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{{HeroTabs}} | {{HeroTabs}} | ||
This page documents the full update history for {{HeroIcon|Victor}}. | |||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|July|9|2026}} | |||
| changes = | |||
* {{AbilityIcon|Shocking Reanimation}} cooldown reduced from 275s to 240s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|30|2026}} | |||
| changes = | |||
* {{AbilityIcon|Shocking Reanimation}} cooldown increased from 240s to 275s. (Global ult change) | |||
* {{AbilityIcon|Shocking Reanimation}} T3 reduced from -110s Cooldown to -95s. (Global ult change) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|11|2026}} | |||
| changes = | |||
* {{AbilityIcon|Aura of Suffering}} radius reduced from 9m to 8m. | |||
* {{AbilityIcon|Aura of Suffering}} T3 now also increases radius by +1m. | |||
* Fixed some client performance issues when using {{AbilityIcon|Aura of Suffering}}. | |||
* {{AbilityIcon|Shocking Reanimation}} cooldown increased from 230s to 240s. | |||
* {{AbilityIcon|Shocking Reanimation}} T3 reduced from -120s Cooldown to -110s. | |||
* {{AbilityIcon|Shocking Reanimation}} T3 increased from +150 Damage to +175. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|31|2026}} | |||
| changes = | |||
* {{AbilityIcon|Shocking Reanimation}} T3 reduced from -130s Cooldown to -120s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|May|22|2026}} | |||
| changes = | |||
* Bullet damage reduced from 13+0.3135 to 12+0.26. | |||
* {{AbilityIcon|Jumpstart}} T3 spirit scaling increased from +0.6 to +0.9. | |||
* {{AbilityIcon|Aura of Suffering}} now deals 50% damage to objectives. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|30|2026}} | |||
| changes = | |||
* Reduced bullet damage growth by 5%. | |||
* {{AbilityIcon|Aura of Suffering}} T2 increased from +28 Max DPS to +34. | |||
* {{AbilityIcon|Shocking Reanimation}} T3 increased from -100s Cooldown to -130s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|April|10|2026}} | |||
| changes = | |||
* Bullet damage increased from 12 to 13. | |||
* {{AbilityIcon|Jumpstart}} T2 increased from +50 Total HP Regen to +70. | |||
* {{AbilityIcon|Aura of Suffering}} now builds up over 8s instead of 6s. | |||
* {{AbilityIcon|Aura of Suffering}} T1 slow now also affects dashes. | |||
* {{AbilityIcon|Aura of Suffering}} T1 slow reduced from 30% to 25%. | |||
* {{AbilityIcon|Aura of Suffering}} Min DPS increased by 10% (affects base damage, AP and spirit scaling). | |||
* {{AbilityIcon|Aura of Suffering}} Max DPS increased by 20% (affects base damage, AP and spirit scaling). | |||
* {{AbilityIcon|Shocking Reanimation}} now applies a heavy diminishing slow immediately when you die. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|25|2026}} | |||
| changes = | |||
* Restored health per boon back to 46. | |||
* No longer has -30% Lifesteal Effectiveness. | |||
* {{AbilityIcon|Jumpstart}} T3 no longer purges non-ult debuffs. | |||
* {{AbilityIcon|Jumpstart}} T3 now adds +50% Debuff Resistance and cuts existing debuff durations by 50%. | |||
* {{AbilityIcon|Aura of Suffering}} radius reduced from 9.5m to 9m. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|21|2026}} | |||
| changes = | |||
* Health per boon increased from 46 to 50. | |||
* Now has 30% less effectiveness from lifesteal (Lifesteal Effectiveness stat added to Vitality tooltip) | |||
* {{AbilityIcon|Shocking Reanimation}} radius increased from 12m to 18m. | |||
* {{AbilityIcon|Shocking Reanimation}} cooldown increased from 210s to 230s. | |||
* {{AbilityIcon|Shocking Reanimation}} T3 no longer increases radius by 6m. | |||
* {{AbilityIcon|Shocking Reanimation}} T3 cooldown from -70s to -100s. | |||
* {{AbilityIcon|Shocking Reanimation}} T3 now also deals +150 Damage. | |||
[[Street Brawl]]: | |||
* {{AbilityIcon|Aura of Suffering}} aura radius reduced by 2m | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|10|2026}} | |||
| changes = | |||
* {{AbilityIcon|Pain Battery}} T3 reduced from 18% Missing Health to 15%. | |||
* {{AbilityIcon|Jumpstart}} T3 spirit scaling reduced from 0.8 to 0.6. | |||
* {{AbilityIcon|Aura of Suffering}} can now be activated on the [[Zipline|zipline]]. | |||
* {{AbilityIcon|Aura of Suffering}} radius reduced from 10m to 9.5m. | |||
* {{AbilityIcon|Aura of Suffering}} Base and T2 Max DPS and scaling reduced by 10%. | |||
* {{AbilityIcon|Shocking Reanimation}} cooldown increased from 190s to 210s. | |||
* {{AbilityIcon|Shocking Reanimation}} T3 increased from -50s Cooldown to -70s. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Bullet damage increased from 12.3 to 12.5. | |||
* {{AbilityIcon|Pain Battery}} now starts charged. | |||
* {{AbilityIcon|Pain Battery}} range increased from 20m to 28m. | |||
* {{AbilityIcon|Pain Battery}} reduced randomness on the projectile paths. | |||
* {{AbilityIcon|Pain Battery}} bolt count from 5 to 7. | |||
* {{AbilityIcon|Pain Battery}} T2 increased from +36 to +50. | |||
* {{AbilityIcon|Pain Battery}} T3 now also increases spirit scaling by +0.6. | |||
* {{AbilityIcon|Jumpstart}} cooldown increased from 23s to 30s. | |||
* {{AbilityIcon|Jumpstart}} Move Speed reduced from 4m to 3m. | |||
* {{AbilityIcon|Jumpstart}} spirit scaling reduced from 1.8 to 1.2. | |||
* {{AbilityIcon|Jumpstart}} T1 increased from +1.5m to +3m Move Speed. | |||
* {{AbilityIcon|Jumpstart}} T2 now also reduces cooldown by -8s. | |||
* {{AbilityIcon|Jumpstart}} T3 now also provides +1 Charge. | |||
* {{AbilityIcon|Jumpstart}} T3 no longer reduces cooldown. | |||
* {{AbilityIcon|Jumpstart}} T3 now also increases spirit scaling by 0.8. | |||
* {{AbilityIcon|Aura of Suffering}} time to max DPS reduced from 10s to 6s. | |||
* {{AbilityIcon|Aura of Suffering}} radius increased from 7.7m to 10m. | |||
* {{AbilityIcon|Aura of Suffering}} toggle cooldown reduced from 2.5s to 2s. | |||
* {{AbilityIcon|Aura of Suffering}} Min DPS reduced from 16 to 12. | |||
* {{AbilityIcon|Aura of Suffering}} Min DPS spirit scaling reduced from 0.18 to 0.135. | |||
* {{AbilityIcon|Aura of Suffering}} Max DPS reduced from 70 to 54. | |||
* {{AbilityIcon|Aura of Suffering}} Max DPS spirit scaling reduced from 0.9 to 0.67. | |||
* {{AbilityIcon|Aura of Suffering}} T2 Min/Max DPS reduced from 8/36 to 6/26. | |||
* {{AbilityIcon|Aura of Suffering}} Text Progress bar indicates time to Max DPS. | |||
* {{AbilityIcon|Aura of Suffering}} T3 reduced from +13% Damage to +15%. | |||
* {{AbilityIcon|Shocking Reanimation}} radius reduced from 13m to 12m. | |||
* {{AbilityIcon|Shocking Reanimation}} rebirth health reduced from 60% to 50%. | |||
* {{AbilityIcon|Shocking Reanimation}} T1 changed from "+3m Radius and +90 Damage" to "While on Cooldown: +15% Fire Rate and +6 Spirit Damage Per Bullet (0.06 scaling)". | |||
* {{AbilityIcon|Shocking Reanimation}} T2 rebirth health increased from 40% to 50%. | |||
* {{AbilityIcon|Shocking Reanimation}} T3 changed from "While on Cooldown: +18% Fire Rate and +9 Spirit Damage Per Bullet (0.06 scaling)" to "+6m Radius, +1s Stun and -50s Cooldown". | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|January|30|2026}} | |||
| changes = | |||
* {{AbilityIcon|Aura of Suffering}} spirit scaling reduced from 0.23/1.15 to 0.18/0.92. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|24|2025}} | |||
| changes = | |||
* {{AbilityIcon|Pain Battery}} T1 and T2 swapped. | |||
* {{AbilityIcon|Aura of Suffering}} max damage reduced from 80 to 70. | |||
* {{AbilityIcon|Aura of Suffering}} T2 reduced from +10/50 to +8/40. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|5|2025}} | |||
| changes = | |||
* {{AbilityIcon|Aura of Suffering}} self damage reduced from 80% to 70% | |||
* {{AbilityIcon|Aura of Suffering}} radius reduced from 8m to 7.7m | |||
* {{AbilityIcon|Aura of Suffering}} MinDPS, MaxDPS and spirit scaling increased by ~5-6% | |||
* {{AbilityIcon|Jumpstart}} duration increased from 4s to 4.5s | |||
* {{AbilityIcon|Shocking Reanimation}} radius increased from 12m to 13m | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|3|2025}} | |||
| changes = | |||
* {{AbilityIcon|Pain Battery}} T3 heal reduced from 20% to 18% | |||
* {{AbilityIcon|Jumpstart}} cooldown increased from 22s to 23s | |||
* {{AbilityIcon|Aura of Suffering}} self damage can no longer be reduced by spirit resistance (same as Jumpstart) | |||
* {{AbilityIcon|Aura of Suffering}} self damage reduced from 85% to 80% | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|October|2|2025}} | |||
| changes = | |||
* Base health changed from 680 (+41 per boon, max of 1992) to 720 (+39 per boon, max of 1968) | |||
* {{AbilityIcon|Pain Battery}} fixed the bolts hitting world geometry more often than intended | |||
* {{AbilityIcon|Pain Battery}} damage required to charge up reduced from 50% max health to 40% | |||
* {{AbilityIcon|Aura of Suffering}} reduced DPS spirit scaling on the minimum damage from 0.25 to 0.22 and on the maximum damage from 1.25 to 1.1 | |||
* {{AbilityIcon|Aura of Suffering}} self damage reduced from 100% to 85% | |||
* {{AbilityIcon|Shocking Reanimation}} increased stun duration from 1s to 1.5s | |||
* {{AbilityIcon|Shocking Reanimation}} damage spirit scaling increased from 1.8 to 2.0 | |||
* {{AbilityIcon|Shocking Reanimation}} T1 changed from "+10 spirit damage per bullet and 25% fire rate until reload" to "+3m Radius and +100 Damage" | |||
* {{AbilityIcon|Shocking Reanimation}} T3 changed from "+200 damage and +3m radius" to "+10 spirit damage per bullet and 20% fire rate while the ability is on cooldown" | |||
* {{AbilityIcon|Shocking Reanimation}} improved hit detection | |||
* Fixed {{AbilityIcon|Shocking Reanimation}} sometimes not hitting targets that are in the Z axis | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|September|4|2025}} | |||
| changes = | |||
* Health per boon reduced from 45 to 41. | |||
* {{AbilityIcon|Jumpstart}} recharge timer increased from 3s to 8s. | |||
* {{AbilityIcon|Aura of Suffering}} reduced from 9m to 8m. | |||
* {{AbilityIcon|Aura of Suffering}} cooldown increased from 1s to 2.5s. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|August|29|2025}} | | update = {{Update link|August|29|2025}} | ||
| changes = | | changes = | ||
* Added to the game. | * Added to the game. | ||
* Base regen reduced from 3 to 1.5 | |||
* {{AbilityIcon|Jumpstart}} regen spirit scaling reduced from 2 to 1.8 | |||
* {{AbilityIcon|Jumpstart}} T3 reduced from -8s Cooldown to -4s | |||
* {{AbilityIcon|Aura of Suffering}} self damage increased from 80% to 100% | |||
* {{AbilityIcon|Shocking Reanimation}} rebirth health reduced from 100% to 60% | |||
* {{AbilityIcon|Shocking Reanimation}} cooldown increased from 180s to 190s | |||
* {{AbilityIcon|Shocking Reanimation}} T2 changed from "-20s Cooldown" to "+40% Rebirth Health" | |||
* {{AbilityIcon|Shocking Reanimation}} attack damage no longer procs {{ItemIcon|Lightning Scroll}} | |||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
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}} | }} | ||
[[Category:Victor]] | [[Category:Victor|U]] | ||
[[Category:Hero changelogs]] | [[Category:Hero changelogs]] | ||
Latest revision as of 18:23, 25 August 2026
This page documents the full update history for Victor.
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