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{{Sounds navbox}} | {{Sounds navbox}} | ||
[[Category:Victor]] | [[Category:Victor|S]] | ||
Latest revision as of 18:24, 25 August 2026
List of sound effects for Victor.
Weapon
[edit | edit source]Firing
[edit | edit source]Victor's weapon consists of 4 audios that play simultaneously
| Fire Main 01 | |
| Fire Main 02 | |
| Fire Main 03 | |
| Fire Main 04 | |
| Fire Main 05 |
| Fire Mech 01 | |
| Fire Mech 02 | |
| Fire Mech 03 | |
| Fire Mech 04 | |
| Fire Mech 05 |
| Fire Tail 01 | |
| Fire Tail 02 | |
| Fire Tail 03 | |
| Fire Tail 04 | |
| Fire Tail 05 |
| Fire Windup 01 | |
| Fire Windup 02 | |
| Fire Windup 03 | |
| Fire Windup 04 | |
| Fire Windup 05 | |
| Fire Windup 06 |
Victor's first shot uses an slightly different audio
| Fire First 01 | |
| Fire First 02 | |
| Fire First 03 | |
| Fire First 04 | |
| Fire First 05 |
Victor's last shot uses an additional audio
| Last Shot |
Reloading
[edit | edit source]Victor's reloading consists of 4 audios that play consecutively
| Start 01 | |
| Start 02 | |
| Start 03 |
| Mid1 01 | |
| Mid1 02 | |
| Mid1 03 |
| Mid2 01 | |
| Mid2 02 | |
| Mid2 03 |
| End 01 | |
| End 02 | |
| End 03 |
Movement
[edit | edit source]Victor shares Lash's footsteps
| Footstep 01 | |
| Footstep 02 | |
| Footstep 03 | |
| Footstep 04 | |
| Footstep 05 | |
| Footstep 06 | |
| Footstep 07 | |
| Footstep 08 | |
| Footstep 09 | |
| Footstep 10 | |
| Footstep 11 | |
| Footstep 12 | |
| Footstep 13 | |
| Footstep 14 | |
| Footstep 15 |
Abilities
[edit | edit source]Audio plays when casting the spell
| Cast 01 | |
| Cast 02 | |
| Cast 03 |
Audio plays when the spell hits an enemy
| Hit 01 | |
| Hit 02 | |
| Hit 03 |
Audio plays when casting the spell
| Cast 01 | |
| Cast 02 | |
| Cast 03 |
Audio plays throughout the duration of the spell
| Active |
Audio plays when the spell expires
| Expire |
Audio plays when activating the spell
| Cast |
Audio loops throughout the duration of the spell
| Loop |
Audio gets louder the longer the spell stays active
| Ramp Up |
Audio plays when deactivating the spell
| Deactivate |
Audio plays after Victor dies
| Start |
Audio plays after Victor comes back to life
| Explosion |
Emotes
[edit | edit source]Victor's voice lines that play in specific situations.
Efforts
[edit | edit source]Audio plays for generic efforts (such as jumping or ledge mantling.)
| Effort 01 | |
| Effort 02 | |
| Effort 03 | |
| Effort 04 | |
| Effort 05 |
Audio plays when dashing.
| Dash 01 | |
| Dash 02 | |
| Dash 03 | |
| Dash 04 | |
| Dash 05 |
|
Audio plays during light melee. These lines are currently unused.
| Light Melee 01 | |
| Light Melee 02 | |
| Light Melee 03 | |
| Light Melee 04 | |
| Light Melee 05 | |
| Light Melee 06 | |
| Light Melee 07 | |
| Light Melee 08 | |
| Light Melee 09 |
Audio plays during heavy melee. These lines are currently unused.
| Heavy Melee 01 | |
| Heavy Melee 02 | |
| Heavy Melee 03 | |
| Heavy Melee 04 | |
| Heavy Melee 05 |
|
Pain
[edit | edit source]Audio sometimes plays when taking a small amount of damage.
| Small Pain 01 | |
| Small Pain 02 | |
| Small Pain 03 | |
| Small Pain 04 | |
| Small Pain 05 | |
| Small Pain 06 | |
| Small Pain 07 | |
| Small Pain 08 | |
| Small Pain 09 | |
| Small Pain 10 |
Audio sometimes plays when taking a large amount of damage.
| Big Pain 01 | |
| Big Pain 02 | |
| Big Pain 03 | |
| Big Pain 04 | |
| Big Pain 05 | |
| Big Pain 06 | |
| Big Pain 07 | |
| Big Pain 08 |
Audio plays when Victor is killed.
| Death 01 | |
| Death 02 | |
| Death 03 | |
| Death 04 |
Audio plays when Victor takes damage while low on health. These lines are currently unused.
| Warning 01 | |
| Warning 02 | |
| Warning 03 | |
| Warning 04 | |
| Warning 05 | |
| Warning 06 | |
| Warning 07 |