List of sound effects for
Venator.
Weapon
Reloading
Movement
Abilities
Audio plays when casting the spell
Audio loops on the projectile
Audio plays when the grenade bounces on a surface
| Bounce 01
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| Bounce 02
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| Bounce 03
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| Bounce 04
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Audio plays if the grenade hits an enemy
| Hit 01
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| Hit 02
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| Hit 03
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| Hit 04
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| Hit 05
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Audio plays when the grenade explodes
| Explode 01
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| Explode 02
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| Explode 03
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The grenade leaves a burning ground around it's victim, audio loops throughout the duration of the debuff
Audio plays briefly before casting the spell
| Delay 01
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| Delay 02
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| Delay 03
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Audio plays when casting the spell
If an enemy is slammed into a wall, an audio plays
| Wall Slam 01
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| Wall Slam 02
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| Wall Slam 03
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Audio plays when casting the spell
Audio loops on the projectile
Audio plays when the trap bounces on a surface
| Trap Bounce 01
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| Trap Bounce 02
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| Trap Bounce 03
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| Trap Bounce 04
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Audio plays when the trap is set up and ready
Audio loops on the trap
Audio plays when an enemy triggers the trap
| Trap Trip 01
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| Trap Trip 02
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| Trap Trip 03
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Audio loops on the victim while immobilized
Audio plays if the trap expires
| Expire 01
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| Expire 02
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| Expire 03
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Audio plays when casting the spell
Audio loops throughout the duration of the spell
Audio plays when Venator shoots his crossbow
| Shoot 01
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| Shoot 02
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| Shoot 03
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| Shoot 04
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| Shoot 05
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Audio plays on a successful hit
Audio plays on a successful headshot
| Headshot 01
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| Headshot 02
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| Headshot 03
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The last shot uses an additional audio
Audio loops while Venator is reloading his crossbow
His reloading has 3 stages
| Start 01
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| Start 02
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| Start 03
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Audio plays when he finishes reloading
| Cycle Stop 01
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| Cycle Stop 02
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| Cycle Stop 03
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| Cycle Stop 04
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If Venator's next shoot is Blessed, an additional audio plays
Audio plays when the spell expires