Victor/Sounds: Difference between revisions

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|[[File:Frank weapon fire windup 06.mp3]]
|[[File:Frank weapon fire windup 06.mp3]]
|}
|}
'''Victor's first shot uses an additional audio'''
'''Victor's first shot uses an slightly different audio'''
{| class="wikitable"
{| class="wikitable"
|Fire First 01
|Fire First 01
Line 140: Line 140:


== Movement ==
== Movement ==
'''Victor shares Lash's footsteps'''
{| class="wikitable"
{| class="wikitable"
|
|Footstep 01
|
|[[File:Lash_footstep_01.mp3|frameless]]
|-
|Footstep 02
|[[File:Lash_footstep_02.mp3|frameless]]
|-
|Footstep 03
|[[File:Lash_footstep_03.mp3|frameless]]
|-
|Footstep 04
|[[File:Lash_footstep_04.mp3|frameless]]
|-
|Footstep 05
|[[File:Lash_footstep_05.mp3|frameless]]
|-
|Footstep 06
|[[File:Lash_footstep_06.mp3|frameless]]
|-
|Footstep 07
|[[File:Lash_footstep_07.mp3|frameless]]
|-
|Footstep 08
|[[File:Lash_footstep_08.mp3|frameless]]
|-
|Footstep 09
|[[File:Lash_footstep_09.mp3|frameless]]
|-
|Footstep 10
|[[File:Lash_footstep_10.mp3|frameless]]
|-
|Footstep 11
|[[File:Lash_footstep_11.mp3|frameless]]
|-
|Footstep 12
|[[File:Lash_footstep_12.mp3|frameless]]
|-
|Footstep 13
|[[File:Lash_footstep_13.mp3|frameless]]
|-
|Footstep 14
|[[File:Lash_footstep_14.mp3|frameless]]
|-
|Footstep 15
|[[File:Lash_footstep_15.mp3|frameless]]
|}
|}


Line 226: Line 269:
|[[File:Frank reanimation explosion 01.mp3]]
|[[File:Frank reanimation explosion 01.mp3]]
|}
|}
== Emotes ==
'''''Victor's voice lines that play in specific situations.'''''
=== Efforts ===
'''Audio plays for generic efforts (such as jumping or ledge mantling.)'''
{| class="wikitable"
|Effort 01
|[[File:Frank effort general 01.mp3]]
|-
|Effort 02
|[[File:Frank effort general 02.mp3]]
|-
|Effort 03
|[[File:Frank effort general 03.mp3]]
|-
|Effort 04
|[[File:Frank effort general 04.mp3]]
|-
|Effort 05
|[[File:Frank effort general 05.mp3]]
|}
'''Audio plays when dashing.'''
{| class="wikitable"
|Dash 01
|[[File:Frank effort dash 01.mp3]]
|-
|Dash 02
|[[File:Frank effort dash 02.mp3]]
|-
|Dash 03
|[[File:Frank effort dash 03.mp3]]
|-
|Dash 04
|[[File:Frank effort dash 04.mp3]]
|-
|Dash 05
|[[File:Frank effort dash 05.mp3]]
[[File:Frank effort dash 05 alt 01.mp3]]
|}
'''Audio plays during light melee. These lines are currently unused.'''
{| class="wikitable"
|Light Melee 01
|[[File:Frank effort melee small 01.mp3]]
|-
|Light Melee 02
|[[File:Frank effort melee small 02.mp3]]
|-
|Light Melee 03
|[[File:Frank effort melee small 03.mp3]]
|-
|Light Melee 04
|[[File:Frank effort melee small 04.mp3]]
|-
|Light Melee 05
|[[File:Frank effort melee small 05.mp3]]
|-
|Light Melee 06
|[[File:Frank effort melee small 06.mp3]]
|-
|Light Melee 07
|[[File:Frank effort melee small 07.mp3]]
|-
|Light Melee 08
|[[File:Frank effort melee small 08.mp3]]
|-
|Light Melee 09
|[[File:Frank effort melee small 09.mp3]]
|}
'''Audio plays during heavy melee. These lines are currently unused.'''
{| class="wikitable"
|Heavy Melee 01
|[[File:Frank effort melee big 01.mp3]]
|-
|Heavy Melee 02
|[[File:Frank effort melee big 02.mp3]]
|-
|Heavy Melee 03
|[[File:Frank effort melee big 03.mp3]]
|-
|Heavy Melee 04
|[[File:Frank effort melee big 04.mp3]]
|-
|Heavy Melee 05
|[[File:Frank effort melee big 05.mp3]]
[[File:Frank effort melee big 05 alt 01.mp3]]
[[File:Frank effort melee big 05 alt 02.mp3]]
|}
=== Pain ===
'''Audio sometimes plays when taking a small amount of damage.'''
{| class="wikitable"
|Small Pain 01
|[[File:Frank pain small 01.mp3]]
|-
|Small Pain 02
|[[File:Frank pain small 02.mp3]]
|-
|Small Pain 03
|[[File:Frank pain small 03.mp3]]
|-
|Small Pain 04
|[[File:Frank pain small 04.mp3]]
|-
|Small Pain 05
|[[File:Frank pain small 05.mp3]]
|-
|Small Pain 06
|[[File:Frank pain small 06.mp3]]
|-
|Small Pain 07
|[[File:Frank pain small 07.mp3]]
|-
|Small Pain 08
|[[File:Frank pain small 08.mp3]]
|-
|Small Pain 09
|[[File:Frank pain small 09.mp3]]
|-
|Small Pain 10
|[[File:Frank pain small 10.mp3]]
|}
'''Audio sometimes plays when taking a large amount of damage.'''
{| class="wikitable"
|Big Pain 01
|[[File:Frank pain big 01.mp3]]
|-
|Big Pain 02
|[[File:Frank pain big 02.mp3]]
|-
|Big Pain 03
|[[File:Frank pain big 03.mp3]]
|-
|Big Pain 04
|[[File:Frank pain big 04.mp3]]
|-
|Big Pain 05
|[[File:Frank pain big 05.mp3]]
|-
|Big Pain 06
|[[File:Frank pain big 06.mp3]]
|-
|Big Pain 07
|[[File:Frank pain big 07.mp3]]
|-
|Big Pain 08
|[[File:Frank pain big 08.mp3]]
|}
'''Audio plays when''' '''Victor is killed.'''
{| class="wikitable"
|Death 01
|[[File:Frank pain death 01.mp3]]
|-
|Death 02
|[[File:Frank pain death 02.mp3]]
|-
|Death 03
|[[File:Frank pain death 03.mp3]]
|-
|Death 04
|[[File:Frank pain death 04.mp3]]
|}
'''Audio plays when''' '''Victor takes damage while low on health. These lines are currently unused.'''
{| class="wikitable"
|Warning 01
|[[File:Frank pain low health warning.mp3]]
|-
|Warning 02
|[[File:Frank pain low health warning alt 01.mp3]]
|-
|Warning 03
|[[File:Frank pain low health warning alt 02.mp3]]
|-
|Warning 04
|[[File:Frank pain low health warning alt 03.mp3]]
|-
|Warning 05
|[[File:Frank pain low health warning alt 04.mp3]]
|-
|Warning 06
|[[File:Frank pain low health warning alt 05.mp3]]
|-
|Warning 07
|[[File:Frank pain low health warning alt 06.mp3]]
|}
{{Sounds navbox}}
{{Sounds navbox}}
[[Category:Sounds]]
 
[[Category:Victor]]
[[Category:Victor|S]]

Latest revision as of 18:24, 25 August 2026

List of sound effects for Victor.

Weapon

[edit | edit source]

Firing

[edit | edit source]

Victor's weapon consists of 4 audios that play simultaneously

Fire Main 01
Fire Main 02
Fire Main 03
Fire Main 04
Fire Main 05
Fire Mech 01
Fire Mech 02
Fire Mech 03
Fire Mech 04
Fire Mech 05
Fire Tail 01
Fire Tail 02
Fire Tail 03
Fire Tail 04
Fire Tail 05
Fire Windup 01
Fire Windup 02
Fire Windup 03
Fire Windup 04
Fire Windup 05
Fire Windup 06

Victor's first shot uses an slightly different audio

Fire First 01
Fire First 02
Fire First 03
Fire First 04
Fire First 05

Victor's last shot uses an additional audio

Last Shot

Reloading

[edit | edit source]

Victor's reloading consists of 4 audios that play consecutively

Start 01
Start 02
Start 03
Mid1 01
Mid1 02
Mid1 03
Mid2 01
Mid2 02
Mid2 03
End 01
End 02
End 03

Movement

[edit | edit source]

Victor shares Lash's footsteps

Footstep 01
Footstep 02
Footstep 03
Footstep 04
Footstep 05
Footstep 06
Footstep 07
Footstep 08
Footstep 09
Footstep 10
Footstep 11
Footstep 12
Footstep 13
Footstep 14
Footstep 15

Abilities

[edit | edit source]

Audio plays when casting the spell

Cast 01
Cast 02
Cast 03

Audio plays when the spell hits an enemy

Hit 01
Hit 02
Hit 03

Audio plays when casting the spell

Cast 01
Cast 02
Cast 03

Audio plays throughout the duration of the spell

Active

Audio plays when the spell expires

Expire

Audio plays when activating the spell

Cast

Audio loops throughout the duration of the spell

Loop

Audio gets louder the longer the spell stays active

Ramp Up

Audio plays when deactivating the spell

Deactivate

Audio plays after Victor dies

Start

Audio plays after Victor comes back to life

Explosion

Emotes

[edit | edit source]

Victor's voice lines that play in specific situations.

Efforts

[edit | edit source]

Audio plays for generic efforts (such as jumping or ledge mantling.)

Effort 01
Effort 02
Effort 03
Effort 04
Effort 05

Audio plays when dashing.

Dash 01
Dash 02
Dash 03
Dash 04
Dash 05

Audio plays during light melee. These lines are currently unused.

Light Melee 01
Light Melee 02
Light Melee 03
Light Melee 04
Light Melee 05
Light Melee 06
Light Melee 07
Light Melee 08
Light Melee 09

Audio plays during heavy melee. These lines are currently unused.

Heavy Melee 01
Heavy Melee 02
Heavy Melee 03
Heavy Melee 04
Heavy Melee 05

Audio sometimes plays when taking a small amount of damage.

Small Pain 01
Small Pain 02
Small Pain 03
Small Pain 04
Small Pain 05
Small Pain 06
Small Pain 07
Small Pain 08
Small Pain 09
Small Pain 10

Audio sometimes plays when taking a large amount of damage.

Big Pain 01
Big Pain 02
Big Pain 03
Big Pain 04
Big Pain 05
Big Pain 06
Big Pain 07
Big Pain 08

Audio plays when Victor is killed.

Death 01
Death 02
Death 03
Death 04

Audio plays when Victor takes damage while low on health. These lines are currently unused.

Warning 01
Warning 02
Warning 03
Warning 04
Warning 05
Warning 06
Warning 07