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< Victor
Created page with "{{HeroTabs}} List of sound effects for {{HeroIcon|Victor}}. == Weapon == === Firing === === Reloading === == Movement == == Abilities == === {{AbilityIcon|Pain Battery}} === === {{AbilityIcon|Jumpstart}} === === {{AbilityIcon|Aura of Suffering}} === === {{AbilityIcon|Shocking Reanimation}} === {{Sounds navbox}} Category:Sounds Category:Victor" |
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=== Firing === | === Firing === | ||
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=== Reloading === | === Reloading === | ||
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== Movement == | == Movement == | ||
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== Abilities == | == Abilities == | ||
=== {{AbilityIcon|Pain Battery}} === | === {{AbilityIcon|Pain Battery}} === | ||
Audio plays when casting the spell | |||
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|Cast 01 | |||
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|Cast 02 | |||
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|Cast 03 | |||
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Audio plays when the spell hits an enemy | |||
{| class="wikitable" | |||
|Hit 01 | |||
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|Hit 02 | |||
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|Hit 03 | |||
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=== {{AbilityIcon|Jumpstart}} === | === {{AbilityIcon|Jumpstart}} === | ||
Audio plays when casting the spell | |||
{| class="wikitable" | |||
|Cast 01 | |||
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|Cast 02 | |||
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|Cast 03 | |||
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Audio plays throughout the duration of the spell | |||
{| class="wikitable" | |||
|Active | |||
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Audio plays when the spell expires | |||
{| class="wikitable" | |||
|Expire | |||
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=== {{AbilityIcon|Aura of Suffering}} === | === {{AbilityIcon|Aura of Suffering}} === | ||
Audio plays when activating the spell | |||
{| class="wikitable" | |||
|Cast | |||
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Audio loops throughout the duration of the spell | |||
{| class="wikitable" | |||
|Loop | |||
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Audio plays when deactivating the spell | |||
{| class="wikitable" | |||
|Deactivate | |||
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=== {{AbilityIcon|Shocking Reanimation}} === | === {{AbilityIcon|Shocking Reanimation}} === | ||
Audio plays after Victor dies | |||
{| class="wikitable" | |||
|Start | |||
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Audio plays after Victor comes back to life | |||
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|Explosion | |||
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{{Sounds navbox}} | {{Sounds navbox}} | ||
[[Category:Sounds]] | [[Category:Sounds]] | ||
[[Category:Victor]] | [[Category:Victor]] | ||
Revision as of 18:27, 2 September 2025
List of sound effects for Victor.
Weapon
Firing
Reloading
Movement
Abilities
Audio plays when casting the spell
| Cast 01 | |
| Cast 02 | |
| Cast 03 |
Audio plays when the spell hits an enemy
| Hit 01 | |
| Hit 02 | |
| Hit 03 |
Audio plays when casting the spell
| Cast 01 | |
| Cast 02 | |
| Cast 03 |
Audio plays throughout the duration of the spell
| Active |
Audio plays when the spell expires
| Expire |
Audio plays when activating the spell
| Cast |
Audio loops throughout the duration of the spell
| Loop |
Audio plays when deactivating the spell
| Deactivate |
Audio plays after Victor dies
| Start |
Audio plays after Victor comes back to life
| Explosion |