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|Expire
|Expire
|[[File:Priest witching hour expire 01.mp3]]
|[[File:Priest witching hour expire 01.mp3]]
|}
== Emotes ==
'''''Venator's voice lines that play in specific situations.'''''
=== Efforts ===
'''Audio plays for generic efforts (such as jumping or ledge mantling.)'''
{| class="wikitable"
|Effort 01
|[[File:Priest effort general 01.mp3]]
|-
|Effort 02
|[[File:Priest effort general 02.mp3]]
|-
|Effort 03
|[[File:Priest effort general 03.mp3]]
|-
|Effort 04
|[[File:Priest effort general 04.mp3]]
|-
|Effort 05
|[[File:Priest effort general 05.mp3]]
|-
|Effort 06
|[[File:Priest effort general 06.mp3]]
|-
|Effort 07
|[[File:Priest effort general 07.mp3]]
|-
|Effort 08
|[[File:Priest effort general 08.mp3]]
|}
'''Audio plays when dashing.'''
{| class="wikitable"
|Dash 01
|[[File:Priest effort dash 01.mp3]]
|-
|Dash 02
|[[File:Priest effort dash 02.mp3]]
|-
|Dash 03
|[[File:Priest effort dash 03.mp3]]
|-
|Dash 04
|[[File:Priest effort dash 04.mp3]]
|-
|Dash 05
|[[File:Priest effort dash 05.mp3]]
|-
|Dash 06
|[[File:Priest effort dash 06.mp3]]
|-
|Dash 07
|[[File:Priest effort dash 07.mp3]]
|-
|Dash 08
|[[File:Priest effort dash 08.mp3]]
|}
'''Audio plays during light melee. These lines are currently unused.'''
{| class="wikitable"
|Light Melee 01
|[[File:Priest effort melee small 01.mp3]]
|-
|Light Melee 02
|[[File:Priest effort melee small 02.mp3]]
|-
|Light Melee 03
|[[File:Priest effort melee small 03.mp3]]
|-
|Light Melee 04
|[[File:Priest effort melee small 04.mp3]]
|-
|Light Melee 05
|[[File:Priest effort melee small 05.mp3]]
|}
'''Audio plays during heavy melee. These lines are currently unused.'''
{| class="wikitable"
|Heavy Melee 01
|[[File:Priest effort melee big 01.mp3]]
|-
|Heavy Melee 02
|[[File:Priest effort melee big 02.mp3]]
|-
|Heavy Melee 03
|[[File:Priest effort melee big 03.mp3]]
|-
|Heavy Melee 04
|[[File:Priest effort melee big 04.mp3]]
|-
|Heavy Melee 05
|[[File:Priest effort melee big 05.mp3]]
|}
=== Pain ===
'''Audio sometimes plays when taking a small amount of damage.'''
{| class="wikitable"
|Small Pain 01
|[[File:Priest pain small 01.mp3]]
|-
|Small Pain 02
|[[File:Priest pain small 02.mp3]]
|-
|Small Pain 03
|[[File:Priest pain small 03.mp3]]
|-
|Small Pain 04
|[[File:Priest pain small 04.mp3]]
|-
|Small Pain 05
|[[File:Priest pain small 05.mp3]]
|-
|Small Pain 06
|[[File:Priest pain small 06.mp3]]
|-
|Small Pain 07
|[[File:Priest pain small 07.mp3]]
|-
|Small Pain 08
|[[File:Priest pain small 08.mp3]]
|}
'''Audio sometimes plays when taking a large amount of damage.'''
{| class="wikitable"
|Big Pain 01
|[[File:Priest pain big 01.mp3]]
|-
|Big Pain 02
|[[File:Priest pain big 02.mp3]]
|-
|Big Pain 03
|[[File:Priest pain big 03.mp3]]
|-
|Big Pain 04
|[[File:Priest pain big 04.mp3]]
|-
|Big Pain 05
|[[File:Priest pain big 05.mp3]]
|-
|Big Pain 06
|[[File:Priest pain big 06.mp3]]
|-
|Big Pain 07
|[[File:Priest pain big 07.mp3]]
|-
|Big Pain 08
|[[File:Priest pain big 08.mp3]]
|-
|Big Pain 09
|[[File:Priest pain big 09.mp3]]
|}
'''Audio plays when''' '''Venator is killed.'''
{| class="wikitable"
|Death 01
|[[File:Priest pain death 01.mp3]]
|-
|Death 02
|[[File:Priest pain death 02.mp3]]
|-
|Death 03
|[[File:Priest pain death 03.mp3]]
|-
|Death 04
|[[File:Priest pain death 04.mp3]]
|-
|Death 05
|[[File:Priest pain death 05.mp3]]
|-
|Death 06
|[[File:Priest pain death 06.mp3]]
|-
|Death 07
|[[File:Priest pain death 07.mp3]]
|-
|Death 08
|[[File:Priest pain death 08.mp3]]
|}
'''Audio plays when''' '''Venator takes damage while low on health. These lines are currently unused.'''
{| class="wikitable"
|Warning 01
|[[File:Priest pain low health warning 01.mp3]]
|-
|Warning 02
|[[File:Priest pain low health warning 02.mp3]]
|-
|Warning 03
|[[File:Priest pain low health warning 03.mp3]]
|-
|Warning 04
|[[File:Priest pain low health warning 04.mp3]]
|-
|Warning 05
|[[File:Priest pain low health warning 05.mp3]]
|}
|}
{{Sounds navbox}}
{{Sounds navbox}}
[[Category:Sounds]]
[[Category:Sounds]]
[[Category:Venator]]
[[Category:Venator]]

Revision as of 11:13, 9 May 2026

List of sound effects for Venator.

Weapon

3 audios play when Venator fires his weapon

Main 01
Main 02
Main 03
Main 04
Main 05
Main 06
Main 07
Release 01
Release 02
Release 03
Release 04
Release 05
Release 06
Release 07
Tail 01
Tail 02
Tail 03
Tail 04
Tail 05
Tail 06
Tail 07

Venator's last shot uses an additional sound

Last Shot

Reloading

Venator's reloading has 3 stages

Start 01
Start 02
Start 03
Mid 01
Mid 02
Mid 03
End 01
End 02
End 03

Movement

Abilities

Audio plays when casting the spell

Cast 01
Cast 02
Cast 03

Audio loops on the projectile

Proj Loop

Audio plays when the grenade bounces on a surface

Bounce 01
Bounce 02
Bounce 03
Bounce 04

Audio plays if the grenade hits an enemy

Hit 01
Hit 02
Hit 03
Hit 04
Hit 05

Audio plays when the grenade explodes

Explode 01
Explode 02
Explode 03

The grenade leaves a burning ground around it's victim, audio loops throughout the duration of the debuff

Mod Loop

Audio plays briefly before casting the spell

Delay 01
Delay 02
Delay 03

Audio plays when casting the spell

Fire 01
Fire 02
Fire 03

If an enemy is slammed into a wall, an audio plays

Wall Slam 01
Wall Slam 02
Wall Slam 03

Audio plays when casting the spell

Cast 01
Cast 02
Cast 03

Audio loops on the projectile

Thrown Loop

Audio plays when the trap bounces on a surface

Trap Bounce 01
Trap Bounce 02
Trap Bounce 03
Trap Bounce 04

Audio plays when the trap is set up and ready

Arm 01
Arm 02
Arm 03

Audio loops on the trap while active

Armed Loop

Audio plays when an enemy triggers the trap

Trap Trip 01
Trap Trip 02
Trap Trip 03

Audio loops on the victim while immobilized

Immobilized Loop

Audio plays if the trap expires

Expire 01
Expire 02
Expire 03

Audio plays when casting the spell

Cast

Audio loops throughout the duration of the spell

Active Loop

Audio plays when Venator shoots his crossbow

Shoot 01
Shoot 02
Shoot 03
Shoot 04
Shoot 05

Audio plays on a successful hit

Hit 01
Hit 02
Hit 03

Audio plays on a successful headshot

Headshot 01
Headshot 02
Headshot 03

The last shot uses an additional audio

Last Shot

Audio loops while Venator is reloading his crossbow

Cycle Loop

His reloading has 3 stages

Start 01
Start 02
Start 03
Mid 01
Mid 02
Mid 03
End 01
End 02
End 03

Audio plays when he finishes reloading

Cycle Stop 01
Cycle Stop 02
Cycle Stop 03
Cycle Stop 04

Audio loops if Venator's next shoot is Blessed

Blessed Loop

Audio plays when the spell expires

Expire

Emotes

Venator's voice lines that play in specific situations.

Efforts

Audio plays for generic efforts (such as jumping or ledge mantling.)

Effort 01
Effort 02
Effort 03
Effort 04
Effort 05
Effort 06
Effort 07
Effort 08

Audio plays when dashing.

Dash 01
Dash 02
Dash 03
Dash 04
Dash 05
Dash 06
Dash 07
Dash 08

Audio plays during light melee. These lines are currently unused.

Light Melee 01
Light Melee 02
Light Melee 03
Light Melee 04
Light Melee 05

Audio plays during heavy melee. These lines are currently unused.

Heavy Melee 01
Heavy Melee 02
Heavy Melee 03
Heavy Melee 04
Heavy Melee 05

Pain

Audio sometimes plays when taking a small amount of damage.

Small Pain 01
Small Pain 02
Small Pain 03
Small Pain 04
Small Pain 05
Small Pain 06
Small Pain 07
Small Pain 08

Audio sometimes plays when taking a large amount of damage.

Big Pain 01
Big Pain 02
Big Pain 03
Big Pain 04
Big Pain 05
Big Pain 06
Big Pain 07
Big Pain 08
Big Pain 09

Audio plays when Venator is killed.

Death 01
Death 02
Death 03
Death 04
Death 05
Death 06
Death 07
Death 08

Audio plays when Venator takes damage while low on health. These lines are currently unused.

Warning 01
Warning 02
Warning 03
Warning 04
Warning 05