shot | ||
| | |[[File:Priest witching hour last shot 01.mp3]] | ||
|} | |} | ||
'''Audio loops while Venator is reloading his crossbow''' | '''Audio loops while Venator is reloading his crossbow''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Cycle Loop | |Cycle Loop | ||
| | |[[File:Priest witching hour cycle lp 01.mp3]] | ||
|} | |} | ||
'''His reloading has 3 stages''' | '''His reloading has 3 stages''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Start 01 | |Start 01 | ||
| | |[[File:Priest crossbow reload start 01.mp3]] | ||
|- | |- | ||
|Start 02 | |Start 02 | ||
| | |[[File:Priest crossbow reload start 02.mp3]] | ||
|- | |- | ||
|Start 03 | |Start 03 | ||
| | |[[File:Priest crossbow reload start 03.mp3]] | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|Mid 01 | |Mid 01 | ||
| | |[[File:Priest crossbow reload mid 01.mp3]] | ||
|- | |- | ||
|Mid 02 | |Mid 02 | ||
| | |[[File:Priest crossbow reload mid 02.mp3]] | ||
|- | |- | ||
|Mid 03 | |Mid 03 | ||
| | |[[File:Priest crossbow reload mid 03.mp3]] | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|End 01 | |End 01 | ||
| | |[[File:Priest crossbow reload end 01.mp3]] | ||
|- | |- | ||
|End 02 | |End 02 | ||
| | |[[File:Priest crossbow reload end 02.mp3]] | ||
|- | |- | ||
|End 03 | |End 03 | ||
| | |[[File:Priest crossbow reload end 03.mp3]] | ||
|} | |} | ||
'''Audio plays when he finishes reloading''' | '''Audio plays when he finishes reloading''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Cycle Stop 01 | |Cycle Stop 01 | ||
| | |[[File:Priest witching hour cycle stop 01.mp3]] | ||
|- | |- | ||
|Cycle Stop 02 | |Cycle Stop 02 | ||
| | |[[File:Priest witching hour cycle stop 02.mp3]] | ||
|- | |- | ||
|Cycle Stop 03 | |Cycle Stop 03 | ||
| | |[[File:Priest witching hour cycle stop 03.mp3]] | ||
|- | |- | ||
|Cycle Stop 04 | |Cycle Stop 04 | ||
| | |[[File:Priest witching hour cycle stop 04.mp3]] | ||
|} | |} | ||
'''Audio loops if Venator's next shoot is ''Blessed''''' | '''Audio loops if Venator's next shoot is ''Blessed''''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Blessed Loop | |Blessed Loop | ||
| | |[[File:Priest witching hour blessed lp 01.mp3]] | ||
|} | |} | ||
'''Audio plays when the spell expires''' | '''Audio plays when the spell expires''' | ||
{| class="wikitable" | {| class="wikitable" | ||
|Expire | |Expire | ||
| | |[[File:Priest witching hour expire 01.mp3]] | ||
|} | |} | ||
{{Sounds navbox}} | {{Sounds navbox}} | ||
[[Category:Sounds]] | [[Category:Sounds]] | ||
[[Category:Venator]] | [[Category:Venator]] | ||
Revision as of 22:19, 8 February 2026
List of sound effects for Venator.
Weapon
Reloading
Movement
Abilities
Audio plays when casting the spell
| Cast 01 | |
| Cast 02 | |
| Cast 03 |
Audio loops on the projectile
| Proj Loop |
Audio plays when the grenade bounces on a surface
| Bounce 01 | |
| Bounce 02 | |
| Bounce 03 | |
| Bounce 04 |
Audio plays if the grenade hits an enemy
| Hit 01 | |
| Hit 02 | |
| Hit 03 | |
| Hit 04 | |
| Hit 05 |
Audio plays when the grenade explodes
| Explode 01 | |
| Explode 02 | |
| Explode 03 |
The grenade leaves a burning ground around it's victim, audio loops throughout the duration of the debuff
| Mod Loop |
Audio plays briefly before casting the spell
| Delay 01 | |
| Delay 02 | |
| Delay 03 |
Audio plays when casting the spell
| Fire 01 | |
| Fire 02 | |
| Fire 03 |
If an enemy is slammed into a wall, an audio plays
| Wall Slam 01 | |
| Wall Slam 02 | |
| Wall Slam 03 |
Audio plays when casting the spell
| Cast 01 | |
| Cast 02 | |
| Cast 03 |
Audio loops on the projectile
| Thrown Loop |
Audio plays when the trap bounces on a surface
| Trap Bounce 01 | |
| Trap Bounce 02 | |
| Trap Bounce 03 | |
| Trap Bounce 04 |
Audio plays when the trap is set up and ready
| Arm 01 | |
| Arm 02 | |
| Arm 03 |
Audio loops on the trap while active
| Armed Loop |
Audio plays when an enemy triggers the trap
| Trap Trip 01 | |
| Trap Trip 02 | |
| Trap Trip 03 |
Audio loops on the victim while immobilized
| Immobilized Loop |
Audio plays if the trap expires
| Expire 01 | |
| Expire 02 | |
| Expire 03 |
Audio plays when casting the spell
| Cast |
Audio loops throughout the duration of the spell
| Active Loop |
Audio plays when Venator shoots his crossbow
| Shoot 01 | |
| Shoot 02 | |
| Shoot 03 | |
| Shoot 04 | |
| Shoot 05 |
Audio plays on a successful hit
| Hit 01 | |
| Hit 02 | |
| Hit 03 |
Audio plays on a successful headshot
| Headshot 01 | |
| Headshot 02 | |
| Headshot 03 |
The last shot uses an additional audio
| Last Shot |
Audio loops while Venator is reloading his crossbow
| Cycle Loop |
His reloading has 3 stages
| Start 01 | |
| Start 02 | |
| Start 03 |
| Mid 01 | |
| Mid 02 | |
| Mid 03 |
| End 01 | |
| End 02 | |
| End 03 |
Audio plays when he finishes reloading
| Cycle Stop 01 | |
| Cycle Stop 02 | |
| Cycle Stop 03 | |
| Cycle Stop 04 |
Audio loops if Venator's next shoot is Blessed
| Blessed Loop |
Audio plays when the spell expires
| Expire |